Hacking [Release]NTR CFW 3.2 with experimental Real-Time Save feature.

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Can anyone help me fix this problem? When I try to build from source in ubuntu, I get the following error:
Code:
/BootNTR/lib/ctrcommon/tools/bannertool-linux: Permission denied
make[1]: *** [banner.bnr] Error 126
make: *** [build] Error 2
 
Because NTR 1 worked on O3DS only.
NTR 2 was N3DS only.
Callback to Nitro days. "I know that" lol.
OMFG.

It would be CTR CFW or KTR CFW becuase it's for N3DS / O3DS .

NTR is DS.

DS has nothing to do with this! God! xD
 
I am past the first problem. Now I have another one.

Code:
Segmentation fault (core dumped)
make[1]: *** [home/wire/BootNTR/output/BootNTR-Mode3.cia] Error 139
make: *** [build] Error 2
 
I am past the first problem. Now I have another one.

Code:
Segmentation fault (core dumped)
make[1]: *** [home/wire/BootNTR/output/BootNTR-Mode3.cia] Error 139
make: *** [build] Error 2
Anyone?
 
isn't this the cia from 3.2? this version didn't support 10.3 emunand on N3DS, am I wrong?

It points to the release folder in his github, which was updated ~10 hours ago. I tested it with my 10.3.0-20J N3DS emunand and it works.
 
It points to the release folder in his github, which was updated ~10 hours ago. I tested it with my 10.3.0-20J N3DS emunand and it works.

ok, I run it and it seems to work ok, I mean, if it loads the home menu after it says to press the homemenu button it means it worked, right?

EDIT: it worked perfectly, thanks a lot
 
Last edited by wiibomb,
It points to the release folder in his github, which was updated ~10 hours ago. I tested it with my 10.3.0-20J N3DS emunand and it works.
I read 2 pages ago that the version out is unstable, and you can wait for a stable official release. or is that the stable official release and shouldn't crash?
got confused when reading the notice of how the earlier version are unstable.
 
Trying to load hyrule warriors with the latest build from the post above, i have the language plugin for the japanese one in a folder of the games id and when i launch it i just get a green flash then infinite loading screen, help
 
I am past the first problem. Now I have another one.

Code:
Segmentation fault (core dumped)
make[1]: *** [home/wire/BootNTR/output/BootNTR-Mode3.cia] Error 139
make: *** [build] Error 2
Anybody have any ideas? @Aroth
Edit: I give up, I will just use the pre-compiled one on the git.
 
Last edited by Wire,
Ok I'm on reinand 3.0 with 10.3 emunand, I got NTR cfw to run correctly. I know the ID of the games I'm trying to use cheats with, have the correct folder layout I should, my problem is that Chinese website. It translates fine, but any link that looks like the one I need for the plugin download needs me to register and needs a Chinese phone number. Any soulutions to this or some mega compiled plugin download?
 
BootNTR was the problem, not NTR itself, and BootNTR is not cell9 last I checked.
Sorry, but last you checked you were wrong then, and as such, still are. 44670 is @cell9, and @cell9 is 44670.

The only proof I at hand right now is the list of @cell9's repos on GitHub. As you can see none of the NTR related ones are forks of anyone else's work.
Can you link me the site in PM? I'd like to try other games as well.
No need to PM it. Post it here since someone asks for it every. single. page.
So, which NTR.bin should I use? The one Traiver has in his zip or the one from NTR 3.2?
They should be one and the same, if they're not, get the one linked on GitHub.

ntr.bin hasn't been updated in ~3 months, it's bootntr that is updated for firmware compatibility, not ntr.bin
Why is SSB not compitable? :(
Because it needs to run in EMM (Extended Memory Mode) on old3DS, Monster Hunter 4 is the same.

I believe NTR uses that extra memory that SSB and MH4 requires.
How to make a .plg cheat ?
You're welcome, but thanks goes to @thinhvnn not me.
But Out of Them All Why Would It Be NTR?
Maybe he simply liked the idea of calling it NiTRo CFW, so he went with NTR as a nice throwback to the DS days.

You're over analysing things, don't.

Trying to load hyrule warriors with the latest build from the post above, i have the language plugin for the japanese one in a folder of the games id and when i launch it i just get a green flash then infinite loading screen, help
Somebody else mentioned this happening earlier, try HANS instead. Why are you using the language plugin anyway, does it not default to Japanese without it?
 
Last edited by Zidapi,
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