All retail 64DD games have been dumped!

Twili

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Google is your friend, buddies, but here's some information. :)

Packed size: 130 megabytes
Unpacked size: 681 megabytes
Individual disk size: 61.9 megabytes (64,931,840 bytes)

NUD-DKDJ-JPN.bin = Kyojin no Doshin (Doshin the Giant)
NUD-DKIJ-JPN.bin = Kyojin no Doshin demo
NUD-DKKJ-JPN.bin = Kyojin no Doshin: Kaihou Sensen Chibikko Chikko Daishuugou (Doshin the Giant: Tinkling Toddler Liberation Front! Assemble!)
NUD-DMBJ-JPN.bin = Mario Artist: Communication Kit
NUD-DMGJ-JPN.bin = Mario Artist: Polygon Studio
NUD-DMPJ-JPN.bin = Mario Artist: Paint Studio
NUD-DMTJ-JPN.bin = Mario Artist: Talent Studio
NUD-DPGJ-JPN.bin = Japan Pro Golf Tour 64
NUD-DRDJ-JPN.bin = Randnet Browser
NUD-DSCJ-JPN.bin = Sim City 64
NUD-EFZJ-JPN.bin = F-Zero X Expansion Kit

Enjoy. Emulator forthcoming...
 

the_randomizer

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Google is your friend, buddies, but here's some information. :)

Packed size: 130 megabytes
Unpacked size: 681 megabytes
Individual disk size: 61.9 megabytes (64,931,840 bytes)

NUD-DKDJ-JPN.bin = Kyojin no Doshin (Doshin the Giant)
NUD-DKIJ-JPN.bin = Kyojin no Doshin demo
NUD-DKKJ-JPN.bin = Kyojin no Doshin: Kaihou Sensen Chibikko Chikko Daishuugou (Doshin the Giant: Tinkling Toddler Liberation Front! Assemble!)
NUD-DMBJ-JPN.bin = Mario Artist: Communication Kit
NUD-DMGJ-JPN.bin = Mario Artist: Polygon Studio
NUD-DMPJ-JPN.bin = Mario Artist: Paint Studio
NUD-DMTJ-JPN.bin = Mario Artist: Talent Studio
NUD-DPGJ-JPN.bin = Japan Pro Golf Tour 64
NUD-DRDJ-JPN.bin = Randnet Browser
NUD-DSCJ-JPN.bin = Sim City 64
NUD-EFZJ-JPN.bin = F-Zero X Expansion Kit

Enjoy. Emulator forthcoming...


The hell? :blink: Emulator? What emulator? I thought no current emulator ran those...? Is there a site with the news or would that be a big no-no?
 

Ryanrocks462

Wii U/3DS Hacker.. Will test anything, A Pirate
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i found this

  • Based on Acey's dumps
  • DKDJ: 4C75B523BC1B311ED348E8E9CBF8C70844F8BF30 **
  • DKIJ: 2211CCC4DF2162FF6F3C1C8F8398A12274CB1286 *
  • DKKJ: 6BC78DEEE175CC7ED235D55C4D5BDA0D044E334C - BA5148A3767F1B8F552A4CDEF09A774D6A1F4C05 (Nekokabu)
  • DMBJ: 42EE458DC5E67BCED04C15C9BE45281C643E3529 **
  • DMGJ: B6B161B97782039CD7F6545A064926D851A641DC *
  • DMPJ: 4A9E715ADDEC45AFCAA509FBC405AEF3D457D826 **
  • DMTJ: 22B8E9D3F4E95255AC0FDDCEF4C1BDC073DCE660 **
  • DPGJ: EFAD187BD0300BE1174533846C1429849F6488EC *
  • DRDJ: 4EE3EDEEB63089EC46A3322D44F0A575CA9AB5BC ****
  • DSCJ: 9ACDD2EE577B0C30420CC41F3A8298B1E9F2CD84 ***
  • EFZJ: 811A6197BA132333D0F3FF8516F5258EF0B3CE2D **
  • * = matches with other dumps.
 
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Reactions: Margen67

Ericthegreat

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Mario 64 DD would be interesting, but yea its just the same game no differences ever found as far as I know. (It was made to be shown as a preview was never meant to be actually released I think.)
 

Deleted member 357656

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i found this

  • Based on Acey's dumps
  • DKDJ: 4C75B523BC1B311ED348E8E9CBF8C70844F8BF30 **
  • DKIJ: 2211CCC4DF2162FF6F3C1C8F8398A12274CB1286 *
  • DKKJ: 6BC78DEEE175CC7ED235D55C4D5BDA0D044E334C - BA5148A3767F1B8F552A4CDEF09A774D6A1F4C05 (Nekokabu)
  • DMBJ: 42EE458DC5E67BCED04C15C9BE45281C643E3529 **
  • DMGJ: B6B161B97782039CD7F6545A064926D851A641DC *
  • DMPJ: 4A9E715ADDEC45AFCAA509FBC405AEF3D457D826 **
  • DMTJ: 22B8E9D3F4E95255AC0FDDCEF4C1BDC073DCE660 **
  • DPGJ: EFAD187BD0300BE1174533846C1429849F6488EC *
  • DRDJ: 4EE3EDEEB63089EC46A3322D44F0A575CA9AB5BC ****
  • DSCJ: 9ACDD2EE577B0C30420CC41F3A8298B1E9F2CD84 ***
  • EFZJ: 811A6197BA132333D0F3FF8516F5258EF0B3CE2D **
  • * = matches with other dumps.

It was posted on pastebin, right?
LuigiBlood is currently working on the 64DD:
http://64dd.net/modules/newbb/viewtopic.php?topic_id=1203&forum=1&post_id=7224#forumpost7224

I wish someday we will get 64DD emulation...
HgnlYO2.png
 

LuigiBlood

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Since the info has gone here:
Yes, every commercially released games are dumped.

Super Mario 64 Disk Version is going to be dumped soon enough as well (a 64drive is on its way to the owner's home).
About Ura Zelda: No such disk has been found as far as I know.

Also, let me correct one thing: Satellaview dumping was possible a long time ago. They didn't need me for that, all I did was simulating a Satellaview signal, and emulating Memory Packs better.

For the 64DD, I had to make something that reads disks first, then with marshallh, 64drive developer, we made the dumper, me doing the dumping part and him the SD card writing part, which was really tedious.
Right now I'm working on a version of the dumper for 64DD development units (for blue disks). We have a bunch of people owning dev units and blue disks which they don't know what's inside them. Who knows what's inside?

The next part: Making an emulator. I haven't done anything yet, but there's still behind the scenes stuff going on.

EDIT:
Also, the pastebin you saw with SHA1 hashes, the number of * is the number of matches we got with other dumps. They are NOT hashes of the full file, only a part of it called the ROM Area.
Only Doshin 2 has something wrong, and we don't know which is the right one. But we'll confirm that soon enough.

EDIT2:
While I linked to the dumps in a few IRCs, don't spread them yet, we need to talk about formats for future emulation support and all that. It won't take too much time so don't worry... Do not send me PMs for dumps. You will have your ways someday.
 

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