As a response to your general "well the Wii U has at least sold consoles" argument:I'm sure it will, but their argument is that Nintendo hasn't sold enough units yet. They started out with tons of support for the PS4 and X1, before they even know how well the systems will sell.
According to Wikipedia, as of March 31st, the Wii U has managed to sell 3.45 million units. The system has been out for almost seven months now in NA, and about six months everywhere else. That is approximately 862,500 units worldwide per month up to that point using a division of four months, ignoring the extra couple of weeks NA has over the rest of the world. Now, this would be decent if not for the following information:
According to that same Wii U Wikipedia article, in the first 41 days in the US, 890k consoles were sold. In Japan, over 600k were sold through December. In the UK, 40k were sold in the first weekend. That means through December, 1.53 million of those 3.45 million systems had already been sold. That means that there have only been approximately 640k systems moved per month since then all over the world through March. Assuming those sales are primarily in Japan, which is a plausible conclusion considering that in January, only 57k Wii U's were sold in the US, that would mean that much of the western market is not willing to get involved with the system. With that in mind, even if EA's games aren't the greatest that they've released, dropping sales numbers that already were much lower than the presented projected numbers don't provide good incentive to continue.
As further idea of why EA might bow out, just look at these sales comparisons between the Wii U and current (or I guess now last) gen hardware. The source links back to Neogaf, if you're curious, and those numbers clearly speak for themselves. When in the US, consoles over six years old are still selling more units each month than what should be a brand new, appealing console, it gives cause for worry to developers.
When it comes to new systems, companies always gamble if it was a big name previously and has the chance to sell. I assure you, if the Xbox One does poorly, they'll likely bow out there early as well. I'd say if the PS4 does poorly, but any smart game company would be considering the PS4 above any other console right now with the incredibly positive response across the board. At this point in time, the PS4 is a smart gamble, and the Xbox One had the releases lined up prior to the bad rep the One has received, likely meaning there are contracts in place so that games have to be finished and released, even if it no longer seems worth it.
Your argument of "well one exists and the other two doesn't" is just silly though. When was the last time a game developer didn't gamble on an unreleased system until seeing how well it did?











