I'm sorry I'm just sick of the ignorance on this site>weeb hate
Expect a lot of salty weebs, considering that's 90% of the site. Should've gone after furries instead.
On topic, N64 may or may not run, but the people capable of porting a decent emulator don't care about 3DS either way.
One thing is the GPU and another is the CPUI'm sorry I'm just sick of the ignorance on this site
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but no one ever utilizes the gpu properly
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espicially the n3ds
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the DMP PICA powerful
but the cpu for the 3ds is a slug it runs emulation not at full framesOne thing is the GPU and another is the CPU
you left the CPU behind bro ;-;
indeed i can see where your coming from that may be the case I know emulating the nintendo 64 is a very diffucult thing to do and I do understand the limits that the gpu for the 3ds sadly has but I also believe that maybe in some freak way that n64 emulation may just work sure terrible frames,probally missing texture,but the progress is what counts to prove how good the 3ds actually is.I sometimes feel like the 3ds family gets pushed around because its a handheld that is a little more low quality spec wisethe GPU can only do so much, even if it Were utilized properly as yous ay no one does in any homebrew. the CPU is too weak the PS1 and N64 are different beasts m'friend. and just because we'r egetting Decent framerates in retroarch PSX Re-Armed)Mind you thats re-ARmed a ARM CPU optimized build) no usable N64 as such exists or if one does its Closed Source cant port anything out from android w/o source and it would yake alot for lil payoff that more than likely wont ever be in a Usable state the few PC ones we Do have. Not to shit on yer parade but thats the Jist of it.
yes that is true and i do see the mistakes that I have made by just mentioning the mega hertz of the 3ds cpu and gpu but the gpu is actually pretty powerfulohh and as i should of mentioned "Blah CPU is ## MHZ Strong! you dont really know the logic behind "Estimated" Requirement when it comes to emulation and this goes a bit back cant be said for modern days but the Host System hasto be between 7 to 10X more powerful than the emulated target. with optimizations which can go only sofar as its been stated before that the 3DS GPU lacks certain features that can be "Borrowed" without having do things at the CPU Level.
Possible? Maybe. Playable/tolerable FPS? Doubtful.
pretty much look at it this More features from existing hardware that can be piggy backed off of w/o having do major workarounds, less that needs to be emulated, less that needs to be emulated = better performance
I'm sorry I got heated since I look at all the threads and opportunities being turned down for emulation of the nintendo 64The only person to attempt 3ds N64 emulation is @machinamentum
https://github.com/machinamentum/CTR64
He's in better position to tell you if it's possible. Probably won't waste his time on you though with that attitude.
Nintendo has never really been about cutting edge tech , top of the line Embedded Hardware or High end CPUs in the entire lifespan of thiet handhelds or Consoles, they've always been innovated gameplay/family play than what we see w/ Sony and M$ these days. its amazing we can do with What we have allready though.I sometimes feel like the 3ds family gets pushed around because its a handheld that is a little more low quality spec wise
by that logic i could play skyrim or edit video on sony vegas on 3ds >I think is possible on New 3DS with a VNC server, and a client on the computer.
After connect the 3DS to the viewer and finally configurare joyPad and start Project64.
I understand this is in EoF now, but I figure I'd share some of the thoughts I've had on the subject for awhile.The only person to attempt 3ds N64 emulation is @machinamentum
https://github.com/machinamentum/CTR64
He's in better position to tell you if it's possible. Probably won't waste his time on you though with that attitude.