Hacking Can I help somehow?

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It's not that I simply like it. I love it with all my heart. My childhood dream was to become a programmer and work on video games. Unfortunately I could not afford that cause my parents broke up and I had to work from my 14 to help my mother with the bills and stuff like that. I write every day scenarios for games and because I like painting I do some art related to my scenarios and ideas. I have a dream someday to make my apps and games and work together with other people and small teams. That's all :P I know it sounds crazy but that's how I feel from the bottom of my heart. So now you know my little story. :)
 
It's not that I simply like it. I love it with all my heart. My childhood dream was to become a programmer and work on video games. Unfortunately I could not afford that cause my parents broke up and I had to work from my 14 to help my mother with the bills and stuff like that. I write every day scenarios for games and because I like painting I do some art related to my scenarios and ideas. I have a dream someday to make my apps and games and work together with other people and small teams. That's all :P I know it sounds crazy but that's how I feel from the bottom of my heart. So now you know my little story. :)

Good, many people think it's "unjust" to work in such early age, but it's really good and gives you a good sense of responsibility.
Well here is the thing, I'm in the visual production field, I started to learn programming, and the one thing I learn about it for sure is, it requires decipline.
Also since you spoke about scenarios/ideas/ and art. You should know in gaming industry there are 3 stages/fields, and they can interract alot with each other :

- Game design (level design/scenarios and such...)
- Game programming (coding etc..)
- Game art, that's the guys you see make those concepts and props, environments etc..

As I said they all interract with each other so learning programming is not only SUPER useful, but it can also be very blocking if you're ignorant in it.
 
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Yeah i feel very bad about not knowing programming. Because I can't make my ideas become a reality. But I'll try my best!!!
 
Yeah. There are some programs out there that can make your life easier. But in reality you can't do very much with them. They can't deliver that much but you can do a start from there. I tried rpg maker and game salad. Hehe :P But if you want to do something more you definitely must learn programming language. Or at least that's what I know.
 
Yeah. There are some programs out there that can make your life easier. But in reality you can't do very much with them. They can't deliver that much but you can do a start from there. I tried rpg maker and game salad. Hehe :P But if you want to do something more you definitely must learn programming language. Or at least that's what I know.
Those are not particularly good tools for becoming a successful developer. RPG Maker is actually pretty decent if you're going to make an RPG, but the fact that it's limited to RPGs is a huge drawback that doesn't make useful for broader goals.

A good game creation tool is no substitute for a programming language, but rather a framework that helps you utilize the language more effectively. Some examples:

Game Maker: Studio
Unity3D
Unreal Engine

Game Maker is by far the easiest, but also the most limiting. It has its own integrated language which can teach you the basics of programming (it's what I learned on), but is not useful outside of GMS. However, anyone who has been programming for a significant amount of time will tell you that learning the basics is the hardest part, and once you learn one language, it's pretty easy to pick up another one. If you're interested in game development and trying to figure out what language to learn first, I would recommend C#. Object-oriented programming is more practical for game development, and C# is a great deal easier to pick up than C or C++. (I also find C# to be easier than Java, although not by a whole lot.) Python and Javascript have their uses, but scripting languages are not sufficient on their own for most full-fledged development. (Or at least, not practical and efficient, even if technically possible.)

If it's something you're passionate about, by all means, pursue it! Keep in mind that logic is your greatest asset as a coder. People who tend to gravitate towards programming and excel at it are those who are strong in Math and like logical puzzles like Sudoku, Rubik's cubes, and Chess. If this sounds like you, programming may just be "your thing". If not, it doesn't mean that you won't be able to learn coding; I firmly believe that everyone can learn to program if they put in the time and effort. But if you don't have good logical reasoning skills, you probably won't go far with programming alone.

What's important when you start out is that you feel rewarded for your efforts, or else it will be very easy to give up. That is where using something like Game Maker or Unity is extremely helpful for beginners, because you can produce a visual product with graphics and all fairly quickly. You want to plan small at first, and your small successes will give you the motivation needed to keep pushing you further.
 
Last edited by TehCupcakes,
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It's such an honor to talk with people who think positive and have logic thinking. I shall try game maker studio and unity. I downloaded unity. But my laptop can't run unreal engine. I shall keep in mind everything you said and try my best. I also want to buy a better computer in order to run better engines.
 

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