Homebrew Injecting roms into VC? With only the web browser? Sure.

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For the record I made the horrible mistake of thinking that LoZ and Super Mario Land were good choices to do this with. Go with Wario if you're going to get it off of Club Nintendo. You need to get a ROM that is less than the size of your VC game to run.

Also, I haven't been able to get anything to run on LoZ for some reason.
 
No idea why this worked for me but, i had the same problem. Followed correct steps, no dice, then i deleted my internet browser save, did OP's steps, with same files again, and magically worked. Got the tetris game to work. Also tested Super mario land over Super Mario Land 2 and Super Mario Land 3: Wario Land. Crashed on sml2, loaded the title screen on sml3, but after pressing start it white screened. So gonna keep testing.


Also on 9.4U 3DSXL


Yeah, I looked at the Pokemon Injector topic over at projectpokemon.org and it said to initialize the save data if the exploit didn't work. After doing so and managing to inject 2 Pokemon into my X save file, I tried again with the Virtual Console games and successfully injected the test rom into SML2 using the OP's code.bin and Oracle of Seasons into Link's Awakening DX using KazoWAR's code.bin.

Now the problem lies in starting up the game after closing it. I decided to use the cheat to make the GBC border appear around the game, but when I reopened Link's Awakening DX and resumed, the 3DS crashed. I suppose I should reset the Virtual Console before exiting next time?
 
Yeah, I looked at the Pokemon Injector topic over at projectpokemon.org and it said to initialize the save data if the exploit didn't work. After doing so and managing to inject 2 Pokemon into my X save file, I tried again with the Virtual Console games and successfully injected the test rom into SML2 using the OP's code.bin and Oracle of Seasons into Link's Awakening DX using KazoWAR's code.bin.

Now the problem lies in starting up the game after closing it. I decided to use the cheat to make the GBC border appear around the game, but when I reopened Link's Awakening DX and resumed, the 3DS crashed. I suppose I should reset the Virtual Console before exiting next time?

Probably, I say test and post results just to be safe.
 
After million try, reset, reset and reset the sav of the browser, I really can't launch pokemon yellow fr rom on link awakening DX french VC u_u

If you want, I can make a dump of the ram, and try to look the code...
 
Probably, I say test and post results just to be safe.

I did, and what you should do is when you open a VC game that previously ran an injected game, RESET IMMEDIATELY. If you exit the VC menu with the injected rom still showing as a still, the 3DS will crash. If you reset, however, the original game will play.
 
Here I made a small .gb hello world for you to test on (32k)

Just take the enclosed rom.nes and the code.bin from the first post and run them through a VC game (Tested on Super Mario Land)

(Yes the text isn't formatted well at all 8D)

Edit: I still cannot get this to work with LoZ for whatever reason. So don't try it on that.
 

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I did, and what you should do is when you open a VC game that previously ran an injected game, RESET IMMEDIATELY. If you exit the VC menu with the injected rom still showing as a still, the 3DS will crash. If you reset, however, the original game will play.

Noted, I think that should be posted in the OP as a heads up so we don't get as many people freaking out over assuming their 3DS' are borked.
 
Another question for those with knowledge about gb roms. Is there a common "identifier" for all gameboy roms(as in, the same, consistent value between ALL roms in the same location)?
 
Decided to sign in and post because this is pretty cool. Tried Kirby's Dreamland 2 with LoZ:LA DX on 9.4 with Kazo's code.bin. The ROM loads and it responds to input but it's just a white screen.

Edit - Just tried Pokemon Red, same results. Runs, white screen.
 

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