Homebrew [RetroArch] Nightly builds here!

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Gave a go to Ganbatte from the last nightly, its speed has improved but it's not quite there yet. I still have to try it with a GBC exclusive though
I dont know what youre talking about. Gambatte is running all games for me at fullspeed 60fps, and it has been doing so for days now. The only game I testes which isn't fullspeed is of course Shantae, but it floats between 55 - 60fps. You're doing something wrong.
 
Place BIOS in Retroarch/Cores/System and also can place where your Roms are. Make sure is the latest BIOS and FBA Roms (0.2.97.28 CPS1 and2, and 0.2.97.30 for NeoGeo).
The BIOS for FBA goes into the rom folder not system

mslug works, but not x and 2 for N3DS fbaneogeo.cia
That's still a RAM allocation issue
 
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It certainly is. There are a few major RAM issues - the amount of RAM that Retroarch actually accesses, the amount that Ninjhax grants access to (64MB I believe) and the generally lacking amount of RAM available on the 3DS itself (192MB available to applications on the New 3DS, 128MB on the O3DS).

Some kind of proper cashing system should be able to overcome the issues, but the arbitrary 64MB limit granted by Ninjhax is a problem. That's why I suggested earlier that .cia users had the potential to run larger roms if Retroarch was coded for this.
 
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Uh, the new CATSFC Plus core isn't appearing in my HBL, though the original CATSFC core (and every other core) is :/ Anyone else experiencing this issue?
 
Dynrec there are on citragb CIA are enabled on retroarch ?because it can speed FPS on old 3ds sorry if it is a stupid question.
 
@Goloki It currently has no unique SMDH, so it will just show up as RetroArch with the RetroArch logo.

Ah, I see! It's was there all along :P

Does anyone know how to change the APU to BlargSNES's, like some people were saying a few pages back?
 
As i said, with the last saturday compilation diddn't reach full speed with Belmont's Revenge. With last nightly speed improved, but still unstable.
 
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