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It is overpriced, when you have the physical disk sitting there in your hand and the system refuses to play it because it's "not compatible" but then $ony would happily (re)sell it to you for another hike.(1)Too bad there isn't any kind of instance of them overpricing their older games...ever. Also, their backwards compatibility service will be called PS Now, where you can gamestream PS3 (and probably others, we still don't have much info since it's still in beta) to PS4/PS3/Vita/Some TVs. It's rumored to have both a subscription where each month they'll give games like PS+ (it's possible they'll integrate it with PS+, but as I said we have little info) or you can rent/buy the games for what I would assume would be the same cost as digital versions.
(2) Unless you're referring to removing the PS2 hardware from the phat PS3s to the slims, then I have no idea what you're talking about since there's no performance-based changes with any of the PS3 revisions besides small changes with the blu-ray drives and cooling.Would you look how expensive these PS2 classics are OMG SO OVERPRICED WTF
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As you can see, $15 is the highest price they charge for PS2 classics. PS1 games are something like $6.
(3)http://wololo.net/2014/04/30/playstation-4-firmware-1-70-is-now-available/ < Sony disabled HDCP protection in this update, y'know, like they said they would.
Sadly the whole reason that I could never bring myself to buy any re-release (digital or otherwise) of Final Fantasy VII for myself, is because I already spent $50 three times on the game originally, because Sony's
And Game-streaming =/= put the same disc in it and play. Also, the cloud streaming, as we are all painfully aware with OnLive and similar services, introduces additional input lag beyond what modern TV's do (when compared to the CRT's that a lot of these games were originally played on and built for). Some of these high def TV's being pushed on mooks in places like Best Buy and Fry's Electronics have almost a full 100ms of input lag, even on HDMI (and worse on any analog feed). I would hate to think of trying to play a timing-sensitive game like Bust A Groove over a streaming service, no matter how ideal the conditions are. I already have to override how the PS3 handles scaling for PS1 games just to be able to play that game acceptably. And I don't trust them to put in any effort to compensate for this in any way with the re-released games.
There has yet to be a Sony console revision that hasn't taken something out or made it worse. Funny enough, Microsoft's revisions are totally fine with me. Because unlike with the PlayStation, i could buy a 360 "E" right now, and - modding difficulty notwithstanding - I still can do everything with that system that I was able to do with a launch unit. Sure, some would prefer their JTAG/RGH units, but at the least it's not like Microsoft took away functionality from their revised Xboxes like Sony took away from every generation of PlayStation. It's been especially obvious with the PS2 and PS3 re-models that just made the 'new' model look cheaper and more fragile than the original.
As for 1.70 on PS4? It's about time they turned off that nonsense. But it makes them look stupid that they had to wait this long to push out an update for it when Microsoft apparently never implemented it on the Xbox One, or made it an opt-in rather than an opt-out.













