NTR doesn't work on o3ds right?
We don't know yet. We have suspicions that it might be perm but we dont know.I dont really remember but i think its my second ban. Does this mean im only banned for 15 days or is it permanent?
Should be able to do it as sys patch. Just like other things. Doubt Aurora will implement that though.OK! KINDA SORTA GOOD NEWS
The NTR trick to change ID DOES in fact work. I can get make a new NNID, I can get on the eshop & I can successfully compelte a download.
Downside, by god does it take a while to manually do teh ram changes. But it works.
Downside, the ram changes are only temporary until you reboot the system or turn it off.
However, I suspect that we can load these targeted ram changes at boot time thanks to Luma's code.bin system. The data is ALWAYS stored at the same spot.
Unfortunetely, I do NOT know how to make a code.bin file. And even if i did, I suspect we'd need copy the code.bin file for every game that we'd be playing. (1 for moon, 1 for sun, 1 for MK7.....).
So..... there's hope? Maybe some of the folks who have made cheats using Luma's code.bin system might be able to help?
I'm...still not banned yet. My internet has been on for awhile yet, still no ban. I'm guessing that I'm lucky?
EDIT: BTW, I'm playing Moon with the internet on.
Well I think they're banning both, for illegal copy and playing early. They told reviewers not to go online with the game. So it's only logical to assume that they ban both violations. That explains why some guys said Nintendo told him there were 2 types of ban. 1 for illegal copy, and 1 for playing early.That makes sense but how would that explain the legit cart users who were still banned? Assuming that's true anyway, unless of course it's not. Haha
OK! KINDA SORTA GOOD NEWS
The NTR trick to change ID DOES in fact work. I can get make a new NNID, I can get on the eshop & I can successfully compelte a download.
Downside, by god does it take a while to manually do teh ram changes. But it works.
Downside, the ram changes are only temporary until you reboot the system or turn it off.
However, I suspect that we can load these targeted ram changes at boot time thanks to Luma's code.bin system. The data is ALWAYS stored at the same spot.
Unfortunetely, I do NOT know how to make a code.bin file. And even if i did, I suspect we'd need copy the code.bin file for every game that we'd be playing. (1 for moon, 1 for sun, 1 for MK7.....).
So..... there's hope? Maybe some of the folks who have made cheats using Luma's code.bin system might be able to help?
As long as you haven't connected to online services(like Wonder Trade, GTS) you're safe, I guess.I'm...still not banned yet. My internet has been on for awhile yet, still no ban. I'm guessing that I'm lucky?
EDIT: BTW, I'm playing Moon with the internet on.
or like said before,Well I think they're banning both, for illegal copy and playing early. They told reviewers not to go online with the game. So it's only logical to assume that they ban both violations. That explains why some guys said Nintendo told him there were 2 types of ban. 1 for illegal copy, and 1 for playing early.
Just read the previous page, looks like we need another .cia to prevent the risk of banAs long as you haven't connected to online services(like Wonder Trade) you're safe, I guess.
OK! KINDA SORTA GOOD NEWS
The NTR trick to change ID DOES in fact work. I can get make a new NNID, I can get on the eshop & I can successfully compelte a download.
Downside, by god does it take a while to manually do teh ram changes. But it works.
Downside, the ram changes are only temporary until you reboot the system or turn it off.
However, I suspect that we can load these targeted ram changes at boot time thanks to Luma's code.bin system. The data is ALWAYS stored at the same spot.
Unfortunetely, I do NOT know how to make a code.bin file. And even if i did, I suspect we'd need copy the code.bin file for every game that we'd be playing. (1 for moon, 1 for sun, 1 for MK7.....).
So..... there's hope? Maybe some of the folks who have made cheats using Luma's code.bin system might be able to help?
I'm...still not banned yet. My internet has been on for awhile yet, still no ban. I'm guessing that I'm lucky?
EDIT: BTW, I'm playing Moon with the internet on.
What about the pre-loaded version?Just read the previous page, looks like we need another .cia to prevent the risk of ban
No, they could. If you used a CIA even before it became available in the Eshop, that was the biggest flag possible to tell that you were a pirate.or like said before,
they couldn't really tell the difference,
and they were preparing a ban wave, and didn't want reviewers to get caught in the crossfire.
Why would they unban a Reviewer who used online though, if they banned for playing early?Well I think they're banning both, for illegal copy and playing early. They told reviewers not to go online with the game. So it's only logical to assume that they ban both violations. That explains why some guys said Nintendo told him there were 2 types of ban. 1 for illegal copy, and 1 for playing early.
This doesn't fix Bank, right?OK! KINDA SORTA GOOD NEWS
The NTR trick to change ID DOES in fact work. I can get make a new NNID, I can get on the eshop & I can successfully compelte a download.
Downside, by god does it take a while to manually do teh ram changes. But it works.
Downside, the ram changes are only temporary until you reboot the system or turn it off.
However, I suspect that we can load these targeted ram changes at boot time thanks to Luma's code.bin system. The data is ALWAYS stored at the same spot.
Unfortunetely, I do NOT know how to make a code.bin file. And even if i did, I suspect we'd need copy the code.bin file for every game that we'd be playing. (1 for moon, 1 for sun, 1 for MK7.....).
So..... there's hope? Maybe some of the folks who have made cheats using Luma's code.bin system might be able to help?