Homebrew [Release] GYTB: Custom badges made really, really, simple.

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And this is after updating to the new version from Wednesday? Because I'm out of ideas if so.
I could be missing something, but would it be possible for users to run Badge Arcade and then dump its BadgeMngFile.dat to get the nnid? This way, we avoid having to take over any special app to get the act:u service, and the app would then work without any troublesome aslr takeovers.
 
For those who are on 1.0.5 and get the yellow screen, try replacing your gytb.xml with

<targets selectable="true">
</targets>

...and selecting Badge Arcade itself as the target in the homebrew menu. If the problem is with not being able to take control of eShop on 10.4 and above, this may fix it.

By the way, I haven't been able to reproduce the yellow screen myself. Is everyone who's gotten it on n3DS?

I have a problem. I don't know how select the Badge Arcade in the hml file. Some body know? I have on European n3DS on 10.5
 
Disregard that earlier post, the new .xml included in the download should select badge arcade automatically if you have it downloaded.

...assuming the app ID is the same for EU, which I have no idea about.
 
Disregard that earlier post, the new .xml included in the download should select badge arcade automatically if you have it downloaded.

...assuming the app ID is the same for EU, which I have no idea about.

I download again, for be sure, but nothing. The app still freeze on green screen.
 
Ok but...what i can know the app ID for the game (EUR n3DS)? And what part i have to edit.
It's 0004000000153600

so the xml should be

<targets selectable="false">
<title mediatype="1">0004000000134600</title>
<title mediatype="1">0004000000153600</title>
<title mediatype="0">0004001000020900</title>
<title mediatype="0">0004001000021900</title>
<title mediatype="0">0004001000022900</title>
<title mediatype="0">0004001000027900</title>
<title mediatype="0">0004001000028900</title>
</targets>
 
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It's 0004000000153600

so the xml should be

<targets selectable="false">
<title mediatype="1">0004000000134600</title>
<title mediatype="1">0004000000153600</title>
<title mediatype="0">0004001000020900</title>
<title mediatype="0">0004001000021900</title>
<title mediatype="0">0004001000022900</title>
<title mediatype="0">0004001000027900</title>
<title mediatype="0">0004001000028900</title>
</targets>

Now works at 100% ;) thanks for your help.
 
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It's 0004000000153600

so the xml should be
0004000000153500

<targets selectable="false">
<title mediatype="1">0004000000134600</title>
<title mediatype="1">0004000000153600</title>
<title mediatype="0">0004001000020900</title>
<title mediatype="0">0004001000021900</title>
<title mediatype="0">0004001000022900</title>
<title mediatype="0">0004001000027900</title>
<title mediatype="0">0004001000028900</title>
</targets>
Apparently the US version was left out too lol. Added.

<targets selectable="false">
<title mediatype="1">0004000000134600</title>
<title mediatype="1">0004000000153600</title>
<title mediatype="1">0004000000153500</title>
<title mediatype="0">0004001000020900</title>
<title mediatype="0">0004001000021900</title>
<title mediatype="0">0004001000022900</title>
<title mediatype="0">0004001000027900</title>
<title mediatype="0">0004001000028900</title>
</targets>

I know there are other regions, but I can't find the ID for those.
 
Most people on this temp don't even know what coding is so don't feel bad for yourself
Alright, thanks! I'll look into it, anyway. I'd like to port my Fire Emblem Awakening save editor to use directly on the 3DS, but it'll be later. Maybe next month.
 
Last edited by Olmectron,
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Yeah, Badge Arcade will always complain that GYTB's badges are corrupted and erase them, this is normal. You can get them back by just running it again.
 
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