ROM Hack [Release] Hyrule Warriors Legends Save Editor & NTR Plugin

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So can someone upload a .cia save with max rupees and max mats at least?
You'd lose your progress if you use the save of a different person.

Also, if you have access to CFW just try the NTR plugin. Here is the new version with the new materials, still kinda buggy. (or use a hex-editor)
 

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You'd lose your progress if you use the save of a different person.

Also, if you have access to CFW just try the NTR plugin. Here is the new version with the new materials, still kinda buggy. (or use a hex-editor)
Does this keep you in the starting screen loop?
 
You'd lose your progress if you use the save of a different person.

Also, if you have access to CFW just try the NTR plugin. Here is the new version with the new materials, still kinda buggy. (or use a hex-editor)
Man, thank you for working on this. I'm reaching all my people for mostly completed saves for help in progress. I suggest anyone reading this the same
Here is my save after receiving Master Sword.
 

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Last edited by Ripper00420,
Does this keep you in the starting screen loop?
The NTR plugin works fine for me. Usually NTR should show a quick green screen after the 3ds symbol and start the game as usual.

Man, thank you for working on this. I'm reaching all my people for mostly completed saves for help in progress. I suggest anyone reading this the same
Here is my save after receiving Master Sword.

Thanks, i'll inject this save in a bit and then try out to find some new values :)
 
Well, that was easy lol

Used HxD by the way.

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Here's my save with story mode completed on medium. I have one My Fairy, Toon Link unlocked, and a couple adventure mode stages completed as well.
Sorry I haven't been updating the OP that much. I wanted to complete story mode before I start screwing with everything in my save.
 

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Last edited by Blazingflare,
Been lurking here awhile and made an account to say thanks for those working on this!
It's been really good not having to grind materials again and do that iffy glitch that was probably fixed for money.
Looking forward to the EXP modifiers.
 
Here's my save with story mode completed on medium. I have one My Fairy, Toon Link unlocked, and a couple adventure mode stages completed as well.
Sorry I haven't been updating the OP that much. I wanted to complete story mode before I start screwing with everything in my save.
Btw, I think I found a way how we could get the EXP.
So my assumtion is that the EXP is stored as a 32 bit int, ( 4 bytes ). When going to the dojo the amount of rupees you have to spend might be the amount of EXP you need until you reach the next level. So if we could just do enough dumps we might be able to find the value. I'll try this now. ( and thanks for the compleated story mode :D )
 
Btw, I think I found a way how we could get the EXP.
So my assumtion is that the EXP is stored as a 32 bit int, ( 4 bytes ). When going to the dojo the amount of rupees you have to spend might be the amount of EXP you need until you reach the next level. So if we could just do enough dumps we might be able to find the value. I'll try this now. ( and thanks for the compleated story mode :D )
Good luck with that. I hope you are successful.
I plan on comparing two dumps later tonight after training a character in the dojo and then maxing out, or zeroing out whatever values are changed one at a time until I come across the one for exp/level.
 
Quick update: I tried modifying your toon link. Found 3 32 bit int values.
0x2F054 0x2F058 and 0x2F060. The fact that these values are all very close to each other seems to good to be true. But setting them all to 00 00 00 00 resets toon links level.
i'll try and figure out where to map these values in memory and then i'll give another quick update
Also, Toon Link has 0 attack on level 1 :D

EDIT: Confirming, that the max Level is 99
You can also edit the ATTACK VALUE of the character.
proper instructions will follow shortly, still need to figure out the general offset calculation.
 
Last edited by Deleted member 369977,
Thrown together a rupee maximiser. All you need to do is put your zmha.bin file in the same folder and run it. You'll get a message when it's done. Just tested it on different PCs using my save and it seemed alright. Included the code for completeness (nothing interesting really, just something for people that don't like hex editing.

Le Code: http://pastebin.com/bnD2ydtc
 

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Last edited by Scarlet,
Quick update: I tried modifying your toon link. Found 3 32 bit int values.
0x2F054 0x2F058 and 0x2F060. The fact that these values are all very close to each other seems to good to be true. But setting them all to 00 00 00 00 resets toon links level.
i'll try and figure out where to map these values in memory and then i'll give another quick update
Also, Toon Link has 0 attack on level 1 :D

EDIT: Confirming, that the max Level is 99
You can also edit the ATTACK VALUE of the character.
proper instructions will follow shortly, still need to figure out the general offset calculation.
can't wait bro, and again great work.
 
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