Homebrew Retroarch Emulation Thread (Nightly Builds Included)

KevInChester

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For Mame older versions are usually much less accurate but due to that they are often much faster. Hopefully can find a happy medium that plays a decent amount of games.
 

Vague Rant

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@Rabujan, that's covered in the topic post.
- To use the circle pad/analog pad as Dpad :
General menu > Settings > Input > Input User 1 Binds > User 1 Analog To Digital Type > select "Left analog" or tart a game and then open the emulator menu, go to Core Input Options and change "User 1 Analog to Digital Type" to Left Analog.
 

Azel

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(cia n3DS emunand)
so here's whet I tried :
(shump rotation is still broken obviously so it's just to check speed/sound/gfx)
Armed police batrider : fullspeed
Batsugun special : fullspped
dodonpachi : fullspeed
street fighter zero 3 : still working fullspeed
snk vs capcom chaos : still working fullspeed
EspRaDe : full speed
(tried some Irem stuff which doesn't work on regular FBA, gotta admit I never tried those on fba before ^^'')

seems like I forgot to test sega stuff...xD
You didn't cut PGM & CAVE off right?
I have huge doubts about PGM/Cave stuff in mame in 2003 though.


with the fba build from daxtsu I couldn't load PGM stuff (demon front, bee storm, espgaluda, ddpdoj, ketsui)

with CPS3 stuff I get a "cannot push null or empty core info into playlist" what rom did you try for sf3? region/cd/no cd etc
 

pdapanda

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I got 56 fps with jojo on FBA- CPS3!!!!
Ohhhhh,it is almost playable as a ftg.

--------------------- MERGED ---------------------------

(cia n3DS emunand)
so here's whet I tried :
(shump rotation is still broken obviously so it's just to check speed/sound/gfx)
Armed police batrider : fullspeed
Batsugun special : fullspped
dodonpachi : fullspeed
street fighter zero 3 : still working fullspeed
snk vs capcom chaos : still working fullspeed
EspRaDe : full speed
(tried some Irem stuff which doesn't work on regular FBA, gotta admit I never tried those on fba before ^^'')

seems like I forgot to test sega stuff...xD

I have huge doubts about PGM/Cave stuff in mame in 2003 though.


with the fba build from daxtsu I couldn't load PGM stuff (demon front, bee storm, espgaluda, ddpdoj, ketsui)

with CPS3 stuff I get a "cannot push null or empty core info into playlist" what rom did you try for sf3? region/cd/no cd etc

This build doesn't support PGM,sad. As a Chinese, I'd like to try orlegend.zip

SFIII is the original version sfiii.zip
 
Last edited by pdapanda,
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daxtsu

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Argh, what a pain. You can't do the entire MAME build with Windows since it has to link almost 2,000 files together. At any rate, I'm finishing up the build, finally.

FML, I forgot to compile with VFP. RIP, now I have to start over.
 
Last edited by daxtsu,

Azel

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I got 56 fps with jojo on FBA- CPS3!!!!
Ohhhhh,it is almost playable as a ftg.

--------------------- MERGED ---------------------------



This build doesn't support PGM,sad. As a Chinese, I'd like to try orlegend.zip

SFIII is the original version sfiii.zip
Why does it support PGM ? :\
 

enhasa

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Is there a way to assign an input to execute multiple button presses?
For example, I'd like to map L2 and R2 to 3 punch and 3 kicks for CPS2.
 

pdapanda

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Well,I just can't help making it the wide screen now,do not like 1:1 that much.
Here are the screenshots with @daxtsu version.
d9iqvwU.png


f7L8LtR.png

b1juaRb.png

Rym6lms.png



RKUI1mk.png

pdGKxuA.png

BYbKN2F.png
 
Last edited by pdapanda,

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