Homebrew Compilation error (sf2d/sfil/sftd)

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Hi ! I have a compilation error with sf2dlib , sfilib and sftdlib.
I use last version of devkitarm , ctrulib , portlibs , etc...
Here is what i got :
cow-pc EnfinCaMarche # make
linking sftd_sample.elf
/opt/devkitpro/portlibs/armv6k/lib/libfreetype.a(sfnt.o): In function `error_callback':
sfnt.c:(.text+0x47fc): undefined reference to `png_get_error_ptr'
sfnt.c:(.text+0x4814): undefined reference to `png_set_longjmp_fn'
/opt/devkitpro/portlibs/armv6k/lib/libfreetype.a(sfnt.o): In function `Load_SBit_Png.isra.16':
sfnt.c:(.text+0x6af4): undefined reference to `png_create_read_struct'
sfnt.c:(.text+0x6b08): undefined reference to `png_create_info_struct'
sfnt.c:(.text+0x6b28): undefined reference to `png_set_longjmp_fn'
sfnt.c:(.text+0x6b4c): undefined reference to `png_destroy_read_struct'
sfnt.c:(.text+0x6b70): undefined reference to `png_set_read_fn'
sfnt.c:(.text+0x6b7c): undefined reference to `png_read_info'
sfnt.c:(.text+0x6bac): undefined reference to `png_get_IHDR'
sfnt.c:(.text+0x6c34): undefined reference to `png_destroy_read_struct'
sfnt.c:(.text+0x6c78): undefined reference to `png_set_palette_to_rgb'
sfnt.c:(.text+0x6c8c): undefined reference to `png_set_expand_gray_1_2_4_to_8'
sfnt.c:(.text+0x6c9c): undefined reference to `png_get_valid'
sfnt.c:(.text+0x6cd8): undefined reference to `png_set_interlace_handling'
sfnt.c:(.text+0x6ce8): undefined reference to `png_set_filler'
sfnt.c:(.text+0x6cf4): undefined reference to `png_read_update_info'
sfnt.c:(.text+0x6d2c): undefined reference to `png_get_IHDR'
sfnt.c:(.text+0x6d5c): undefined reference to `png_set_read_user_transform_fn'
sfnt.c:(.text+0x6de4): undefined reference to `png_read_image'
sfnt.c:(.text+0x6dfc): undefined reference to `png_read_end'
sfnt.c:(.text+0x6e08): undefined reference to `png_set_gray_to_rgb'
sfnt.c:(.text+0x6e14): undefined reference to `png_set_packing'
sfnt.c:(.text+0x6e20): undefined reference to `png_set_tRNS_to_alpha'
sfnt.c:(.text+0x6e48): undefined reference to `png_set_strip_16'
sfnt.c:(.text+0x6e58): undefined reference to `png_set_read_user_transform_fn'
/opt/devkitpro/portlibs/armv6k/lib/libfreetype.a(sfnt.o): In function `read_data_from_FT_Stream':
sfnt.c:(.text+0x6f2c): undefined reference to `png_get_io_ptr'
sfnt.c:(.text+0x6f64): undefined reference to `png_get_error_ptr'
sfnt.c:(.text+0x6f78): undefined reference to `png_error'
/opt/devkitpro/portlibs/armv6k/lib/libfreetype.a(ftgzip.o): In function `ft_gzip_stream_close':
ftgzip.c:(.text+0x40): undefined reference to `inflateEnd'
/opt/devkitpro/portlibs/armv6k/lib/libfreetype.a(ftgzip.o): In function `ft_gzip_file_fill_output':
ftgzip.c:(.text+0x144): undefined reference to `inflate'
/opt/devkitpro/portlibs/armv6k/lib/libfreetype.a(ftgzip.o): In function `ft_gzip_file_io':
ftgzip.c:(.text+0x2cc): undefined reference to `inflateReset'
/opt/devkitpro/portlibs/armv6k/lib/libfreetype.a(ftgzip.o): In function `FT_Stream_OpenGzip':
ftgzip.c:(.text+0x5bc): undefined reference to `inflateInit2_'
ftgzip.c:(.text+0x778): undefined reference to `inflateReset'
ftgzip.c:(.text+0x7b4): undefined reference to `inflateEnd'
/opt/devkitpro/portlibs/armv6k/lib/libfreetype.a(ftgzip.o): In function `FT_Gzip_Uncompress':
ftgzip.c:(.text+0x910): undefined reference to `inflateInit2_'
ftgzip.c:(.text+0x938): undefined reference to `inflate'
ftgzip.c:(.text+0x94c): undefined reference to `inflateEnd'
ftgzip.c:(.text+0x96c): undefined reference to `inflateEnd'
collect2: error: ld returned 1 exit status
/opt/devkitpro/devkitARM/3ds_rules:39 : la recette pour la cible « /home/cow/Bureau/Zbeub/EnfinCaMarche/sftd_sample.elf » a échouée
make[1]: *** [/home/cow/Bureau/Zbeub/EnfinCaMarche/sftd_sample.elf] Erreur 1
Makefile:130 : la recette pour la cible « build » a échouée
make: *** [build] Erreur 2
And this is my makefile :
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------

ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif

TOPDIR ?= $(CURDIR)
include $(DEVKITARM)/3ds_rules

#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
#
# NO_SMDH: if set to anything, no SMDH file is generated.
# APP_TITLE is the name of the app stored in the SMDH file (Optional)
# APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional)
# APP_AUTHOR is the author of the app stored in the SMDH file (Optional)
# ICON is the filename of the icon (.png), relative to the project folder.
# If not set, it attempts to use one of the following (in this order):
# - <Project name>.png
# - icon.png
# - <libctru folder>/default_icon.png
#---------------------------------------------------------------------------------
TARGET := sftd_sample
BUILD := build
SOURCES := source
DATA := data
INCLUDES := include

APP_TITLE := SFFTLIB sample
APP_DESCRIPTION := SFFTLIB sample
APP_AUTHOR := xerpi

#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft

CFLAGS := -g -Wall -O2 -mword-relocations \
-fomit-frame-pointer -ffunction-sections -ffast-math\
$(ARCH)

CFLAGS += $(INCLUDE) -DARM11 -D_3DS

CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11

ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)

LIBS := -lsfil -lpng -ljpeg -lz -lsf2d -lcitro3d -lctru -lm -lsftd -lfreetype

#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(CTRULIB) $(PORTLIBS)


#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------

export OUTPUT := $(CURDIR)/$(TARGET)
export TOPDIR := $(CURDIR)

export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))

export DEPSDIR := $(CURDIR)/$(BUILD)

CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))

#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------

export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)

export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)

export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)

ifeq ($(strip $(ICON)),)
icons := $(wildcard *.png)
ifneq (,$(findstring $(TARGET).png,$(icons)))
export APP_ICON := $(TOPDIR)/$(TARGET).png
else
ifneq (,$(findstring icon.png,$(icons)))
export APP_ICON := $(TOPDIR)/icon.png
endif
endif
else
export APP_ICON := $(TOPDIR)/$(ICON)
endif

ifeq ($(strip $(NO_SMDH)),)
export _3DSXFLAGS += --smdh=$(CURDIR)/$(TARGET).smdh
endif

.PHONY: $(BUILD) clean all

#---------------------------------------------------------------------------------
all: $(BUILD)

$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile

#---------------------------------------------------------------------------------
clean:
@Echo clean ...
@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf $(TARGET)-strip.elf $(TARGET).cia $(TARGET).3ds
#---------------------------------------------------------------------------------
$(TARGET)-strip.elf: $(BUILD)
@$(STRIP) $(TARGET).elf -o $(TARGET)-strip.elf
#---------------------------------------------------------------------------------
cci: $(TARGET)-strip.elf
@makerom -f cci -rsf resources/$(TARGET).rsf -target d -exefslogo -elf $(TARGET)-strip.elf -o $(TARGET).3ds
@Echo "built ... sf2d_sample.3ds"
#---------------------------------------------------------------------------------
cia: $(TARGET)-strip.elf
@makerom -f cia -o $(TARGET).cia -elf $(TARGET)-strip.elf -rsf resources/$(TARGET).rsf -exefslogo -target t
@Echo "built ... sf2d_sample.cia"
#---------------------------------------------------------------------------------
send: $(BUILD)
@3dslink $(TARGET).3dsx
#---------------------------------------------------------------------------------
run: $(BUILD)
@Citra $(TARGET).3dsx

