Gaming Has anyone gotten banned from playing Pokemon Moon online?

  • Thread starter Thread starter AquaX101
  • Start date Start date
  • Views Views 1,298,839
  • Replies Replies 9,528
  • Likes Likes 2
"poor child" hahaha that was funny :D.

I forgot that i have Freeshop so i download now Pokemon Moon + Sun over there and play it.

What you think about the Online Mode which confuses me now after you said its out in USA ? have i the same risk, playing this game online as other games that i download trough freeshop and play online ? or is here now the chance BIGGER for gettin' banned ?
Logically speaking, if they see you playing from a European IP address, your risk of being banned might be higher. I can't say for certain, though.
 
Exactly, but if you already downloaded the preload you HAVE to either delete all traces and reinstall a new CIA or inject the seed from the eShop release. Either way the game is safe if it's out legit in your country.

Region, in my case. It won't come to my country until god knows when. (USA region)
I haven't installed the preload or anything like that, just the leaked sun cia that popped up in one of "those sites"
 
Logically speaking, if they see you playing from a European IP address, your risk of being banned might be higher. I can't say for certain, though.
they wouldnt look into your IP at all they would look at your 3DS - if its a EU/PAL 3ds then they ban you from that.
 
  • Like
Reactions: MadMageKefka
Oh dear god it worked, it worked!

Acraeus, I could pay you a beer right now.

I just unbanned myself from 002 using nothing but my own 3DS! This is incredible. And I suck at writing tutorials of any kind, so please don't count on me when it comes to that!
But basically

1. Inject an old NAND backup from when you were still installing a9lh (I did one before)
2. Use Decrypt9 to extract movable.sed from it

3. Use Decrypt 9 to extract movable.sed and LocalFriendCodeSeed_B from your current NAND that is banned
4. Use HxD (hex editor) to compare your old movable.sed with your LocalFriendCodeSeed_B, see how offsets 00000000/08 through 00000110/07 is the SAME!
5. Open up your NEW movable.sed with HxD and copy offsets 00000000/08 through 00000110/07
6. Open up LocalFriendCodeSeed_B with HxD and CTRL+A and then paste what you just copied
7. Save, inject to sysnand

This is how I did it, don't blame me if something goes wrong because I'm even worse at giving instructions than following them.

EDIT: Ignore strikethrough text, that is no needed and was just a part of me finding out HOW to do it, you don't need to do that.
what is HxD?
 
So for someone like myself who never had to do a system transfer and only have access to my currently banned cfw enabled 3ds. I have no options right now to play online??(I could care less about my NNID)
 
So do we know yet if a system transfer will generate a new moveable.sed? If it does, I mean yea... we can only generate one once a week, but thats still something! Has anyone tested yet?
 
So do we know yet if a system transfer will generate a new moveable.sed? If it does, I mean yea... we can only generate one once a week, but thats still something! Has anyone tested yet?

almost 100% that only system transfer gave us a new movable
 

Site & Scene News

Popular threads in this forum