Well, a lot of stuff actually. I mean the developers spent a lot of time putting in security measures to make sure that nobody can get access to things they are not supposed to. Kernel and IOSU are completely different things.
The "IOSU" is the nickname for a FW that runs on the ARM inside the Wii U.
Just like Cafe OS (the Wii U OS running on the PowerPC), it has a user and a kernel mode.
So to mess with the IOSU to its full extend, you need a IOSU kernel exploit.
To make a list, we have:
Public Wii U userpace exploit for 5.5.1
Public Wii U kernel exploit for 5.5.1
Public IOSU userspace exploit for everything below 5.2.0 (not coded yet? but documented: https://nwert.wordpress.com/2016/05/03/ioctlvhax/)
Non public IOSU kernel exploit for either 3.3.0 and 5.5.1 ??? -> They exist, but nobody outside of the dev circle knows whats beeing exploited to gain this level privs.
Also, some might think you need to chain exploits together (Wii U userspace -> Wii U kernel -> IOSU userspace -> IOSU kernel) to get to the IOSU kernel, but iirc Hykem confirmed that Wii U userspace can communicate with the IOSU and exploit it, so a Wii U kernel exploit isn't needed.
There are multiple processors in the Wii U. We have kernel exploits for the PPC processor, which is the system's main processor for userland apps (games). The IOSU is an ARM processor that governs the system's security, among other things, and it has its own kernel. This is why "kernel exploit" alone is deceptive -- it sounds like we should have full control over the system already but in the Wii U's case, it is like having full control over only the graphics card.
There are multiple processors in the Wii U. We have kernel exploits for the PPC processor, which is the system's main processor for userland apps (games). The IOSU is an ARM processor that governs the system's security, among other things, and it has its own kernel. This is why "kernel exploit" alone is deceptive -- it sounds like we should have full control over the system already but in the Wii U's case, it is like having full control over only the graphics card.
It just pisses me off that noobs like these clutter the temp with useless threads asking dumb questions like these. There is a stickied noob question thread.
Excatly the amount of dumb posts by newbies in the wiiu and 3ds forums is beyond a joke when I first joined this site we had like 95% decent and intelligent threads and 5% dumb shitposts now it's the other way about. Also why can't people be happy with what they have instead of what they don't have.
Excatly the amount of dumb posts by newbies in the wiiu and 3ds forums is beyond a joke when I first joined this site we had like 95% decent and intelligent threads and 5% dumb shitposts now it's the other way about. Also why can't people be happy with what they have instead of what they don't have.
why is there not a huge front page sticky size of the screen that never leaves front page, and it is says NOOBS CLICK HERE and we have a link to all answers, anyone who asks after same thing that's asked every 5 minutes perma ban. It would save time bitching and might help a few of the people who have no idea how to use search function.
look the noob section is so messed up... i can litterely find every question at least being post 25 time, and get no real answers. i'm a noob and if it's irritating so be it... i wanna learn something and i won't get to learn a thing in the noob section since everyone is talking through each other without clear notice who's to know the answers... here i get maybe irritated answers but at least i do get to understand it little by little... i wanna be a contrebuter and not a leech but to get to be a contrebuter i need to learn and this is the only place i know where there are answers to such questions... that being sai, i don't think i'll be any help soon since i'm years behind in learning so please be patient...
look the noob section is so messed up... i can litterely find every question at least being post 25 time, and get no real answers. i'm a noob and if it's irritating so be it... i wanna learn something and i won't get to learn a thing in the noob section since everyone is talking through each other without clear notice who's to know the answers... here i get maybe irritated answers but at least i do get to understand it little by little... i wanna be a contrebuter and not a leech but to get to be a contrebuter i need to learn and this is the only place i know where there are answers to such questions... that being sai, i don't think i'll be any help soon since i'm years behind in learning so please be patient...
thanks i'll try not to ask too much. will first go and get to practise a bit of coding to get a better understanding first... sorry for taking such precious time.
thanks i'll try not to ask too much. will first go and get to practise a bit of coding to get a better understanding first... sorry for taking such precious time.
thanks, still want to get to be a coder, just maybe a little less high a level, liked to write software when i was a kid, just that was when there was only dos and win 3.11... school took my time and there was no education for coding there so i lost practice... i already actively help those with wii and psp failures as far as i understand it, those are the 2 consoles i had myself so i have tested all instructions first. but getting off topic... sorry to clutter here thanks for responding.
Jesus, it's not like it's unprecedented. I mean the 3DS Userland exploit allowed you to downgrade your entire firmware!
All the OP was asking was if it would be possible to force the Wii U into a situation where an exploit could be ran using a custom app on Loadiine or a patch for an existing game. Back in the Wii days, you may remember the Twilight Hack, which ran off a normal copy of Twilight Princess and could not be executed any other way. It loaded a corrupt save which would allow for custom apps to be ran, including the Homebrew installer which would permanently install the Homebrew Channel on the Wii menu. The OP wanted to know if it would be possible to create our own "Twilight Princess", a "game" that would load its save in just the right way for an exploit that allowed for IOSU access. This game could then be ran on Loadiine. While the differences between the Wii OS and IOSU may be great, the OP politely basically asked if the (extremely unlikely) example I gave would be possible.
