I was curious if anyone had figured out how to translate N64 widescreen codes into a Wii 64 Virtual console gecko code. It would be neat if this was possible.
I found this code for Mario Kart 64
16:9 Anamorphic Widescreen (discovered by Jorge Luis):
1P, 3P and 4P: 81150148 3FDF
2P: 81150148 4060
Note: You can only have one of these on at at time. Need to make a more complicated code to edit this value based on the number of players.
It would be great if there was a way to use this on the Wii. Those black bars are annoying and it looks terrible stretched.
I found this code for Mario Kart 64
16:9 Anamorphic Widescreen (discovered by Jorge Luis):
1P, 3P and 4P: 81150148 3FDF
2P: 81150148 4060
Note: You can only have one of these on at at time. Need to make a more complicated code to edit this value based on the number of players.
It would be great if there was a way to use this on the Wii. Those black bars are annoying and it looks terrible stretched.