Homebrew [WIP] Prohax is now open source!

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Thunder Hawk

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@GalladeGuy (no longer actively working on the project) and SpooneyH20 (No Temp account?) just made Prohax public... kinda.

https://3dshax.wordpress.com/ (Edit: "Now dead due to the bad reception on GBATemp.net" - Spoon )

Failed to fetch tweet https://twitter.com/SpooneyH20/status/720777576373886977

Prohax is "An ARM11 Userland Exploit taking advantage of "Brunswick Pro Bowling" For The Nintendo 3DS"

(This is most likely to be another secondary exploit like OoT3D.)
(Don't shoot me if the tree doesn't bear fruit. I'm not a developer for this project.)

Source: https://github.com/SpooneyH20/Prohax (Edit: Also dead.)


7Jiz2tm.png


Taking Control Of Prohax

Me and galladeguy have been putting off working on this for a while, and he quit this morning from the project.

I’m full time working on this now, and will post a new update every other day.

I’ll keep all the source code on my github and if you think you can contribute, be sure to open an issue / pull request / fork, on the project! (You’ll be credited at release)

This project is basically starting over, but i think i may have found something big last night!

My Twitter

Prohax on Github

So.... feel free to contribute to this... :3

In other news, new vulnerabilities might be have been discovered. Maskhax and Leafhax coming soon? Maybe.

DalNvxy.png


Vulnerabilites


I’ve been looking through vulnerabilities, and i think i’ve found a way to make prohax trigger a buffer overflow.

I also found some interesting vulnerabilities in these games:

  • Animal Crossing: New Leaf (The QR code scanner in the able sisters shop)
  • The Legend Of Zelda: Majoras Mask 3D (might post more about this on 3DBrew)
I am still working on this, and im trying to release this as soon as i can.

Check out prohax on github
 
Last edited by Thunder Hawk,
D

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Cool! :)

So this is still in the works by the looks of it, am I right? :huh:
Still, it will be good to see how this is all being pulled off during that time.
 

GalladeGuy

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Just in case anyone was wondering, I quit the project because of the pressure everyone was putting on me. My life is already stressful as it is, and I don't think I need more. I'll still be working on it every once in a while, but I want to focus more on my other projects. (Which may or may not include a port of Simon to the Wii U.)
 

Timmerito

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New message on that site:

Vulnerabilites


I’ve been looking through vulnerabilities, and i think i’ve found a way to make prohax trigger a buffer overflow.

I also found some interesting vulnerabilities in these games:

  • Animal Crossing: New Leaf (The QR code scanner in the able sisters shop)
  • The Legend Of Zelda: Majoras Mask 3D (might post more about this on 3DBrew)
I am still working on this, and im trying to release this as soon as i can.

Check out prohax on github
 
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D

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New message on that site:

Vulnerabilites


I’ve been looking through vulnerabilities, and i think i’ve found a way to make prohax trigger a buffer overflow.

I also found some interesting vulnerabilities in these games:

  • Animal Crossing: New Leaf (The QR code scanner in the able sisters shop)
  • The Legend Of Zelda: Majoras Mask 3D (might post more about this on 3DBrew)
I am still working on this, and im trying to release this as soon as i can.

Check out prohax on github
ANIMAL CROSSING HAX?!!! Wow! That's like Cubic Ninja! Please make if you can! :,)
 

KaduPSE

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That's actually great, don't get me wrong... But is now the right time to post this? The amount of uninformed, impatient users that will flood this thread and the developers will probably be another headache for them to deal with :/
 
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