Homebrew DownloadMii - A Homebrew Online Marketplace

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Yeah I have no idea what VTSP is, but my roommate is pretty decent with json so I will see if he has free time this week to take a quick look. (considering he teaches programming...) Although I can't guarantee he will, or even has the time considering he's finishing up grading this week.
VSPY*, sorry.
VSPY = Virtual Screen Position Y, which is what use for scrolling :)
 
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The website is alright to look at now: http://downloadmii.filfatstudios.com/ I still hate the domain though, however I can't do anything about that thanks to my bank not allowing me to purchase things via paypal -_-
If anyone feels like he/she wants to donate a few bucks for a domain via Paypal hit me up, otherwise we will have to live with it :P

On a whole other topic, the latest few builds seem to have an buffer over bug which I need to fix before you should test run them, and the on screen buttons now fully works (yay), now I just need to figure out how to correctly download binary data (currently the download function returns the file content: ".3dsx" and/or ".smdh", maybe you ichichfly knows what is going on? :P ).

Now how long is it left to a working beta?
Simple, if you take multiply the points left on the to do list with 3 and then add the time spent on the project you'll get an "exception out of boundaries" error...
 
he website is alright to look at now: http://downloadmii.filfatstudios.com/ still hate the domain but I can't do anything about that thanks to my bank -_-
If anyone feels like he/she wants to donate a few bucks for a domain via Paypal hit me up, otherwise we will have to live with it :P

On a whole other topic, the latest few builds seem to have an buffer over bug which I need to fix before you should test run them, and the on screen buttons now fully works (yay), now I just need to figure out how to correctly download binary data (currently the download function returns the file content: ".3dsx" and/or ".smdh", maybe you ichichfly knows what is going on? :P ).

Now how long is it left to a working beta?
Simple, if you take multiply the points left on the to do list with 3 and then add the time spent on the project you'll get an "exception out of boundaries" error...
you can use a trick to combine the smdh and the 3dsx file together if that helps
 
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you can use a trick to combine the smdh and the 3dsx file together if that helps
That might help if I can get it to download the 3dsx file.
Images(which are binary files) and txt files works, however attempting to download a 3dsx file will just result in ".3DSX" returned from the download function, it might however just be an sever error(which I doubt) :/

Edit: nope server is working: http://downloadmii.filfatstudios.com/testing/test.3dsx
 
get read from 0 etc in updateAppList :/
Yep, that's another problem, need to look into that. The same goes for the corrupted strings.
If you feel bored you are more than welcome to take a look at what might be causing the corrupted strings and the download problems :)
 
small suggestion; save a hash of the zip/whatever you plan on using to bundle files for download so that its possible to verify that the download isn't corrupted
 
small suggestion; save a hash of the zip/whatever you plan on using to bundle files for download so that its possible to verify that the download isn't corrupted
Normal non developers uses hash? Huh, never used it myself to verify a download the risk of it being corrupt is so small.
Anyhow your request will be granted :)
 
Normal non developers uses hash? Huh, never used it myself to verify a download the risk of it being corrupt is so small.
Anyhow your request will be granted :)
as in.. so your app can verify the downloaded files ;]

and i realize that this is a huge idea to even consider, but what about using bittorrent to take care of hosting? It might make development more complex, but it solves other problems. You could just add your webserver as a torrent seed so there will always be at least one seeder. BT was designed for distributed hosting, and Metal Gear Online makes use for this for some of it's content downloads.

I was actually thinking of making an app exactly like this when it was pointed out to me that this one was already underway :) And I actually wouldn't mind helping out in terms of development, but I don't know how to get any 3ds code to run under an emulator, and it'll be a week until I have a 3ds at best.
I have significant C++ and a little C# (Windows Phone 8+ app), and PHP dev exp. :)
 
as in.. so your app can verify the downloaded files ;]

and i realize that this is a huge idea to even consider, but what about using bittorrent to take care of hosting? It might make development more complex, but it solves other problems. You could just add your webserver as a torrent seed so there will always be at least one seeder. BT was designed for distributed hosting, and Metal Gear Online makes use for this for some of it's content downloads.

I was actually thinking of making an app exactly like this when it was pointed out to me that this one was already underway :) And I actually wouldn't mind helping out in terms of development, but I don't know how to get any 3ds code to run under an emulator, and it'll be a week until I have a 3ds at best.
I have significant C++ and a little C# (Windows Phone 8+ app), and PHP dev exp. :)

Hi, if you install devkitarm (and the LATEST ctrulib from the repo) then fork DownloadMii
And compile it, now press ALT + R inside PN and it will start 3dmoo :)
 
Ive been following this thread for a while now and your work looks really great so far. Im fairly interested in the PHP area of your project, though I don't think I would be all that reliable.. So instead Im wondering if theres any other way that I could possibly contribute/help you with your work such as a donation, actively testing builds through Cubic Ninja, etc. Looking forward to your responses.
 
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