16 sept 2015 - 19:00 GTM+1
- Added remaining settings toggles from config.xml to reboot screen (press start).
- Changed reboot screen to fit new toggles.
- svdt integration for xml files with set target titles.
This last one means this: if put a xml file with a target title for svdt, the title will be passed to svdt.
Setting a target title skips the title selector in HBL.
You can have multiple copies of svdt, each with a xml file for the game you want, instead of scrolling trough the title list every time.
note: for this to work, the smdh file is required and the name needs to be "svdt"
Example xml for Pokemon Rumble World (EUR) (you can see the title ID in svd title selector):
Code:
<targets selectable="false">
<title mediatype="1">0004000000164600</title>
</targets>
If you do that you may be able to use HBL, but you won't be under 2.1 hax if that is what you want. The homebrew launcher has nothing to do with the hax itself, the hax is set to boot whatever is boot.3dsx, boot.3dsx being a homebrew booter is just a way to make things easier than always changing boot.3dsx or having lots of different payloads for each homebrew.
Anyway, compiling cia or .3ds should be as easy as changing something in the makefile.
BGM: does anyone know what is the native format sound files for 3ds? There's a nice example to play sound, but uses the mic to get the source sound. Or a homebrew game with background music that is open source.