Hacking WiiFlow - an open source GUI USB-Loader

AbdallahTerro

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alright then, files already in extracted pack weird png deleted and I can live with your final burn png
I like the idea to have a different set for 2D, smallbox and full covers sources
in case you want to edit/change/add new pngs just let me know so I can update accordingly
when you feel that the set is done I'll make a new 7z pack with latest wf dol (and hopefully with a full custom_titles file containing all arcade game names)

edit: here's the extracted folder with the pngs: https://www.dropbox.com/sh/h447kcbtbwcqkq3/a7sXMf85GY
if you still have the original final burn image you can make the background dimmer with less contrast in case you want to change it
 
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spacepimp

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Icv0WmC.png
o0nhLnz.png


These are the only changes/corrections.
I'm sure I'll come up with updated designs when the mood takes me - and I'm still open to suggestions, but that is sourceflow small_covers v.1 complete.

EDIT: Can you rename vba and vba2 to vbagx and vbagx2?
That's a big doh from me.


EDIT#2 - Couple more (LAST!) corrections -
cBLIea1.png
OJPEuwL.png
xPBf3A4.png
 

spacepimp

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fledge68 I've tried deleting the sourceflow cache over FTP and directly from the drive - but wiiflow just refreshes the cache from the source_menu buttons - I can't get it to load the covers from the small_covers folder.
BTW, wiiflow automatically refreshes the sourceflow cache without me first accessing the source_menu or "reload cache" using the home menu- it just does it.

EDIT: I'm using r1022
 

wooknoz

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Yes, my birds are no longer angry. I had to find another source.
Tried different sources, but keep having issue with both games (Angry Birds, and Just Dance 2014) :(
I enclose wiiflow log below, in any case anyone can help.

There something strange. I used to use wiiflow4.1 with nandemu, and migrated to 4.2, in a clean manner (brand new wiiflow folders, did let it generate seetings, etc, no more nand emu for now).
Still, when I launch games that work on 4.2, I still see the blackscreen with white progressbar on the bottom: I thought this came when I enabled nandemu on 4.1...
As I have not enabled nandemu on 4.2, I find it strange to still have that progressbar...And log agrees there is no nandemu.
Anyway progress bar does not show-up on the 2 games with issues: Wii just seems to reboot to homescreen.

Other strange thing (which is longstanding) log mentions wiiflow data in partition1: all my stuff is in partition2, partition1 is a EFI/GPT partition which wiiflow should just let alone.

Thanks for any help.

Welcome to WiiFlow (4.2-r440)!
This is the debug output.
WiiFlow is in real nand mode
Real Wii
IOS58 v6176
patched isfs_permissions 1 times.
patched es_setuid 1 times.
patched es_identify 1 times.
patched hash_check 0 times.
patched new_hash_check 1 times.
Init ISFS
Found WiiFlow Save
Loading IOS Settings from NAND
FAT Partition at sd: mounted.
Changing USB port to port 0....
* * * * * * * * * * * *
* HDD Information
* Sectors: 976773167
* Size [Sector Size]: 465 GB [512]
* * * * * * * * * * * *
FAT Partition at usb1: mounted.
FAT Partition at usb2: mounted.
SHND: Running sound thread
Wiiflow boot.dol Location: usb2:/apps/wiiflow
Wii Games Directory: %s:/wbfs
m_mios_ver = 0; m_sd_dm = 0; m_new_dml = 0; m_new_dm_cfg = 0
Loading cIOS map
Found d2x base 56 in slot 249
Found d2x base 57 in slot 250
Data Directory: usb1:/wiiflow
WiiFlow is in 50hz mode
Creating Gamelist
Games found: 90
Update Play log
Launching game SAWP52
SHND: Stopping sound thread
SHND: Stopped sound thread
Cleanup Coverflow
MEM1_freesize(): 9027568
MEM2_freesize(): 41929632
Game ID# SAWP52 requested IOS 56. User selected 250
Changed requested IOS to 250.
Reloading IOS into 250
Reloading into IOS 250 from 58...
FAT Partition at sd: unmounted.
FAT Partition at usb1: unmounted.
FAT Partition at usb2: unmounted.
Deinit ISFS
AHBPROT after IOS Reload: 1
patched isfs_permissions 0 times.
Init ISFS
D2X IOS250[57] v10
FAT Partition at sd: mounted.
Changing USB port to port 0....
* * * * * * * * * * * *
* HDD Information
* Sectors: 976773167
* Size [Sector Size]: 465 GB [512]
* * * * * * * * * * * *
FAT Partition at usb1: mounted.
FAT Partition at usb2: mounted.

