Hacking Wii U Hacking & Homebrew Discussion

Hykem

Well-Known Member
Member
Joined
May 22, 2014
Messages
109
Trophies
0
Age
123
XP
2,017
Country
How much is a unit where your from? Also il gladly donate 45 pounds as soon as someone buys my ps4

It goes around 180 pounds/250 euros/280 dollars. An used unit can be found a bit cheaper, but the price range is around those values.


If someone could update me on the current situation (who's working on what, are we any closer to an exploit, is someone missing something, are donations needed), I pledge $100 to the person who is actively working on an exploit and needs funding for whatever reason (broken Wii U, missing equipment, food & beer).

I can only do PayPal. I wish that person takes me up on the offer personally and I will post a screenshot of the transaction here to show my support. I really want to see a working exploit on the Wii U, whatever it takes. If someone gives me a comprehensive update on where we are right now, I may even up my offer. :) 100% serious.

Currently, the only team active is the one behind this: https://bitbucket.org/Marionumber1/wiiu-userspace
Marionumber1 and me are working on designing and writing ROP chains for kernel exploitation. We have a concept of a kernel exploit and we're fine tuning it to achieve a 100% success rate. NWPlayer123, Relys and NeKit are the currently active testers.

With a working kernel exploit we are able to get homebrew running, so, we're quite close to that. Further steps include exploiting the IOSU to get the rest of the keys found by Fail0verflow, for example.

Nonetheless, the main focus is this exploit. After that, we plan on writing a new WebKit exploit using one of the available bugs we've confirmed to work and port wiiu-userspace to firmware 5.1.1 and higher.

The point of having my own Wii U is so we can stop relying so much on remote testing. Marionumber1 has had his unit updated by accident and I don't have a Wii U, so we depend on the availability of the current testers to further develop anything.
With my own Wii U, I can easily write and re-write ROP chains, run exploits and patch code in a matter of minutes. Without it, we need to reverse engineer everything first and then send out to the testers, which may take anything from minutes to hours until we have results.

Anyway, if you do wish to donate any amount (PayPal), you can use http://jpcsp.org/ as jammybudga777 mentioned. JPCSP is a project I work on, so the money you donate there will go to me afterwards.


I haven't been following the Homebrew community religiously, who is this Hykem person?

Is he sort of like the MrBean35000VR of console hacking? (Bean is sort of like a god in the Mario Kart modding world, for example.)

I've been working with Marionumber1 on exploiting the Wii U, however I don't post much around here. Check the credits here: https://bitbucket.org/Marionumber1/wiiu-userspace

From what I understand, he believes he can dump the remaining keys from the Wii U


There have been developments regarding the IOSU, which I won't disclose for obvious reasons. Marionumber1 is aware of this as well, but our current priority is the kernel exploit and homebrew.
 

TotalInsanity4

GBAtemp Supreme Overlord
Member
Joined
Dec 1, 2014
Messages
10,800
Trophies
0
Location
Under a rock
XP
9,814
Country
United States
There have been developments regarding the IOSU, which I won't disclose for obvious reasons. Marionumber1 is aware of this as well, but our current priority is the kernel exploit and homebrew.
Woah, that's interesting! I knew that IOSU was being worked on in the shadowy depths of the community, but "developments" is the first I've heard about it progress-wise in a while!

And yes, I am very excited for the kernel exploit and the quality (and maybe even not-so- ;)) homebrew it will bring! :lol:
 

Monado_III

Well-Known Member
Member
Joined
Feb 8, 2015
Messages
722
Trophies
0
Location
/dev/null
XP
1,443
Country
Canada
It goes around 180 pounds/250 euros/280 dollars. An used unit can be found a bit cheaper, but the price range is around those values.

There have been developments regarding the IOSU, which I won't disclose for obvious reasons. Marionumber1 is aware of this as well, but our current priority is the kernel exploit and homebrew.

Probably a stupid question but is Marionumber1 actually only 15? (like his profile says)
 

shinkodachi

On permanent leave
Member
Joined
Dec 31, 2013
Messages
1,478
Trophies
0
XP
633
Country
Finland
Currently, the only team active is the one behind this: https://bitbucket.org/Marionumber1/wiiu-userspace
Marionumber1 and me are working on designing and writing ROP chains for kernel exploitation. We have a concept of a kernel exploit and we're fine tuning it to achieve a 100% success rate. NWPlayer123, Relys and NeKit are the currently active testers.

