Shinko @ That.. that PS4 Drake isn't the real Drake what the hell did they do to him?! :-|
He looks younger and more like a son than Drake himself. Agh, some of my hype for Uncharted 4 has died. :-/
It isn't so much that he looks younger, but he looks more real. Uncharted 3 Drake, when you really get down to it, still looks like an animated character. The eyes aren't quite right, the textures are a little on the shiny side, the hair is too perfect, and overall, it's not hard to look at Uncharted 3 Drake and think "that is definitely an animated character". With Uncharted 4 Drake, they've simply added realistic slope to the eyes, they've made the hair less pristine and picture perfect, they've changed the skin texture to reflect real skin better, and you can even see the shirt and leather straps are far better textured. All in all, I don't see different characters, but rather realistic versus semi-realistic.
As for your other comment, I also found Uncharted 3 to be lacking. Uncharted 2 had a better story and was definitely a much more fun game. Plus, the djinn were awful supernatural enemies. Horrible. Way too powerful and not at all fun to fight.
On topic for Zelda: I don't get defending an empty open world. You all played Wind Waker, right? That was a perfect example of how a Nintendo open world could turn out in the modern era. You get tons and tons of space with very, very little to do throughout it, just wishing that there weren't bullshit enemies in the otherwise empty water so that you could go make a sandwich or something while you sailed across the map. Don't get me wrong, I enjoyed the game for what it was, but what I enjoyed was being in the dungeons. Exploring the map, making the sea chart, that got boring as all hell after awhile because it just took so long with 95% of side quest related things happening on the islands between the vast stretches of ocean.
If what we get in Zelda Wii U is just that but on land without having to throw bait to fish, I won't be all that impressed. Echoing what others have said, what makes an open world good is when there's things to do. It doesn't even matter if it's little bullshit side quests that ultimately won't matter. If it's fun and something to do, it's worth tossing into the empty stretches of over world. I mean, Epona riding herself seemed neat at first, but thinking about it, what the hell are you actually doing except just waiting for an enemy to appear? Like was mentioned, Nintendo tends to showoff their games these days when they're fairly close to what we can expect from the final product, and what that is currently indicating is that we will be dealing with a vast over world that is vastly boring and vastly inferior to a more compressed world, accurately reflecting all there is to do.
If that isn't what we get, great, but I'm not going to act like Nintendo is perfect. They've messed up with Zelda before, and they certainly can again.