Hacking NTR Instant Error Occurred Crash Help!!!

So would I need to add these-
#define READU8(addr) *(vu8*)(addr) #define READU16(addr) *(vu16*)(addr) #define READU32(addr) *(vu32*)(addr)
- to any of the other codes to make them work? And where would I put them if I did? I've scrapped code 6, didn't really care for it anyway. I'm in it for the EXP, Catch 100% and Skill Points! Lol
 
you have to add the #define functions at the beginning of your source file. There should already be something similar for WRITEU8,WRITEU16,WRITEU32

same error for Issac cheat
Some more information would be helpful.
Which cheat? Can you confirm the gateshark equivalent works? And so on.
 
you have to add the #define functions at the beginning of your source file. There should already be something similar for WRITEU8,WRITEU16,WRITEU32


Some more information would be helpful.
Which cheat? Can you confirm the gateshark equivalent works? And so on.
speedfly.
 
Argh damn it still nothing! I scrapped the bad cheat, added the #define functions at the top of the source file (just under the WRITE ones), tried with and without the D3 code lines in case, tried as WRITEU16 and WRITEU32 in case, and still every time is insta-crash! I'm pretty sure Jesus is just telling me to quit while I'm ahead :( Thanks for all your help though 666st, you're a legend. Damn it I'm wracking my brains here but I just can't figure out what I'm doing wrong! I don't think there's anything I've missed, but there must be if I insta-crash every bloody time :(

--------------------- MERGED ---------------------------

This is the gameplg.c I'm using, does it look stuffed up anywhere to you? It's all I can think of :(
https://mega.nz/#!mE5gzR4B!HPQIFOt_BSq7QEdbvI51ecGFZtS--PufNgXOJhEYbP4
 
And... if the dummy PLG you gave us makes some crash issues after the green screen, should we cry ? ;_;
 
If you talk about the "official" version it's normal, the version number haven't been changed for a while.

With my mod the loading is faster than the "official" version (about ~5 seconds) if you're interested in it. ;)

Also, some games are just incapable of injecting a plugin, the game will get you a crash error.
I made some test on few of them and the system error is: Out of Resources.
So it seems that some games need the whole memory and do not accept that a plugin is taking some memory.

I don't see any solution for those kind of game right now (for a game plugin I mean), so if you absolutely need to cheat on this kind of game, use the Modded Client with Gateshark support by @imthe666st.

There's no list of those games (we should probably do one in the plugin's wiki), but here are those I know:
- Mario Tennis
- Senran Kagura
 
From the fact that you asked that, did it crash?

What version of NTR are you using?

Same result with NTR 3.2 and 3.4, on Monster Hunter Cross Game
I juste have to put the plg files on the "plugin/<mhx TitleID>/" repertory, right ?
 

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