Homebrew Trouble compiling homebrew

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Whenever I try to use make to compile anything, it gives errors.
C:\Users\Aaron\Desktop\yeti3DS-master>make | grep error
c:/Users/Aaron/Desktop/yeti3DS-master/source/main.c: In function 'main':
c:/Users/Aaron/Desktop/yeti3DS-master/source/main.c:33:2: error: too many arguments to function 'hidInit'
hidInit(NULL);
^
In file included from c:/devkitPro/libctru/include/3ds.h:42:0,
from c:/Users/Aaron/Desktop/yeti3DS-master/source/main.c:4:
c:/devkitPro/libctru/include/3ds/services/hid.h:89:8: note: declared here
Result hidInit(void);
^
c:/Users/Aaron/Desktop/yeti3DS-master/source/main.c:34:2: error: too many arguments to function 'irrstInit'
irrstInit(NULL);
^
In file included from c:/devkitPro/libctru/include/3ds.h:43:0,
from c:/Users/Aaron/Desktop/yeti3DS-master/source/main.c:4:
c:/devkitPro/libctru/include/3ds/services/irrst.h:18:8: note: declared here
Result irrstInit(void);
^
c:/Users/Aaron/Desktop/yeti3DS-master/source/main.c:69:19: error: 'GSPEVENT_VBlank0' undeclared (first use in this function)
gspWaitForEvent(GSPEVENT_VBlank0, true);
^
c:/Users/Aaron/Desktop/yeti3DS-master/source/main.c:69:19: note: each undeclared identifier is reported only once for each function it appears in
make[1]: *** [main.o] Error 1
make: *** [build] Error 2

C:\Users\Aaron\Desktop\yeti3DS-master>
C:\Users\Aaron\Desktop\JKSM-master>make
3dsx.cpp
arm-none-eabi-g++ -MMD -MP -MF /c/Users/Aaron/Desktop/JKSM-master/build/3dsx.d -g -Wall -O2 -mword-relocations -fomit-frame-pointer -ffast-math -march=armv6k -mtune=mpcore -mfloat-abi=hard -I/c/Users/Aaron/Desktop/JKSM-master/include -I/c/devkitPro/libctru/include -I/c/devkitPro/portlibs/armv6k/include -I/c/devkitPro/portlibs/3ds/include -I/c/Users/Aaron/Desktop/JKSM-master/build -DARM11 -D_3DS -fno-rtti -fno-exceptions -std=c++11 -c /c/Users/Aaron/Desktop/JKSM-master/source/3dsx.cpp -o 3dsx.o
c:/Users/Aaron/Desktop/JKSM-master/source/3dsx.cpp:2:18: fatal error: sf2d.h: No such file or directory
compilation terminated.
make[1]: *** [3dsx.o] Error 1
make: *** [build] Error 2

C:\Users\Aaron\Desktop\JKSM-master>
C:\Users\Aaron\Desktop\Purgification-master>make
khaxinit.cpp
arm-none-eabi-g++ -MMD -MP -MF /c/Users/Aaron/Desktop/Purgification-master/build/khaxinit.d -g -O2 -mword-relocations -fomit-frame-pointer -ffast-math -march=armv6k -mtune=mpcore -mfloat-abi=hard -I/c/Users/Aaron/Desktop/Purgification-master/source/include -I/c/devkitPro/libctru/include -I/c/Users/Aaron/Desktop/Purgification-master/build -DARM11 -D_3DS -DLODEPNG_NO_COMPILE_ENCODER -fno-rtti -fno-exceptions -std=gnu++11 -c /c/Users/Aaron/Desktop/Purgification-master/source/khaxinit.cpp -o khaxinit.o
c:/Users/Aaron/Desktop/Purgification-master/source/khaxinit.cpp: In function 'Result KHAX::IsNew3DS(bool*, u32)':
c:/Users/Aaron/Desktop/Purgification-master/source/khaxinit.cpp:983:47: error: cannot convert 'u8* {aka unsigned char*}' to 'bool*' for argument '1' to 'Result APT_CheckNew3DS(bool*)'
if (Result error = APT_CheckNew3DS(&isNew3DS))
^
make[1]: *** [khaxinit.o] Error 1
make: *** [build] Error 2

C:\Users\Aaron\Desktop\Purgification-master>
The only thing I've successfully compiled is FakeBrick9. What's going wrong?
 
Whenever I try to use make to compile anything, it gives errors.
C:\Users\Aaron\Desktop\yeti3DS-master>make | grep error
c:/Users/Aaron/Desktop/yeti3DS-master/source/main.c: In function 'main':
c:/Users/Aaron/Desktop/yeti3DS-master/source/main.c:33:2: error: too many arguments to function 'hidInit'
hidInit(NULL);
^
In file included from c:/devkitPro/libctru/include/3ds.h:42:0,
from c:/Users/Aaron/Desktop/yeti3DS-master/source/main.c:4:
c:/devkitPro/libctru/include/3ds/services/hid.h:89:8: note: declared here
Result hidInit(void);
^
c:/Users/Aaron/Desktop/yeti3DS-master/source/main.c:34:2: error: too many arguments to function 'irrstInit'
irrstInit(NULL);
^
In file included from c:/devkitPro/libctru/include/3ds.h:43:0,
from c:/Users/Aaron/Desktop/yeti3DS-master/source/main.c:4:
c:/devkitPro/libctru/include/3ds/services/irrst.h:18:8: note: declared here
Result irrstInit(void);
^
c:/Users/Aaron/Desktop/yeti3DS-master/source/main.c:69:19: error: 'GSPEVENT_VBlank0' undeclared (first use in this function)
gspWaitForEvent(GSPEVENT_VBlank0, true);
^
c:/Users/Aaron/Desktop/yeti3DS-master/source/main.c:69:19: note: each undeclared identifier is reported only once for each function it appears in
make[1]: *** [main.o] Error 1
make: *** [build] Error 2