#---------------------------------------------------------------------------------
else

DEPENDS := $(OFILES:.o=.d)

#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
ifeq ($(strip $(NO_SMDH)),)
$(OUTPUT).3dsx : $(OUTPUT).elf $(OUTPUT).smdh
else
$(OUTPUT).3dsx : $(OUTPUT).elf
endif

$(OUTPUT).elf : $(OFILES)

#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o : %.bin
#---------------------------------------------------------------------------------
@Echo $(notdir $<)
@$(bin2o)

#---------------------------------------------------------------------------------
%.ttf.o : %.ttf
#---------------------------------------------------------------------------------
@Echo $(notdir $<)
@$(bin2o)

# WARNING: This is not the right way to do this! TODO: Do it right!
#---------------------------------------------------------------------------------
%.jpeg.o: %.jpeg
#---------------------------------------------------------------------------------
@Echo $(notdir $<)
@$(bin2o)

#---------------------------------------------------------------------------------
%.png.o : %.png
#---------------------------------------------------------------------------------
@Echo $(notdir $<)
@$(bin2o)

# WARNING: This is not the right way to do this! TODO: Do it right!
#---------------------------------------------------------------------------------
%.vsh.o : %.vsh
#---------------------------------------------------------------------------------
@Echo $(notdir $<)
@python $(AEMSTRO)/aemstro_as.py $< ../$(notdir $<).shbin
@bin2s ../$(notdir $<).shbin | $(PREFIX)as -o $@
@Echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(notdir $<).shbin | tr . _)`.h
@Echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(notdir $<).shbin | tr . _)`.h
@Echo "extern const u32" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(notdir $<).shbin | tr . _)`.h
@rm ../$(notdir $<).shbin

-include $(DEPENDS)

#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------
Is there someone for help me ?
 

