Tomoya's Twilight Princess HD Project

Tomoya Hamasaki

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40adac3278.png


COMPLETION PERCENTAGE: 32%

LATEST YOUTUBE VIDEO



DESCRIPTION
I've decided to retexture Twilight Princess GC! I wanted to keep the original textures, but convert them into HD format as much as possible, and also add a little Skyward Sword style. Twilight Princess was suppose to aim towards a dark look+feel, but failed miserably by the power of blurry/ugly textures. The game also lacks lighting effects and shadow effects, so I'm working on getting shader addons(ReShade, SweetFX, etc.) to become compatible with the game. I'm aiming to get SSAO or HBAO, and DoF to work properly. I've seen some people that had success with some effects, but no tutorial. I NEED SOME HELP WITH APPLYING THOSE EFFECTS! I really want to get Twilight Princess polished as much as possible. The textures, that I've done, are looking beautiful, but the lackluster of HBAO, SSAO, and DoF is killing the feel. I know it's possible to get the effects working because I have successfully implemented HBAO and DoF on the Project64 ROMS(Majora's Mask, OoT, and Conker.) So yeah...

SCREENSHOTS! (NEW; MAY 24, 2015)
589d632d91.png


855de2082e.png


cf21ab6f1c.png


Will upload more :)

I will like to release the download of the ALPHA texture pack! Below is the download link. GO CRAZY! The changes to link have not been uploaded, yet. I'll be uploading them, as soon as possible. It will be considered a patch :)

Keep checking this post for any patches.

DOWNLOADS

DOWNLOAD SIZE: 1.24 GB



INSTALLATION GUIDE

Simply watch this video I made:


DOWNLOAD LINKS REFERRED FROM THE VIDEO

Ishiiruka Download

https://www.dropbox.com/sh/7f78x2czhknfrmr/AABUNENHyho1w1OlYZ7HeBbWa/Ishiiruka.360(e08fa67).x64.zip?dl=0

ReShade x64/64bit
https://drive.google.com/file/d/0B4fqDIMi91YMRzlvaS1FYVM4Skk/view?usp=sharing

ReShade x86/32bit
https://drive.google.com/file/d/0B4fqDIMi91YMY3g4YjRiSFVISUE/view?usp=sharing

Richard's ReShade Preset
https://drive.google.com/file/d/0B4fqDIMi91YMOGZlNmdWa3l3S00/view?usp=sharing

Twilight Princess HD ALPHA 0.1.0
https://drive.google.com/file/d/0B4fqDIMi91YMOTl1UXItZ3NsYnc/view?usp=sharing

Watch Me Stream the Pack and Show the Process of Creating Textures Live
http://www.twitch.tv/tomoyahamasaki

NOTE
You can customize the settings to your liking. If the game slows down, using SSAO, try turning down the "SSAO Quality" slider or perhaps the "Sample Range" slider. If you are still experiencing an FPS drop, try disabling Anti-Aliasing by setting it to "None" or try using a lower "Internal Resolution." If none of that helps, then you can just use DoF by selecting "DOF" in the "Post-Processing Effect" drop-down menu.

I also want to let everybody know that 90% of the textures, including Link and Epona, and all characters, are completely redrawn by me, digitally. I DID NOT USE ANY GOOGLE IMAGES! I Enlarge the texture with Alien Blow-up, and then trace it. If I am not satisfied with certain Twilight Princess textures, I remake them, completely(making them different, my style.)

AMAZING PEOPLE PART OF THE CAST
Tino:
Ishiiruka Developer | SSAO and DoF Implementation(more to come!)
Richard(rlaugh0095): Supporter | Creates HD Gameplay Videos of Our Pack
Tomoya: Texture Artist
Sylux: Future engine improvements hacks developer/modder



 
Last edited by Tomoya Hamasaki,

Shinon

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40adac3278.png


COMPLETION PERCENTAGE: 32%

LATEST YOUTUBE VIDEO(OLD TEXTURES DEMONSTRATION)



DESCRIPTION
I've decided to retexture Twilight Princess GC! I wanted to keep the original textures, but convert them into HD format as much as possible, and also add a little Skyward Sword style. Twilight Princess was suppose to aim towards a dark look+feel, but failed miserably by the power of blurry/ugly textures. The game also lacks lighting effects and shadow effects, so I'm working on getting shader addons(ReShade, SweetFX, etc.) to become compatible with the game. I'm aiming to get SSAO or HBAO, and DoF to work properly. I've seen some people that had success with some effects, but no tutorial. I NEED SOME HELP WITH APPLYING THOSE EFFECTS! I really want to get Twilight Princess polished as much as possible. The textures, that I've done, are looking beautiful, but the lackluster of HBAO, SSAO, and DoF is killing the feel. I know it's possible to get the effects working because I have successfully implemented HBAO and DoF on the Project64 ROMS(Majora's Mask, OoT, and Conker.) So yeah...

