ROM Hack MHX Save Editing

willdunz

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where did you see item box cheat? Can I have the link?

Apparently NTR .plg file will freeze the game on logo screen. Looks like save editing is all we got for now.
 
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kyuubee_gbatemp

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i made this topic to have a place where we can discuss/share/talk about our findings in MHX saves!

...so MHX stores the saves on the SD as extradata! once they are dumped/exported the saves are completely decrypted and are ready to be edited with ur fav hex editor(no extra save encryption) use SDF(if CFW/GW) or extradatatool homebrew to extract the (System & System_Backup files) Game id is 00001554, all 3 profiles/saveslots are in the system/_backup file!


Useful links to japanese/chinese forum threads with MHX save edits:

Money and guild point topic:https://translate.google.ru/transla...ttp://bbs.duowan.com/thread-44004370-1-1.html
Lost Puzzles: found the money&guild points offsets! (money is c8e96 and guild points is c8e9e)

Equipment box and weapons structures:https://translate.googleusercontent...1.html&usg=ALkJrhiB0mqLkEPXqV9mHnoRivoORN5IUw
Day road plot: found&explained equipped equipment box great sword... view the topic for more details/offsets and values...
Lost Puzzles: probably found the item box offset? here is the bad google translation:(Then say the number one c7cb4 Shunzui fourth grid props props box number is the actual props digital grid 1/2
However, this format around, I totally did not find the law ...) Maybe some1 can understand it better!?!

more 2 come soon...

http://savedata.jp/3dssave/mh_bbs/joyful.cgi?list=pickup&num=4497#4497
Item code & item box address.
Item code is in the file 4498.txt ,
the firest item in the box is 20000180

but i can't export/import my save so ......
 
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SaagiBols

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SaagiBols

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how can i export from CIA? hope you let me see a encrypted save in my 3ds, ill find codes and share
if your on CFW(rxtools&other...) or on Gateway use SDF (SaveDataFiler) if on homebrew extradatatool... i explained this all on the first post...
I want to change my character's voice, how would I go about doing it?
the offset for that hasent been found yet, so ether wait or try to find it your self by dumping/exporting new saves with only the voice being different...



Also on a side note: its been confirmed that the box data is semi-crypted or something...
 
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moghedien

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Ok I figured out the item box.
I added it to my wiki page but I'll post it here too.
The entire item box is bit packed, 18 bits per item. The 11 low bits are the item ID and the 7 high bits are the item count.
It starts at 0xC7CAC (offset 0x290 from the beginning of the character) and is 3150 bytes long which is exactly the number of bits needed for 1400 items (14 pages with 100 items per page).
 
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SaagiBols

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No prob :)
It's a real pain to modify bit-packed data like that so be careful when editing it and make a backup of your save of course!
i always do:) also im sure that a full editor will pop out soon:D just like the last time when you released the MH4U crypto tools!!! im 100% sure if you havent done that we would never see any editors for mh4u even maybe custom quest would be just a privet elite hack that only skilled devs share with each-other!?! but im not sure if you were the first to release decryption 4 c-quests coz i remember kiranico also released the first ready 2 download cq around the same time as you...
 

willdunz

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Could someone explain to me what does this mean? 'offset 0x290 from the beginning of the character' ?

I tried reading mog's wiki but the offsets listed on there are confusing, I can't find them in the system file. For example
0142E 72 Inventory item slots 1-32

When I look for 0142E in system the values are all 00, even though I have stuff on my item slots.
 
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SaagiBols

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Could someone explain to me what does this mean? 'offset 0x290 from the beginning of the character' ?

I tried reading mog's wiki but the offsets listed on there are confusing, I can't find them in the system file.
i gave a detailed explanation of the wiki offsets on the original post(first post of the topic)!...
 

willdunz

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I had a mistake in my explanation of the items, labeling the split up bits should be from "right to left"
I'll write up a more detailed example.

Hi
You said 'you're left with the first 3 bits of item 2 count'. How do I edit the remaining part of item 2 count? thanks
 

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