Homebrew [RetroArch] Nightly builds here!

  • Thread starter Thread starter teampleb
  • Start date Start date
  • Views Views 827,926
  • Replies Replies 5,278
  • Likes Likes 29
Status
Not open for further replies.
Just FYI, the port is very preliminary, aliaspider is the main dev behind the port and we didn't expect it to be still working but we thought it was worth a shot.
I'll try to add a few more cores today but be aware, most stuff is untested.

For the time being I'll just include everything that builds and I don't have a cracked 3DS to test but I guess aliaspider has tested a few cores already
Thanks and yeah, we know this is very early port.
 

Attachments

  • IMG_20150910_131714.jpg
    IMG_20150910_131714.jpg
    1.1 MB · Views: 414
  • Like
Reactions: teampleb
What does the File Structure need to be to get this running? Get a Red Bottom Screen on my N3DS. Got the Sega Core placed in /3ds Folder. Is there anything else needed?
 
I'm not the one building it. Also, some of these emus require ninjhax features apparently. I don't know if that last one is still true or not. You could build it from source if you want it bad enough.
I tried a bit but it but it's kinda confusing, with the cores being libraries
 
What elf file do I need, honestly I just build this stuff, I haven't used it on the 3ds at all.
 
  • Like
Reactions: SLiV3R
Can you post the correct .3dsx. I grabbed the one from the Site, but it is not running it. Do I need to run the whole TubeHax again to get the correct Install for IronHax?
 
Can you post the correct .3dsx. I grabbed the one from the Site, but it is not running it. Do I need to run the whole TubeHax again to get the correct Install for IronHax?
This is the right one.

--------------------- MERGED ---------------------------

What elf file do I need, honestly I just build this stuff, I haven't used it on the 3ds at all.
Well they're all working great on n3DS! :D
 
Again, I don't follow I'm not familiar with 3ds homebrew
The sources are originally compiled into elf files and then converted to 3dsx by 3dsxtool.exe

If you're not finding them, then maybe they're been deleted in the build process?
 
Status
Not open for further replies.

Site & Scene News

Popular threads in this forum