As far as I know no Gateway users who used the converted .3ds with private headers from other carts were banned.Sorry gotta quote again.
Wouldnt it be kinda stupid on Nintendos part to do a blanket ban then? They wouldve just needed to filter out the private headers, but they didnt bother
Yeah, but they banned everyone that accessed online features with a legit card. There are reports of people with legit cartridges going online and getting banned for it.As far as I know no Gateway users who used the converted .3ds with private headers from other carts were banned.
thats not it. I only have the supposed 15 day ban code, not the eshop one.I think that the ones using a .cia where perma ban because ninty noticed that it was a .cia and a week before release is impossible to have it.
Then the cartridge one get a 15 day ban.
Wonder if I could snake a picture of the game/serial from my aussie friend even though I'm a brit and see if they would do that, which is probably highly doubtful.I don't think it has anything to do with the Lurantis' CIA though. Because I do know a reviewer (who got copy early) who has been going online (despite being warned) and got banned for it.
However he was able to sort out the issue by contacting Nintendo and they lifted his ban. (Apparently they also asked fo a picture of the cartridge and the 3DS serial).
I'd like to know how to do that as well.I had the cia of moon but uninstalled via system settings. I've been reading that people should also get rid of the ticket via fbi but when I search the id I'm not finding it there. I never went online or anything. Am I good uninstalling from system settings or maybe I have an old version of fbi?
Aurora said in reddit that they easly can tell if you are playing a .cia or a cartridge game. I would get the post and copy it here.
OK! KINDA SORTA GOOD NEWS
The NTR trick to change ID DOES in fact work. I can get make a new NNID, I can get on the eshop & I can successfully compelte a download.
Downside, by god does it take a while to manually do teh ram changes. But it works.
Downside, the ram changes are only temporary until you reboot the system or turn it off.
However, I suspect that we can load these targeted ram changes at boot time thanks to Luma's code.bin system. The data is ALWAYS stored at the same spot.
Unfortunetely, I do NOT know how to make a code.bin file. And even if i did, I suspect we'd need copy the code.bin file for every game that we'd be playing. (1 for moon, 1 for sun, 1 for MK7.....).
So..... there's hope? Maybe some of the folks who have made cheats using Luma's code.bin system might be able to help?
It'll take me a few minutes to type it out. Give me a few and i'll do it for ya. It was pretty simple, though tedious.list the full steps for the trick, in your own words.
I repeat Lollist the full steps for the trick, in your own words.
i will leave home atm could you pls send me to pm?It'll take me a few minutes to type it out. Give me a few and i'll do it for ya. It was pretty simple, though tedious.
NTR doesn't work on o3ds right?It'll take me a few minutes to type it out. Give me a few and i'll do it for ya. It was pretty simple, though tedious.