RealityNinja

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Hi ! I have a compilation error with sf2dlib , sfilib and sftdlib.
I use last version of devkitarm , ctrulib , portlibs , etc...
Here is what i got :
cow-pc EnfinCaMarche # make
linking sftd_sample.elf
/opt/devkitpro/portlibs/armv6k/lib/libfreetype.a(sfnt.o): In function `error_callback':
sfnt.c:(.text+0x47fc): undefined reference to `png_get_error_ptr'
sfnt.c:(.text+0x4814): undefined reference to `png_set_longjmp_fn'
/opt/devkitpro/portlibs/armv6k/lib/libfreetype.a(sfnt.o): In function `Load_SBit_Png.isra.16':
sfnt.c:(.text+0x6af4): undefined reference to `png_create_read_struct'
sfnt.c:(.text+0x6b08): undefined reference to `png_create_info_struct'
sfnt.c:(.text+0x6b28): undefined reference to `png_set_longjmp_fn'
sfnt.c:(.text+0x6b4c): undefined reference to `png_destroy_read_struct'
sfnt.c:(.text+0x6b70): undefined reference to `png_set_read_fn'
sfnt.c:(.text+0x6b7c): undefined reference to `png_read_info'
sfnt.c:(.text+0x6bac): undefined reference to `png_get_IHDR'
sfnt.c:(.text+0x6c34): undefined reference to `png_destroy_read_struct'
sfnt.c:(.text+0x6c78): undefined reference to `png_set_palette_to_rgb'
sfnt.c:(.text+0x6c8c): undefined reference to `png_set_expand_gray_1_2_4_to_8'
sfnt.c:(.text+0x6c9c): undefined reference to `png_get_valid'
sfnt.c:(.text+0x6cd8): undefined reference to `png_set_interlace_handling'
sfnt.c:(.text+0x6ce8): undefined reference to `png_set_filler'
sfnt.c:(.text+0x6cf4): undefined reference to `png_read_update_info'
sfnt.c:(.text+0x6d2c): undefined reference to `png_get_IHDR'
sfnt.c:(.text+0x6d5c): undefined reference to `png_set_read_user_transform_fn'
sfnt.c:(.text+0x6de4): undefined reference to `png_read_image'
sfnt.c:(.text+0x6dfc): undefined reference to `png_read_end'
sfnt.c:(.text+0x6e08): undefined reference to `png_set_gray_to_rgb'
sfnt.c:(.text+0x6e14): undefined reference to `png_set_packing'
sfnt.c:(.text+0x6e20): undefined reference to `png_set_tRNS_to_alpha'
sfnt.c:(.text+0x6e48): undefined reference to `png_set_strip_16'
sfnt.c:(.text+0x6e58): undefined reference to `png_set_read_user_transform_fn'
/opt/devkitpro/portlibs/armv6k/lib/libfreetype.a(sfnt.o): In function `read_data_from_FT_Stream':
sfnt.c:(.text+0x6f2c): undefined reference to `png_get_io_ptr'
sfnt.c:(.text+0x6f64): undefined reference to `png_get_error_ptr'
sfnt.c:(.text+0x6f78): undefined reference to `png_error'
/opt/devkitpro/portlibs/armv6k/lib/libfreetype.a(ftgzip.o): In function `ft_gzip_stream_close':
ftgzip.c:(.text+0x40): undefined reference to `inflateEnd'
/opt/devkitpro/portlibs/armv6k/lib/libfreetype.a(ftgzip.o): In function `ft_gzip_file_fill_output':
ftgzip.c:(.text+0x144): undefined reference to `inflate'
/opt/devkitpro/portlibs/armv6k/lib/libfreetype.a(ftgzip.o): In function `ft_gzip_file_io':
ftgzip.c:(.text+0x2cc): undefined reference to `inflateReset'
/opt/devkitpro/portlibs/armv6k/lib/libfreetype.a(ftgzip.o): In function `FT_Stream_OpenGzip':
ftgzip.c:(.text+0x5bc): undefined reference to `inflateInit2_'
ftgzip.c:(.text+0x778): undefined reference to `inflateReset'
ftgzip.c:(.text+0x7b4): undefined reference to `inflateEnd'
/opt/devkitpro/portlibs/armv6k/lib/libfreetype.a(ftgzip.o): In function `FT_Gzip_Uncompress':
ftgzip.c:(.text+0x910): undefined reference to `inflateInit2_'
ftgzip.c:(.text+0x938): undefined reference to `inflate'
ftgzip.c:(.text+0x94c): undefined reference to `inflateEnd'
ftgzip.c:(.text+0x96c): undefined reference to `inflateEnd'
collect2: error: ld returned 1 exit status
/opt/devkitpro/devkitARM/3ds_rules:39 : la recette pour la cible « /home/cow/Bureau/Zbeub/EnfinCaMarche/sftd_sample.elf » a échouée
make[1]: *** [/home/cow/Bureau/Zbeub/EnfinCaMarche/sftd_sample.elf] Erreur 1
Makefile:130 : la recette pour la cible « build » a échouée
make: *** [build] Erreur 2
And this is my makefile :
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------

ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif

TOPDIR ?= $(CURDIR)
include $(DEVKITARM)/3ds_rules

#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
#
# NO_SMDH: if set to anything, no SMDH file is generated.
# APP_TITLE is the name of the app stored in the SMDH file (Optional)
# APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional)
# APP_AUTHOR is the author of the app stored in the SMDH file (Optional)
# ICON is the filename of the icon (.png), relative to the project folder.
# If not set, it attempts to use one of the following (in this order):
# - <Project name>.png
# - icon.png
# - <libctru folder>/default_icon.png
#---------------------------------------------------------------------------------
TARGET := sftd_sample
BUILD := build
SOURCES := source
DATA := data
INCLUDES := include

APP_TITLE := SFFTLIB sample
APP_DESCRIPTION := SFFTLIB sample
APP_AUTHOR := xerpi

#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft

CFLAGS := -g -Wall -O2 -mword-relocations \
-fomit-frame-pointer -ffunction-sections -ffast-math\
$(ARCH)

CFLAGS += $(INCLUDE) -DARM11 -D_3DS

CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11

ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)

