Hello,
I am stuck with recreating icons for 3ds roms now. I can extract exefs en i can also extract the small and large icons out of it (both rgb565 icons in ym case). If I open both of those files i can see the icon in there, but it is all messed up. This is logical as it is encoded with some tiling. (http://3dbrew.org/wiki/SMDH)
now my question is: how can I create my own icon and tile it correctly?, does anybody have more information on that?
i know that 3ds explorer can see and save the files correcly with an .png header.But 3dsexplorer can't replace them correcly without screwing up the whole icon file.
thanks in advance!
I am stuck with recreating icons for 3ds roms now. I can extract exefs en i can also extract the small and large icons out of it (both rgb565 icons in ym case). If I open both of those files i can see the icon in there, but it is all messed up. This is logical as it is encoded with some tiling. (http://3dbrew.org/wiki/SMDH)
now my question is: how can I create my own icon and tile it correctly?, does anybody have more information on that?
i know that 3ds explorer can see and save the files correcly with an .png header.But 3dsexplorer can't replace them correcly without screwing up the whole icon file.
thanks in advance!