Hacking Wii U Hacking & Homebrew Discussion

AboodXD

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This is by far how I feel:
  • Python3: Very easy to learn (took me only two months to learn without taking lessons (self-learning)), simple, slow. (Not supported by Wii U)
  • C: Hard, more complicated, syntax similar to Python3, amazingly fast. (Supported by Wii U)
  • C++: Harder, more complicated, weird syntax, amazingly fast. (Supported by Wii U? IDK)
I'm a Python expert, but it's not going to help me in future projects, I think I will start learning C.
 
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This is by far how I feel:
  • Python3: Very easy to learn (took me only two months to learn without taking lessons (self-learning)), simple, slow. (Not supported by Wii U)
  • C: Hard, more complicated, syntax similar to Python3, amazingly fast. (Supported by Wii U)
  • C++: Harder, more complicated, weird syntax, amazingly fast. (Supported by Wii U? IDK)
I'm a Python expert, but it's not going to help me in future projects, I think I will start learning C.
Both C and C++ are supported by devKitPPC (and thus the Wii U). There's technical pros and cons either way but ignoring those, from what I remember of Python you'll probably have a better time with C. Soneone well-versed in Java would like C++ more though.
 
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Chakratos

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Both C and C++ are supported by devKitPPC (and thus the Wii U). There's technical pros and cons either way but ignoring those, from what I remember of Python you'll probably have a better time with C. Soneone well-versed in Java would like C++ more though.


Do you know if there is any way to use C# with mono or something?
I saw that mono was used for the wii and ps3 (correct me of that is false)
 

Quantumcat

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This is by far how I feel:
  • Python3: Very easy to learn (took me only two months to learn without taking lessons (self-learning)), simple, slow. (Not supported by Wii U)
  • C: Hard, more complicated, syntax similar to Python3, amazingly fast. (Supported by Wii U)
  • C++: Harder, more complicated, weird syntax, amazingly fast. (Supported by Wii U? IDK)
I'm a Python expert, but it's not going to help me in future projects, I think I will start learning C.
Learning C++ as a first language is best, learning about pointers, memory, etc plus object- oriented programming. Other languages take care of various stuff for you and it's easier to then learn what you don't need to do than to go from another language to C++ and not understand how to avoid memory leaks etc and write horrible code for a long time before you unlearn all the bad habits learned from other languages
 

Quantumcat

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to be fair i still haven't gone in-depth with C. could you point me to some good C++ resources? (ot i know)
I don't know any good online ones, I learned at uni. I might still have the PDF version of my old textbook on my computer, do you want it? Ill look for it tomorrow and send you a message if I find it (12.22am here so sleeping now)
 

Alanoide97

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I don't know any good online ones, I learned at uni. I might still have the PDF version of my old textbook on my computer, do you want it? Ill look for it tomorrow and send you a message if I find it (12.22am here so sleeping now)
If it's not too much hassle, can I have a copy too?
 

EpicLPer

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Okay, so simply put: EmuNAND'ing your Wii U is not a good idea so far? What can (and probably will) go wrong except the EmuNAND bricking, can it brick the real NAND too?
Since the one useful thread for EmuNAND'ing your Wii U got closed down by mods for whatever reason I can't ask it there or look for an answer...
 

TheCyberQuake

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Okay, so simply put: EmuNAND'ing your Wii U is not a good idea so far? What can (and probably will) go wrong except the EmuNAND bricking, can it brick the real NAND too?
Since the one useful thread for EmuNAND'ing your Wii U got closed down by mods for whatever reason I can't ask it there or look for an answer...
AFAIK there is a chance to brick sysNAND if you don't unlink the nands by formatting sysnand. And the post was removed because the tools used (and the cfw) really aren't ready for public use yet.

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EpicLPer

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AFAIK there is a chance to brick sysNAND if you don't unlink the nands by formatting sysnand. And the post was removed because the tools used (and the cfw) really aren't ready for public use yet.
I mean I'm not a mod but a simple, big fat red text saying "Tools are unfinished, if you do this and it bricks your Wii U you're a dumb fucking idiot" should be enough, right?
 

iAqua

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it's perfectly usable and it doesn't have much brick chances if you follow it correctly, but. Obviously no one will follow it correctly... RedNAND isn't really useful atm, you'll be fine if you follow it correctly though. Oh and the nand dumper is crazy buggy, it'll take a while to get it working.
 
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True but not good as a first language because you don't learn object-oriented programming which puts you on the back foot when learning your next language. And you can use C within a C++ program
I will admit that getting used to C has wiped out basically any object-orientedness from my system. I have a hard time even reading C++ when it gets super objective, and if I went back to Java I'd probably write it very differently.
I would like to defend C in that it's not a total dead end like you suggest; I've moved to learning Assembly (which has allowed me to get a far better understanding of what computers do on the low level and has helped me to debug my higher-level code far more effectively at all); which seems to have proven a very difficult task for the C++ people.
You could also move on to other straight languages like Python or (at a stretch) JavaScript.
 
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EpicLPer

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it's perfectly usable and it doesn't have much brick chances if you follow it correctly, but. Obviously no one will follow it correctly... RedNAND isn't really useful atm, you'll be fine if you follow it correctly though. Oh and the nand dumper is crazy buggy, i'm at my 60th try right now.
So it does require to format real NAND? Damn...
 

TheCyberQuake

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it's perfectly usable and it doesn't have much brick chances if you follow it correctly, but. Obviously no one will follow it correctly... RedNAND isn't really useful atm, you'll be fine if you follow it correctly though. Oh and the nand dumper is crazy buggy, i'm at my 60th try right now.
It's perfectly usable for those who can properly read and follow directions (except for the buggy af nand dumper).

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