When anyone gets a 1.1.6 saltySD working, please share it with me. Hate the update nag from just dumping the files into 1.1.5.
did you get it to work?All I know is that we both for some reason are the only ones suffering.........Maybe because are sds are FAT32? maybe because
it worked................thank you.........thank you....
yes and my cache.py bin was only 1 KB while yours was alot higher.......also I have a question, what are those 3 files below your cache? the XML things.did you get it to work?
i have no clue, i havent hacked smash in a while due to it not working lolyes and my cache.py bin was only 1 KB while yours was alot higher.......also I have a question, what are those 3 files below your cache? the XML things.
You have every file in the romfs on your saltysd when you only need the things that you will replace. I only have a smash folder and a ui folder and then only files for afew characters.i have no clue, i havent hacked smash in a while due to it not working lol
i see the 3 xml files, and idk what they are.. you dont have those?yes and my cache.py bin was only 1 KB while yours was alot higher.......also I have a question, what are those 3 files below your cache? the XML things.
yep, used em when i rebuilt the game into a ciaIs your custom files in NUS3BANK format and sharing the same name with the stage music files, like snd_bgm_H12_BW_Sentou_Zekrom_Reshiram_3DS?
Bro you are a lifesaver to us all. You are a god.Ive got a 1.1.6 SaltySD going up to that iso site soon(tm)
It's EUR though, when I get my hands on a USA update ill upload that tooBro you are a lifesaver to us all. You are a god.
Please do. I need me a USA and im having too many problems on my end.It's EUR though, when I get my hands on a USA update ill upload that too![]()
With upload speeds of 0.1Mb/s and download speeds of just under 1 Mb/s it could be a while... This 400 mb update has been uploading for over an hour, but rest assured Ill have one out as soon as I can if nobody beats me to itPlease do. I need me a USA and im having too many problems on my end.
Currently in-game I allocate 0x8000 bytes for the cache, which is about 32KB I believe, or 8192 total files (directories aren't CRC'd).what's the max amount of space that can be used in order to use cachegen.py?
if i use too much out of the folders, it makes the cache.bin become corrupted and i cant load the game.

If you are using the old Ohana, just open the texture files and click "export all". Export, edit them, and then click "import all". Make sure you don't change any file names before importing.I've ran into a problem with Villager's textures. I can't seen to find the actual body textures like the shirt and hair. I can find them on the main costume, but not on the others.

