Hacking Manually downloading Super Mario Maker Levels

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emuman100

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I'm not sure if anyone monitored traffic with SMM, but I wonder if it would be possible to download the course manually and apply it to the game files on your SD card for use with Loadiine. Has anyone looked at the traffic to see how level downloading is done?
 
So many in this community just take, take, take from the hard work of the few. No one seems willing to start meaningful discussion, learn, and give back. The gap between dev and end user ever widens. If we all work together, we can accomplish great things. We can't accomplish anything if all we do is take and "wait for so-so's exploit to be released".
 
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So many in this community just take, take, take from the hard work of the few. No one seems willing to start meaningful discussion, learn, and give back. The gap between dev and end user ever widens. If we all work together, we can accomplish great things. We can't accomplish anything if all we do is take and "wait for so-so's exploit to be released".
I'm all for looking into this tomorrow my time. Its currently 12:03 AM, so my focus wouldn't be great right now. I don't know what I could accomplish on the loadiine side of things, but I can certainly look at what/where it downloads .
 
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I'm curious to know if course downloading needs some sort of authentication from your NNID or if one can download it without any authentication. Look into it when you can. I need to get a second setup for traffic capture.
 
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