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Quick question about this, will I want to move the files back into the "Convert" folder before this or is it OK for them to stay in the DDS folder? (As in does it just modify the files or does it require a conversion?)...use this script (https://dl.dropboxusercontent.com/u/27874399/BFLIMDDSFix.bms) to fix certain file headers and colours (the .bflim default is BGR, but you want RGB, hence this script's existence).
Edit: I see what you thought I meant now, you thought I wanted the map texture that shows up on the gamepad. I need the file that tells 3ds Max where all the textures go on the model
Last edited by TotalInsanity4,