With a working kernel exploit we are able to get homebrew running, so, we're quite close to that. Further steps include exploiting the IOSU to get the rest of the keys found by Fail0verflow, for example.

Nonetheless, the main focus is this exploit. After that, we plan on writing a new WebKit exploit using one of the available bugs we've confirmed to work and port wiiu-userspace to firmware 5.1.1 and higher.

The point of having my own Wii U is so we can stop relying so much on remote testing. Marionumber1 has had his unit updated by accident and I don't have a Wii U, so we depend on the availability of the current testers to further develop anything.
With my own Wii U, I can easily write and re-write ROP chains, run exploits and patch code in a matter of minutes. Without it, we need to reverse engineer everything first and then send out to the testers, which may take anything from minutes to hours until we have results.

Anyway, if you do wish to donate any amount (PayPal), you can use http://jpcsp.org/ as jammybudga777 mentioned. JPCSP is a project I work on, so the money you donate there will go to me afterwards.
Thanks for the reply. You answered my questions and took me up on my offer, I'm a man of my word.

Screen Shot 2015-02-22 at 23.30.32.png
 

Ray Lewis

Banned!
Banned
Joined
Dec 30, 2012
Messages
1,518
Trophies
0
XP
419
Country
United States
Well idk, it just sounded a bit odd that a 15 year old was using PPC assembly (I think??) to hack a console made by a multi-billion dollar company. but that's really freaking impressive.
Marcan, Comex et al all began early and have natural abilities. People are hacking banking systems. Microsoft and other companies had systems hacke. The info has been around for years if not decades; there are always holes. NSA, Microsoft and security companies leave back doors. It seems the Wii U cannot have a PERSISTENT HACK. No boot rom exploits, no boot1 key, and this might be what is said publicly.

15, 45, 70 years old...if you can do it then it is right there. Microsoft is larger than Nintendo just as Sony is. The 360 was totally controlled. I was in a forum when a guy posted documents and said the processor was vulnerable to a reset glitch. Lol. Maybe there could be an emunand like with the 3ds? I HIGHLY doubt Nintendo conerol that. Interesting times ahead.
 
  • Like
Reactions: TotalInsanity4

Monado_III

Well-Known Member
Member
Joined
Feb 8, 2015
Messages
722
Trophies
0
Location
/dev/null
XP
1,443
Country
Canada
I started programming at 12, with FORTRAN no less. What world are you living in?
I'm 13 and learning C. I'm not saying I don't believe you, just that it's impressive. And it's not like people don't fake their age on online forums, so I wasn't entirely sure if he was actually 15 or not.
 

Jazzist

Well-Known Member
Member
Joined
Jun 27, 2013
Messages
158
Trophies
0
Age
34
XP
282
Country
Well idk, it just sounded a bit odd that a 15 year old was using PPC assembly (I think??) to hack a console made by a multi-billion dollar company. That's really freaking impressive.
Same happened with the Smash Brawl Hacking god BlackJax96 (He was only 12) and made some programs even the Mario Kart hacking community uses (BrawlBox). Nothing surprises me now.
 

TeamScriptKiddies

Licensed Nintendo (indie) Game Developer
Member
Joined
Apr 3, 2014
Messages
1,970
Trophies
0
Age
36
Location
Planet Earth :P
XP
1,703
Country
United States
Hopefully there aren't restrictions with the exploit (anti-piracy bullshit)
The people working on this stuff are free to do what they want with it. If they want to make piracy difficult then they have the right to do so.

Just be greatful that people are in fact working on hacking the Wii U at all.

This is all being done in peoples free time and nobody is getting paid for any of this.

Piracy exploits are inevitable no matter what, but some of the people here are pro piracy while others are against it. Its up to the developers to decide whether or not they want to make piracy difficult.

Lets just be glad that this is being worked on at all :).

Keep calm and hack the Wii U
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    BigOnYa @ BigOnYa: Yea is sad. His 2 movies were good. Informative about our food industry.