LIBS := -lsfil -lpng -ljpeg -lz -lsf2d -lcitro3d -lctru -lm -lsftd -lfreetype

#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(CTRULIB) $(PORTLIBS)


#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------

export OUTPUT := $(CURDIR)/$(TARGET)
export TOPDIR := $(CURDIR)

export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))

export DEPSDIR := $(CURDIR)/$(BUILD)

CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))

#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------

export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)

export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)

export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)

ifeq ($(strip $(ICON)),)
icons := $(wildcard *.png)
ifneq (,$(findstring $(TARGET).png,$(icons)))
export APP_ICON := $(TOPDIR)/$(TARGET).png
else
ifneq (,$(findstring icon.png,$(icons)))
export APP_ICON := $(TOPDIR)/icon.png
endif
endif
else
export APP_ICON := $(TOPDIR)/$(ICON)
endif

ifeq ($(strip $(NO_SMDH)),)
export _3DSXFLAGS += --smdh=$(CURDIR)/$(TARGET).smdh
endif

.PHONY: $(BUILD) clean all

#---------------------------------------------------------------------------------
all: $(BUILD)

$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile

#---------------------------------------------------------------------------------
clean:
@Echo clean ...
@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf $(TARGET)-strip.elf $(TARGET).cia $(TARGET).3ds
#---------------------------------------------------------------------------------
$(TARGET)-strip.elf: $(BUILD)
@$(STRIP) $(TARGET).elf -o $(TARGET)-strip.elf
#---------------------------------------------------------------------------------
cci: $(TARGET)-strip.elf
@makerom -f cci -rsf resources/$(TARGET).rsf -target d -exefslogo -elf $(TARGET)-strip.elf -o $(TARGET).3ds
@Echo "built ... sf2d_sample.3ds"
#---------------------------------------------------------------------------------
cia: $(TARGET)-strip.elf
@makerom -f cia -o $(TARGET).cia -elf $(TARGET)-strip.elf -rsf resources/$(TARGET).rsf -exefslogo -target t
@Echo "built ... sf2d_sample.cia"
#---------------------------------------------------------------------------------
send: $(BUILD)
@3dslink $(TARGET).3dsx
#---------------------------------------------------------------------------------
run: $(BUILD)
@Citra $(TARGET).3dsx

#---------------------------------------------------------------------------------
else

DEPENDS := $(OFILES:.o=.d)

#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
ifeq ($(strip $(NO_SMDH)),)
$(OUTPUT).3dsx : $(OUTPUT).elf $(OUTPUT).smdh
else
$(OUTPUT).3dsx : $(OUTPUT).elf
endif

$(OUTPUT).elf : $(OFILES)

#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o : %.bin
#---------------------------------------------------------------------------------
@Echo $(notdir $<)
@$(bin2o)

#---------------------------------------------------------------------------------
%.ttf.o : %.ttf
#---------------------------------------------------------------------------------
@Echo $(notdir $<)
@$(bin2o)

# WARNING: This is not the right way to do this! TODO: Do it right!
#---------------------------------------------------------------------------------
%.jpeg.o: %.jpeg
#---------------------------------------------------------------------------------
@Echo $(notdir $<)
@$(bin2o)

#---------------------------------------------------------------------------------
%.png.o : %.png
#---------------------------------------------------------------------------------
@Echo $(notdir $<)
@$(bin2o)

# WARNING: This is not the right way to do this! TODO: Do it right!
#---------------------------------------------------------------------------------
%.vsh.o : %.vsh
#---------------------------------------------------------------------------------
@Echo $(notdir $<)
@python $(AEMSTRO)/aemstro_as.py $< ../$(notdir $<).shbin
@bin2s ../$(notdir $<).shbin | $(PREFIX)as -o $@
@Echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(notdir $<).shbin | tr . _)`.h
@Echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(notdir $<).shbin | tr . _)`.h
@Echo "extern const u32" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(notdir $<).shbin | tr . _)`.h
@rm ../$(notdir $<).shbin

-include $(DEPENDS)

#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------
Is there someone for help me ?
Do you use https://github.com/BernardoGiordano/GUI-Template-for-3DS-homebrews ?
Because i have the same issue if i use the sfil_load_JPEG_file function....
 

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