Also, STFU about the search button, I tried just to make sure:
All that comes up is this thread followed by irrelevant crap (basically any page with either "kernel" or "IOSU" is mentioned).Try it for yourself, keeping in mind that any three letter words will be ignored.
Jesus, it's not like it's unprecedented. I mean the 3DS Userland exploit allowed you to downgrade your entire firmware!
All the OP was asking was if it would be possible to force the Wii U into a situation where an exploit could be ran using a custom app on Loadiine or a patch for an existing game. Back in the Wii days, you may remember the Twilight Hack, which ran off a normal copy of Twilight Princess and could not be executed any other way. It loaded a corrupt save which would allow for custom apps to be ran, including the Homebrew installer which would permanently install the Homebrew Channel on the Wii menu. The OP wanted to know if it would be possible to create our own "Twilight Princess", a "game" that would load its save in just the right way for an exploit that allowed for IOSU access. This game could then be ran on Loadiine. While the differences between the Wii OS and IOSU may be great, the OP politely basically asked if the (extremely unlikely) example I gave would be possible.
Also, STFU about the search button, I tried just to make sure:
All that comes up is this thread followed by irrelevant crap (basically any page with either "kernel" or "IOSU" is mentioned).Try it for yourself, keeping in mind that any three letter words will be ignored.
Jesus, it's not like it's unprecedented. I mean the 3DS Userland exploit allowed you to downgrade your entire firmware!
All the OP was asking was if it would be possible to force the Wii U into a situation where an exploit could be ran using a custom app on Loadiine or a patch for an existing game. Back in the Wii days, you may remember the Twilight Hack, which ran off a normal copy of Twilight Princess and could not be executed any other way. It loaded a corrupt save which would allow for custom apps to be ran, including the Homebrew installer which would permanently install the Homebrew Channel on the Wii menu. The OP wanted to know if it would be possible to create our own "Twilight Princess", a "game" that would load its save in just the right way for an exploit that allowed for IOSU access. This game could then be ran on Loadiine. While the differences between the Wii OS and IOSU may be great, the OP politely basically asked if the (extremely unlikely) example I gave would be possible.
Also, STFU about the search button, I tried just to make sure:
All that comes up is this thread followed by irrelevant crap (basically any page with either "kernel" or "IOSU" is mentioned).Try it for yourself, keeping in mind that any three letter words will be ignored.
Seemingly out of nowhere a PC port for Pokemon Platinum has surfaced online, bundled alongside the source code for those interested in building and developing it for...
With very little in the way of announcement, Valve has today increased the price of the Steam Deck but some fairly considerable margins. Both of the available models...
Nintendo's expected Summer showcase is here, offering up plenty of new announcements and exciting reveals. Let's see what they have in store in the latest Nintendo...
Continuing with the great news of Pokémon Platinum getting a native unofficial PC port just a few days ago, today, yet another classic title from the franchise has...
The latest in a growing number of native PC ports, Paper Mario ReCut got its first pre-release build earlier this week. Based on the N64 recompilation toolchain, the...
When you talk about 3DS emulation, most people would jump to Citra. As the defacto choice since its first release it's seen tremendous success, and even after its...
What once seemed like a far off dream, and after many, many community restarts throughout the years, the elusive Mother 1 / EarthBound Beginnings Remake, which is a...
After much speculation, a lot of which being caused by dbrand's unceremonious reveal of their Companion Cube casing, the Steam Machine is finally available to order...
A whole hour of PlayStation content is on the way, thanks to the latest State of Play showcase. Headlining the stream will be Marvel's Wolverine, alongside a...
Since being decompiled Super Mario 64 has seen a considerable amount of interest. We've had multiple PC ports, but the efforts beyond that are really astounding. It's...
After much speculation, a lot of which being caused by dbrand's unceremonious reveal of their Companion Cube casing, the Steam Machine is finally available to order...
With very little in the way of announcement, Valve has today increased the price of the Steam Deck but some fairly considerable margins. Both of the available models...
Nintendo's expected Summer showcase is here, offering up plenty of new announcements and exciting reveals. Let's see what they have in store in the latest Nintendo...
Seemingly out of nowhere a PC port for Pokemon Platinum has surfaced online, bundled alongside the source code for those interested in building and developing it for...
With rumours circulating about a Nintendo Direct in the coming days and weeks, fans are left speculating and hoping as to what might be included. At the centre of all...
The latest in a growing number of native PC ports, Paper Mario ReCut got its first pre-release build earlier this week. Based on the N64 recompilation toolchain, the...
After much speculation and rumour, the fabled Nintendo Direct is upon us. Set to go live tomorrow, the 9th of June, at 3pm in the UK, it'll feature 50 minutes of...
A whole hour of PlayStation content is on the way, thanks to the latest State of Play showcase. Headlining the stream will be Marvel's Wolverine, alongside a...
The delays may be behind us, but the news isn't all good for Grand Theft Auto VI. Rockstar have today announced that pre-orders for the game will go live tomorrow, on...
Following an investigation over misleading commercial practices, today Nintendo has been imposed a fine of 35 million euros related to the controller malfunctions...