It's creepy against that black background. I like itView attachment 44195View attachment 44195 What do you guys think?

It look cool! But like @trainboy2019 say, black background make it creepy. Get some screenshot in game ^^View attachment 44195View attachment 44195 What do you guys think?

Or can drop in Ohana3ds with the file replacement option to, much fasterI will probably tomorrow after I rebuild the GARC
does it come out looking like this?![]()
Which ohana are you usingNo? It just freezes ohana3ds and the editor automatically closes. The only time this didn't happen in over 70 attempts was where I literally drew blue and yellow lines over the whole of the first texture and that turned out exactly like an uneditted registeel covered in blue and yellow lines.
I had this issue with Murkrows wings as well because that file is much smaller than normal, but I managed to reduce my file size to about the same level and it worked. Registeel just refuses everything, even if I don't change anything and try to import back in the uneditted textures it still makes the editor crash.
Which ohana are you using
Test these textures,Erm, Ohana3DS? (there's only 1 version isn't there?) Not the rebirth one. I've used it sucessfully for every pokemon up until Registeel and about 50 animal crossing villagers. So I'm quite certain it's registeel that is the problem.![]()
Test these textures,These are pm0379_00_BodyA1, pm0379_00_BodyB1, pm0379_00_BodyC1 and pm0379_00_BodyCMask respectively.![]()
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I think your problem was the image file was smaller than the original. Try these. I think I see what you were going for.Well they all loaded, yet when I try to load (all 7 of) my pm0379-00_BodyA1 files it crashes. Even if it just loaded your file successfully.
Here's the file I'm using. View attachment 44316
the other files haven't been adjusted to match the same size, because I didn't see the pointin moving on when this one didn't work. I've also removed as many different colours and as much dead space as possible to make the file size smaller than 22.2kb
Edit: I just made a quick edit onto your A1 file just incase it was something in the import, and made this file (also 22.2kB, because it didn't load when 36.8 immediately after the edit.) and it doesn't load either. <_<
View attachment 44317
Also, if anyone else wants to help (please, it's been >3 weeks!) Registeels textures are dec_4117.164
I think your problem was the image file was smaller than the original. Try these. I think I see what you were going for.![]()
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Yes, they work


I'm glad I was able to help! if you get stuck on any other pokemon, let me know. and I'll see what I can do.Thank you!!!
And seriously it wasn't that the files were too small, most of my designs vary from half to twice the initial size and load first time.
And all of these; ranging from just smaller, to 10x the size, (and each has been editted several times and re-attempted) should have worked. It's seriously been plaguing me.
View attachment 44392 View attachment 44391 View attachment 44390 View attachment 44388 View attachment 44387 View attachment 44386 View attachment 44385 View attachment 44384
Oh but the one that did load for me... <_<; View attachment 44389
Anyway, thanks for getting roughly what I was going for. I'll credit you in my blog post for Registeel, and if I use it in a published rom and it's still the same by then (I go back and change things way too often). It took a month, but we got there Hoenn trio!
View attachment 44393
I'm glad I was able to help! if you get stuck on any other pokemon, let me know. and I'll see what I can do.![]()

Can you help me please? I must to make an overworld of Mars (galactic team) and I need help. Please![]()
No, now I'm trying to male team plasma grunt's overworld.. But I have a lot of bugged animationsDid you ever figure out how to fix this? I'm still having trouble getting my model to work.![]()


No, now I'm trying to male team plasma grunt's overworld.. But I have a lot of bugged animations
nop, it impossible. I research that for hour and didn't got able to edit the color...