C:\Users\Aaron\Desktop\yeti3DS-master>
C:\Users\Aaron\Desktop\JKSM-master>make
3dsx.cpp
arm-none-eabi-g++ -MMD -MP -MF /c/Users/Aaron/Desktop/JKSM-master/build/3dsx.d -g -Wall -O2 -mword-relocations -fomit-frame-pointer -ffast-math -march=armv6k -mtune=mpcore -mfloat-abi=hard -I/c/Users/Aaron/Desktop/JKSM-master/include -I/c/devkitPro/libctru/include -I/c/devkitPro/portlibs/armv6k/include -I/c/devkitPro/portlibs/3ds/include -I/c/Users/Aaron/Desktop/JKSM-master/build -DARM11 -D_3DS -fno-rtti -fno-exceptions -std=c++11 -c /c/Users/Aaron/Desktop/JKSM-master/source/3dsx.cpp -o 3dsx.o
c:/Users/Aaron/Desktop/JKSM-master/source/3dsx.cpp:2:18: fatal error: sf2d.h: No such file or directory
compilation terminated.
make[1]: *** [3dsx.o] Error 1
make: *** [build] Error 2

C:\Users\Aaron\Desktop\JKSM-master>
C:\Users\Aaron\Desktop\Purgification-master>make
khaxinit.cpp
arm-none-eabi-g++ -MMD -MP -MF /c/Users/Aaron/Desktop/Purgification-master/build/khaxinit.d -g -O2 -mword-relocations -fomit-frame-pointer -ffast-math -march=armv6k -mtune=mpcore -mfloat-abi=hard -I/c/Users/Aaron/Desktop/Purgification-master/source/include -I/c/devkitPro/libctru/include -I/c/Users/Aaron/Desktop/Purgification-master/build -DARM11 -D_3DS -DLODEPNG_NO_COMPILE_ENCODER -fno-rtti -fno-exceptions -std=gnu++11 -c /c/Users/Aaron/Desktop/Purgification-master/source/khaxinit.cpp -o khaxinit.o
c:/Users/Aaron/Desktop/Purgification-master/source/khaxinit.cpp: In function 'Result KHAX::IsNew3DS(bool*, u32)':
c:/Users/Aaron/Desktop/Purgification-master/source/khaxinit.cpp:983:47: error: cannot convert 'u8* {aka unsigned char*}' to 'bool*' for argument '1' to 'Result APT_CheckNew3DS(bool*)'
if (Result error = APT_CheckNew3DS(&isNew3DS))
^
make[1]: *** [khaxinit.o] Error 1
make: *** [build] Error 2

C:\Users\Aaron\Desktop\Purgification-master>
The only thing I've successfully compiled is FakeBrick9. What's going wrong?
All these errors are missing libraries or wrong ctrulib version.
 
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Reactions: pman152
That doesn't seem so hard to fix then. Since FakeBrick9 worked, would you think it's missing libraries? Or was FakeBrick9 the only thing to use an old ctrulib? What should I try first to fix the problem?
 
That doesn't seem so hard to fix then. Since FakeBrick9 worked, would you think it's missing libraries? Or was FakeBrick9 the only thing to use an old ctrulib? What should I try first to fix the problem?
Arm9 homebrew tends to be less reliant on ctrulib compared to standard arm11 applications. That's probably why it worked.
 
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Reactions: Joel16
I tried to install a thing called gl3ds when I was looking for the proper libraries. When I tried to make it, it said to set ctrulib in my environment. Apparently I'm not using ctrulib at all even though I thought I installed it?
 
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Reactions: olec04
I tried to install a thing called gl3ds when I was looking for the proper libraries. When I tried to make it, it said to set ctrulib in my environment. Apparently I'm not using ctrulib at all even though I thought I installed it?
Keep in mind ctrulib is a work in progress. These projects were not kept up to date with changes to ctrulib. They require specific versions of ctrulib. It would likely be less effort to make them work with the current ctrulib then to try to figure out which ctrulib version is required.
 
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Reactions: Joel16
Ctrulib barely gets commit's

I don't know what you're talking about but ctrulib gets commits quite frequently, thanks to fincs.

On topic: Unless you don't know how to update function parameters according to changes in ctrulib's headers then this isn't for you. Looking for an older version of ctrulib is a crappy idea. It's better to update the repository yourself using the latest commits. As someone stated earlier, ctrulib is a W.I.P library, so changes will keep happening regardless.
 

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