Welcome to WiiFlow (4.2-r440)!
This is the debug output.
WiiFlow is in real nand mode
Real Wii
IOS58 v6176
patched isfs_permissions 1 times.
patched es_setuid 1 times.
patched es_identify 1 times.
patched hash_check 0 times.
patched new_hash_check 1 times.
Init ISFS
Found WiiFlow Save
Loading IOS Settings from NAND
FAT Partition at sd: mounted.
Changing USB port to port 0....
* * * * * * * * * * * *
* HDD Information
* Sectors: 976773167
* Size [Sector Size]: 465 GB [512]
* * * * * * * * * * * *
FAT Partition at usb1: mounted.
FAT Partition at usb2: mounted.
SHND: Running sound thread
Wiiflow boot.dol Location: usb2:/apps/wiiflow
Wii Games Directory: %s:/wbfs
m_mios_ver = 0; m_sd_dm = 0; m_new_dml = 0; m_new_dm_cfg = 0
Loading cIOS map
Found d2x base 56 in slot 249
Found d2x base 57 in slot 250
Data Directory: usb1:/wiiflow
WiiFlow is in 50hz mode
Creating Gamelist
Games found: 90
Update Play log
Launching game SJOP41
SHND: Stopping sound thread
SHND: Stopped sound thread
Cleanup Coverflow
MEM1_freesize(): 9027568
MEM2_freesize(): 41929632
Game ID# SJOP41 requested IOS 57. User selected 250
Changed requested IOS to 250.
Reloading IOS into 250
Reloading into IOS 250 from 58...
FAT Partition at sd: unmounted.
FAT Partition at usb1: unmounted.
FAT Partition at usb2: unmounted.
Deinit ISFS
AHBPROT after IOS Reload: 1
patched isfs_permissions 0 times.
Init ISFS
D2X IOS250[57] v10
FAT Partition at sd: mounted.
Changing USB port to port 0....
* * * * * * * * * * * *
* HDD Information
* Sectors: 976773167
* Size [Sector Size]: 465 GB [512]
* * * * * * * * * * * *
FAT Partition at usb1: mounted.
FAT Partition at usb2: mounted.
 

fledge68

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fledge68 I just tried port switching with two HDDs hooked up and the one in port 1 isn't even showing up though I selected port1 in startup settings.
Does wiiflow even start? where is wiiflow? on sd or usb?

fledge68 I've tried deleting the sourceflow cache over FTP and directly from the drive - but wiiflow just refreshes the cache from the source_menu buttons - I can't get it to load the covers from the small_covers folder.
BTW, wiiflow automatically refreshes the sourceflow cache without me first accessing the source_menu or "reload cache" using the home menu- it just does it.

EDIT: I'm using r1022
try r1023. seems i made stupid little mistake back when i added the sourceflow. should be fixed now
 
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AbdallahTerro

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Tried different sources, but keep having issue with both games (Angry Birds, and Just Dance 2014) :(
I enclose wiiflow log below, in any case anyone can help.

There something strange. I used to use wiiflow4.1 with nandemu, and migrated to 4.2, in a clean manner (brand new wiiflow folders, did let it generate seetings, etc, no more nand emu for now).
Still, when I launch games that work on 4.2, I still see the blackscreen with white progressbar on the bottom: I thought this came when I enabled nandemu on 4.1...
As I have not enabled nandemu on 4.2, I find it strange to still have that progressbar...And log agrees there is no nandemu.
Anyway progress bar does not show-up on the 2 games with issues: Wii just seems to reboot to homescreen.

Other strange thing (which is longstanding) log mentions wiiflow data in partition1: all my stuff is in partition2, partition1 is a EFI/GPT partition which wiiflow should just let alone.

Thanks for any help.

