Hacking Loadiine GX2

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Did I get the right Title ID4 for Majoras Mask?

http://www.gametdb.com/WiiU/NANP

I added [NANP] to the folders name and I still get no cover showing up in loadiine. I know this game isn't released in USA but it shouldn't matter right? It plays but I did get a 404 error at one point playing the game so maybe not stable. Is there anything else I need to do to make this game play right and show the covers? Where do you find out if you need to make edits for out of region games?
 
Did I get the right Title ID4 for Majoras Mask?

http://www.gametdb.com/WiiU/NANP

I added [NANP] to the folders name and I still get no cover showing up in loadiine. I know this game isn't released in USA but it shouldn't matter right? It plays but I did get a 404 error at one point playing the game so maybe not stable. Is there anything else I need to do to make this game play right and show the covers? Where do you find out if you need to make edits for out of region games?

Maybe you haven''t a NANP.png in your cover folder?
 
I thought it downloaded automatically

"The TitleID is used to automatically download the corresponding cover from http://gametdb.com and load it from SD card."

Where can I get NANP.png?

Maybe try NANP01 or NARE for the cover. I've only found these covers. What cover size do you use? There is also a thread for missing loadiine covers - maybe ask there.
 

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Last edited by oldsk00l,
Maybe try NANP01 or NARE for the cover. I've only found these covers. What cover size do you use? There is also a thread for missing loadiine covers - maybe ask there.
Cool thanks!

So I can just put what ever one of those files I like in

SD:/wiiu/apps/loadiine_gx2/covers3d/TitleID4.png

where TitleID4 is NANP or what ever I put in the folder name in [TitleID4]
 
Cool thanks!

So I can just put what ever one of those files I like in

SD:/wiiu/apps/loadiine_gx2/covers3d/TitleID4.png

where TitleID4 is NANP or what ever I put in the folder name in [TitleID4]

Yep, and watch out for your meta.xml if you have one
 
I just finished ripping Rio 2016 Games, but on loadiine the game icon shows up as an Internet Browser icon, and when I try to run it, it gets stuck and says this:

"Creating save data...
Please wait..."

I ripped the game immediately after I got it, without creating a save data on the disk. Do I have to do that first and then rip it over again? Or what do I do about this?
 
I just finished ripping Rio 2016 Games, but on loadiine the game icon shows up as an Internet Browser icon, and when I try to run it, it gets stuck and says this:

"Creating save data...
Please wait..."

I ripped the game immediately after I got it, without creating a save data on the disk. Do I have to do that first and then rip it over again? Or what do I do about this?
Never mind, I got it. I did need to create a save, plus the files were 80000003 and common first but now they're c and u.
 
Hi! I finally downloaded a system title with NUSGrabber, I downloaded Wii U Menu and its like a Game, It has Code, content and meta, a ID... And in content has the music, all the messages... If I load It with Loadiine It return to Menu or load the "fake" Menu? I changed music messages and some images to recognize each one, this Will ban my console? Can I use 5.3.2 Menu (my console its 5.5.1) to have other exploits and Nintendo TVii? @Cyan @dimok
Bye!
 
Hi! I finally downloaded a system title with NUSGrabber, I downloaded Wii U Menu and its like a Game, It has Code, content and meta, a ID... And in content has the music, all the messages... If I load It with Loadiine It return to Menu or load the "fake" Menu? I changed music messages and some images to recognize each one, this Will ban my console? Can I use 5.3.2 Menu (my console its 5.5.1) to have other exploits and Nintendo TVii? @Cyan @dimok
Bye!
you shouldnt ever use system files tbh i dont think it will even launch since its needs permissions and such.
 
Hi,

I managed to run Loadiine on my PAL WiiU (5.5.1) and games like Project Zero, DKC3, DK64, Wario Ware run fine. With Captain Toad however I always only get a black screen at start and the console freezes. Loadiine 0.3 latest nightly, PAL game on PAL console. Tried two different backups already. Same result. Any ideas?
 
Hi,

I managed to run Loadiine on my PAL WiiU (5.5.1) and games like Project Zero, DKC3, DK64, Wario Ware run fine. With Captain Toad however I always only get a black screen at start and the console freezes. Loadiine 0.3 latest nightly, PAL game on PAL console. Tried two different backups already. Same result. Any ideas?

I had the same problems with some games. I've just extracted my own from WUD and upgraded with NUS and now it's working
 
Thank you.
How does upgrade with NUS work? I got uwizard, so do I download the latest update to the game from Nintendo and put it on my SD card?
 
When I was on firmware 5.3.2 loadiine worked very well, almost 100% success rate. Now I updated WiiU to 5.5.1 but when I launch Loadiine my WiiU freeze on a black screen with a video player. I'm using last version of Loadiine GX2 on sd card and on self host. Also cleaned cookies and reset browser. Someone know this issue? Thank you for your help
 
When I was on firmware 5.3.2 loadiine worked very well, almost 100% success rate. Now I updated WiiU to 5.5.1 but when I launch Loadiine my WiiU freeze on a black screen with a video player. I'm using last version of Loadiine GX2 on sd card and on self host. Also cleaned cookies and reset browser. Someone know this issue? Thank you for your help
Follow this guide to the T & everything will be up & running perfectly. http://gbatemp.net/threads/release-...ss-on-firmwares-5-3-2-5-4-0-and-5-5-1.424679/

Ill take a shot in the dark here.. Are you using the same 5.3.2 exploit files to launch the exploit your newly updated 5.5.1 system? If so, This wont work... You'll need to get the package from the link I just posted & use the 5.5.1 self hosting package to run the exploit successfully.
 
Last edited by BIFFTAZ,

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