Hacking Autoboot into rednand, is it possible?

  • Thread starter Thread starter lex luthor
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with haxchi and github.com/dimok789/iosuhax
use make cfw-coldboot

config.txt
Code:
default=fw.img

syshax.xml
Code:
<default_title_id type="hexBinary" length="8">0005001010040200</default_title_id>

change 0005001010040200 to the title id of your game
 
Last edited by Mustacheboyo,
oh wait
i mean

use make redNAND

/patches/0x5060000.s
Code:
.arm.big

.open "sections/0x5060000.bin","patched_sections/0x5060000.bin",0x05060000

; force loading of a different system.xml
.org 0x050600DC
.area 0x20
.ascii "/vol/system/config/syshax.xml",0
.endarea

.org 0x050600FC
.area 0x24
.ascii "/vol/system_slc/config/syshax.xml",0
.endarea

.Close
 
Is this then persistant or can it be removed easily? If so, whats the disadvantage? Why "none" uses autoboot for haxchi with sysnand / rednand hack? Is there a high brick risk?
 
Is this then persistant or can it be removed easily? If so, whats the disadvantage? Why "none" uses autoboot for haxchi with sysnand / rednand hack? Is there a high brick risk?
AFAIK is a high brick risk as we have to edit a .xml file which is completely essential to boot the wii u. If for some reason we make a typo or delete the installed vc game the console will brick. I was hoping that there was some sort of method in which we could boot into rednand and if for some reason the channel get deleted or the file get corrupted we could boot normally as "in boot to rednand if channel not found then boot to wii u sys menu"
 
if you're really worried about that, if you install haxchi into a ds vc title, you can boot it up with the built-in wii u quicklauncher. That's what i use.
 

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