Hacking Nintendont Themes and Custom Mods

  • Thread starter Thread starter AbdallahTerro
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Abdallah, doesn't all the Triforce games now have save feature working?
In what I read from your post in http://gbatemp.net/threads/nintendont-themes-and-custom-mods.374469/page-46#post-5322636,
you say that you simply wrote a code that disabled MC Emu if the loader detects a Triforce game... right?
Couldn't you simply change it so that it switches to MC Emu ON but with Multi OFF for ONLy those games?

The ironic thing about the CARD support for Triforce games is that it actually requires MCEmu to be off for it to work correctly (it uses .bin files as opposed to .raw files if I recall correctly). Confusing? Yes. Functional? Very.

Edit: Sorry, I thought MCEmu=On broke saving, so I never tried it personally. The above was written based on information I saw in the "Nintendont" thread
 
Abdallah, doesn't all the Triforce games now have save feature working?
In what I read from your post in http://gbatemp.net/threads/nintendont-themes-and-custom-mods.374469/page-46#post-5322636,
you say that you simply wrote a code that disabled MC Emu if the loader detects a Triforce game... right?
Couldn't you simply change it so that it switches to MC Emu ON but with Multi OFF for ONLy those games?
mcemu is not needed for triforce save to work anymore, if you have mcemu "on" you get a useless raw file in addition to the true save bin file

kinda :ph34r:'ed but yeah I have mcemu off for all those games now
 
The ironic thing about the CARD support for Triforce games is that it actually requires MCEmu to be off for it to work correctly (it uses .bin files as opposed to .raw files if I recall correctly). Confusing? Yes. Functional? Very.
mcemu is not needed for triforce save to work anymore, if you have mcemu "on" you get a useless raw file in addition to the true save bin file
Wow, I didn't expect that.
So basically the Triforce games DO save but only when you have MC Emu off. That's odd.

So that means the security check you implemented in your MOD now makes Multi saves and Triforce saves play along nicely without modifying the MC Emu/Multi settings, am I right?
 
How do i set Nintendont to be the global GC loader in cfg usb taiwan mod ?
And how do i change my emunand path? because the path in the config.txt won't work with taiwan mod
 
How do i set Nintendont to be the global GC loader in cfg usb taiwan mod ?
And how do i change my emunand path? because the path in the config.txt won't work with taiwan mod
there's a per game setting for GC loader, not sure if it's in global settings too!
taiwan mod has a built in default path for emunand (not using the one in config.txt)
there's no support for that mod so you have to figure it out yourself or ask Airline
 
Currently working on something that will make nintendont themes easier to make,
The main issue was lack of space, long menus getting close to the edge,
so I moved the headers menus up and shortened the menus by removing "return to update" and adding button info on top

I'll upload the new dol after testing more themes:

screenies:

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IKiQxF3.jpg


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