I traced it and may be a flushing issue as that is all that shows. Or a unimplemented network issue as that too shows.What is the issue with unofficial pokemon and triggering certain events causing the game to freeze (stepping out of the truck in oras, petalburg woods, going into the world of X/Y, etc.)? I am asking because that issue just started happening with yo-kai on the e054e55 (5/23) build. It didn't have this issue on the 51ee2d2 build yesterday.
Well, that's unfortunate, considering e054e55 gave me 8-21% more fps in the game compared to 51ee2d2, lol I'll take that any dayI traced it and may be a flushing issue as that is all that shows. Or a unimplemented network issue as that too shows.
no and won't likely be for a while. The game has been broken for 6+ months and game is still on an unoffical build since CROs are unwanted to be recoded for the main branch.Is there a solution to crashing on petalburg woods in ORAS and hanging on picking starter poke in X/Y?
its been done but not easy and the emulator is no where complete and still very unstable on pc.Please port this to android
You'll need a device running Android N as well.Please port this to android
Fog is a good think to implemented Good JOB!
Could you please try these builds:
https://mega.nz/#!V8120SQL!EU0qH_pQ7D5hOqY8aj7gWmHK0OrscS1rtzWkRNHVExo
base build contains all files now, additionally there is a build with rm_getpointer2 and a build with fog merged on top of base, please tell me if any of them works.
https://mega.nz/#!V8120SQL!EU0qH_pQ7D5hOqY8aj7gWmHK0OrscS1rtzWkRNHVExo
src included
I believe Intel Hd 3000 has OpenGL 3.3. support. Is your OS 64bit?Citra Not Run Intel Hd 3000?
I know someone who could be quite useful in development of Citra, I've yet to contact him though. Can anyone tell me what language is needed for the development? And whether or not Qt Framework knowledge is needed?