Homebrew [Release] ORGANIZ3D - Filebrowser for 3DS

  • Thread starter Thread starter Rinnegatamante
  • Start date Start date
  • Views Views 174,008
  • Replies Replies 518
  • Likes Likes 63
May I suggest a module/function?

Would be nice if there is a way to parse the custom theme folder (let's say is 3ds/themes but you should be able to read it from an .ini file) for custom themes subfolder (let's say 3ds/themes/pokemon) and automatically replace the theme file in 3ds/themes with the themes files inside the choosen folder theme.

Basically:
1) set theme changer folder
2) parse folder for subfolder
3) select a subfolder
4) delete themes file in the theme changer folder, if there is any
5) copy theme files from selected subfolder in parent folder.
 
what do you think about to implement a "file copy function"? :)
(the move funktion cuts a file out and paste it (move)... and the copy function creates a copy of the file)

Easy version:
1. select file -> copy -> got to an other directory -> paste = you have the file on your 3ds two times
2. select file -> copy -> paste into the same folder = do nothing, cuz the file already exist

Advanced version:
1. same like 1. in the easy version
2. if you copying the file into the same folder, the title should look something like this: Filename (2) or Filename (copy)
!!!But i think for this is a "file rename function" necessary :/
and for this, you need a keyboard to enter the new filename -> and for this you need to implement TTF support ^^ and so on... You know :)

I THINK the "easy version" would be useful :)
 
Searinox; I don't know how to make a CIA file. In release RAR you can find a 3DSX and a 3DS version of the homebrew (For 3DS version, index.lua and bg.bmp must be put in root of SD Card.
Jhyrachy; When you talk about custom theme, do you means Colors+BG for ORGANIZ3D or are you referring to 3DS Custom Themes? If the first, it might be a good idea
Chrisser_75: The problem is not TTF support but the absence of Nintendo Keyboard in libctru (I would avoid to use homemades keyboard, but i might port an old keyboard i made for lpp-c++/vlpp-c [ http://psp.scenebeta.com/archivos/psp/CapturaHangingV12_0.JPG (This is a ripped version for an Hangman game) ] to partially solve). The simple copy function can be made easily, good idea.
 
Current changelog for v0.4:
- Now customization for the browser can be made editing CONFIG.txt file
- Added Copy function for files and directories (R button)
- Removed hidden screenshot function when pressing L button (It was used for Debug)
- Now TXT files can be scrolled with Left and Right digital pad
- Added an HEX Viewer to usable file opening mode
- Added possibility to open every file as any type of file (independently from its file format)
- Solved a minor bug which causes crashes with Text Reader
- Added a security check to Delete function

Maybe, before releasing it, i want to speedup graphics functions in lpp-3ds cause they're a bit slow (i noticed a framerate drop in BMPV player with new skin system).
 
So I have folder for all my themes (with the body_lz's in sub-folders obviously) and sometimes i get index out of boundaries or something like that, any idea why?
 
.3ds version workgood, thanks ^^ If i create new folder, and put inside many custom theme, i can use this hb to "swap" the body_lz.bin on root of big sd and so change my custom theme every time i want without pc? :D
 
.3ds version workgood, thanks ^^ If i create new folder, and put inside many custom theme, i can use this hb to "swap" the body_lz.bin on root of big sd and so change my custom theme every time i want without pc? :D
I suggest making a Themes folder on root on in 3ds folder than making a separate folder for each body_lz/BGM
 
I suggest making a Themes folder on root on in 3ds folder than making a separate folder for each body_lz/BGM
Yeah, this i mean XD So can work if every time use this hb to copy one of theme on root of big sd and so change custom theme as you want?
 

Site & Scene News

Popular threads in this forum