Welcome to WiiFlow (4.2-r440)!
This is the debug output.
WiiFlow is in real nand mode
Real Wii
IOS58 v6176
patched isfs_permissions 1 times.
patched es_setuid 1 times.
patched es_identify 1 times.
patched hash_check 0 times.
patched new_hash_check 1 times.
Init ISFS
Found WiiFlow Save
Loading IOS Settings from NAND
FAT Partition at sd: mounted.
Changing USB port to port 0....
* * * * * * * * * * * *
* HDD Information
* Sectors: 976773167
* Size [Sector Size]: 465 GB [512]
* * * * * * * * * * * *
FAT Partition at usb1: mounted.
FAT Partition at usb2: mounted.
SHND: Running sound thread
Wiiflow boot.dol Location: usb2:/apps/wiiflow
Wii Games Directory: %s:/wbfs
m_mios_ver = 0; m_sd_dm = 0; m_new_dml = 0; m_new_dm_cfg = 0
Loading cIOS map
Found d2x base 56 in slot 249
Found d2x base 57 in slot 250
Data Directory: usb1:/wiiflow
WiiFlow is in 50hz mode
Creating Gamelist
Games found: 90
Update Play log
Launching game SAWP52
SHND: Stopping sound thread
SHND: Stopped sound thread
Cleanup Coverflow
MEM1_freesize(): 9027568
MEM2_freesize(): 41929632
Game ID# SAWP52 requested IOS 56. User selected 250
Changed requested IOS to 250.
Reloading IOS into 250
Reloading into IOS 250 from 58...
FAT Partition at sd: unmounted.
FAT Partition at usb1: unmounted.
FAT Partition at usb2: unmounted.
Deinit ISFS
AHBPROT after IOS Reload: 1
patched isfs_permissions 0 times.
Init ISFS
D2X IOS250[57] v10
FAT Partition at sd: mounted.
Changing USB port to port 0....
* * * * * * * * * * * *
* HDD Information
* Sectors: 976773167
* Size [Sector Size]: 465 GB [512]
* * * * * * * * * * * *
FAT Partition at usb1: mounted.
FAT Partition at usb2: mounted.

Welcome to WiiFlow (4.2-r440)!
This is the debug output.
WiiFlow is in real nand mode
Real Wii
IOS58 v6176
patched isfs_permissions 1 times.
patched es_setuid 1 times.
patched es_identify 1 times.
patched hash_check 0 times.
patched new_hash_check 1 times.
Init ISFS
Found WiiFlow Save
Loading IOS Settings from NAND
FAT Partition at sd: mounted.
Changing USB port to port 0....
* * * * * * * * * * * *
* HDD Information
* Sectors: 976773167
* Size [Sector Size]: 465 GB [512]
* * * * * * * * * * * *
FAT Partition at usb1: mounted.
FAT Partition at usb2: mounted.
SHND: Running sound thread
Wiiflow boot.dol Location: usb2:/apps/wiiflow
Wii Games Directory: %s:/wbfs
m_mios_ver = 0; m_sd_dm = 0; m_new_dml = 0; m_new_dm_cfg = 0
Loading cIOS map
Found d2x base 56 in slot 249
Found d2x base 57 in slot 250
Data Directory: usb1:/wiiflow
WiiFlow is in 50hz mode
Creating Gamelist
Games found: 90
Update Play log
Launching game SJOP41
SHND: Stopping sound thread
SHND: Stopped sound thread
Cleanup Coverflow
MEM1_freesize(): 9027568
MEM2_freesize(): 41929632
Game ID# SJOP41 requested IOS 57. User selected 250
Changed requested IOS to 250.
Reloading IOS into 250
Reloading into IOS 250 from 58...
FAT Partition at sd: unmounted.
FAT Partition at usb1: unmounted.
FAT Partition at usb2: unmounted.
Deinit ISFS
AHBPROT after IOS Reload: 1
patched isfs_permissions 0 times.
Init ISFS
D2X IOS250[57] v10
FAT Partition at sd: mounted.
Changing USB port to port 0....
* * * * * * * * * * * *
* HDD Information
* Sectors: 976773167
* Size [Sector Size]: 465 GB [512]
* * * * * * * * * * * *
FAT Partition at usb1: mounted.
FAT Partition at usb2: mounted.
Try converting the wbfs file to ISO then convert the ISO to wbfs with WiiBackupManager
This is what made the game work for me
P.S> the nonworking game won't show the banner when selected but once converted the banner will show fine
 

spacepimp

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fledge68 I was hoping you'd be ok making a change to the settings menu page? If the "Startup Settings" menu launch button could be renamed to "Startup/Source Menu" - it might make things easier to find.
Thanks
p.s. no rush, just if fancy, y'know...
 

Th3-Blu3BoMb3r

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every time in wiiflow i click on colicovision it asks to select the partition, i select sd and the games appear. Then when i exit back to the source menu and try to go back to colicovision it wants me to select a partition once again, and doesnt stay why wont it stay on the partition i selected?
 

fledge68

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every time in wiiflow i click on colicovision it asks to select the partition, i select sd and the games appear. Then when i exit back to the source menu and try to go back to colicovision it wants me to select a partition once again, and doesnt stay why wont it stay on the partition i selected?
sounds like you are using the official wiiflow 4.2 version. plugin partition selection was fixed in r1008 after the official release.
 
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