SCREENSHOTS
e1462b1a86.png


ed853c4079.png


b6942a1afc.png


ed853c4079.png


Will upload more :)

I will like to release the download of the ALPHA texture pack! Below is the download link. GO CRAZY! The changes to link have not been uploaded, yet. I'll be uploading them, as soon as possible. It will be considered a patch :)

Keep checking this post for any patches.

DOWNLOADS

Download Size: 878.83 MB

Mirror 1
Twilight Princess Texture Pack PRE-ALPHA 0.1.0 (MAY 11, 2015)

Mirror 2
Twilight Princess Texture Pack PRE-ALPHA 0.1.0 (MAY 11, 2015)

INSTALLATION GUIDE

Simply watch this video I made...



DOWNLOAD LINKS REFERRED FROM THE VIDEO

Ishiiruka Download

https://www.dropbox.com/sh/7f78x2czhknfrmr/AABUNENHyho1w1OlYZ7HeBbWa/Ishiiruka.360(e08fa67).x64.zip?dl=0

ReShade x64/64bit
https://drive.google.com/file/d/0B4fqDIMi91YMRzlvaS1FYVM4Skk/view?usp=sharing

ReShade x86/32bit
https://drive.google.com/file/d/0B4fqDIMi91YMY3g4YjRiSFVISUE/view?usp=sharing

Richard's ReShade Preset
https://drive.google.com/file/d/0B4fqDIMi91YMOGZlNmdWa3l3S00/view?usp=sharing

Twilight Princess HD ALPHA 0.1.0
https://drive.google.com/file/d/0B4fqDIMi91YMOTl1UXItZ3NsYnc/view?usp=sharing

Watch Me Stream the Pack and Show the Process of Creating Textures Live
http://www.twitch.tv/tomoyahamasaki

NOTE
You can customize the settings to your liking. If the game slows down, using SSAO, try turning down the "SSAO Quality" slider or perhaps the "Sample Range" slider. If you are still experiencing an FPS drop, try disabling Anti-Aliasing by setting it to "None" or try using a lower "Internal Resolution." If none of that helps, then you can just use DoF by selecting "DOF" in the "Post-Processing Effect" drop-down menu.

I also want to let everybody know that 90% of the textures, including Link and Epona, and all characters, are completely redrawn by me, digitally. I DID NOT USE ANY GOOGLE IMAGES! I Enlarge the texture with Alien Blow-up, and then trace it. If I am not satisfied with certain Twilight Princess textures, I remake them, completely(making them different, my style.)

AMAZING PEOPLE PART OF THE CAST
Tino:
Ishiiruka Developer | SSAO and DoF Implementation(more to come!)
Richard(rlaugh0095): Supporter | Creates HD Gameplay Videos of Our Pack
Tomoya: Texture Artist

The HD edit versionIt looks like its from OOC ocarina of time
 

Nathan Drake

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On one hand, I find what you're doing interesting, but on the other hand, I think the ridiculously bright colors completely eliminate the more serious tone the story is trying to set. For some reason, the greens really remind me of Super Mario 64 as well. I get it if you don't think the original textures quite did what the developers wanted, but I don't think doing a total 180 is exactly a solution.
 

MaskedRed

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Hopefully the new textures you said you were doing Retain more of a gritty and dark tone because these texture regardless of HD just ruin the tone of the whole game, that style(alpha 1) would fit best in Wind Waker/Skyward Sword.
 

Tomoya Hamasaki

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Did you guys look at my latest fix? The comparison video is wicked outdated. I took all of the complaints and applied. Check the "Screenshots" spoiler, and you'll see the revisions. I basically made the textures look like OoT 3D, but with enhanced TP color shader. I really need to upload a new comparison video. People think the video is what's to come.
 

YugamiSekai

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My Laptop sucks with Dolphin so sadly I can't play this. I wish it was an GCM then I could change it to ISO an use it with Nintendont.
 

TecXero

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I liked the brighter colors of the earlier versions, but it still looks great. It wouldn't surprise me if a cut down version could run on the Wii via something like Nintendont. Not sure what its cheat engine is capable of, but I wouldn't say it's impossible. If someone really wants to run it on their Wii, Nintendont is open source so anyone can look into it.
 
Last edited by TecXero,

VinsCool

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I have a feeling that even new Zelda Wii U ain't gonna look as good as Tomoya's high res textures.
Of course it won't, Zelda U is going with Celshaded graphics, which is not a realistic output (but nice cartoonish effects)
 

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