MicroQuest 2 : Box Pusher released

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spinal_cord

Multitask? I have enough trouble single-tasking!
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iTunes Link - https://itunes.apple.com/app/id608433104



I would like to call your attention to my second iOS game - MicroQuest 2 : Box Pusher. It is a simple sokoban game with nice pixel graphics (8bit style) and over 150 levels. It is of course free.

The story is set a short time after the first game, as Curtis Nerdly is preparing to ship his game. When checking the inventory, he noticed that most of the shipping crates were stored in the wrong locations within the warehouse, which could result in the game getting shipped to the wrong places, or not at all! Now Curtis must place the crates back in their correct positions (the warehouse staff obviously can't be trusted with the task, they already messed it up once!) before they are shipped out.
With more than 150 levels and more to come, this game will keep any puzzle fan going for months!

As usual guys, any feedback is most appreciated.


[edit] Unfortunately there is a bug that prevents a new save from being created, meaning that you cant actually start your fist game. Anyone who is confident, can use a file manager to unzip this - boxpusherfix.zip - to the documents folder of the app, which will save the game at level 1. This bug will be corrected in the next update, which will probably take 6 or 7 days for Apple to approve.
 
To "self-promote" stuff, one should contact a moderator and get an "OK" from him. But I don't think it's that strict for free games and stuff like that. That rule is more for contests, "check out my site", pyramid schemes, etc. (or non free games).

Anyway, the game looks nice spinal! :) I won't be able to try it out since I have a too old iPod touch, but one question/comment: In the little intro video, the character pulls a box... but he can only push them in the game? :P
 
Nobody has ever had a problem with my posting my apps in the past (microquest 1, ds games/apps).

In the little intro video, the character pulls a box... but he can only push them in the game? :P

...Um... ... ... someone stole his motorised pallet truck, so he can only push the boxes by hand?... yeah, that'll do.
 
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Nobody has ever had a problem with my posting my apps in the past (microquest 1, ds games/apps).
Well, you're a well known member, you don't spam your stuff, and you are not going all "LOOK LOOK LOOK BUY THIS! HELP ME GET TO THE TOP LIST AT ITUNES!!one!1" ;) I think that helps a lot!

...Um... ... ... someone stole his motorised pallet truck, so he can only push the boxes by hand?... yeah, that'll do.
Ooooh I see that now! Damn those pallet truck thieves!
 
Theres a stupid bug, sorry guys. It seems you can't actually start a new game. I have fixed it, but it usually takes Apple about 6 or 7 days to put it on the app store. Why Apple passed a game that doesn't work is beyond me, it really is.
 
It's free and from a member, I say front page it :)
I say wait until the next update so people can actually play it :)

Anyone who is confident using a file manager on their iOS device can unzip boxpusherfix.zip to the documents folder of box pusher, which will create a save file, allowing you to start the game.
 
Exactly.
Spinal_Cord has paid his dues to the homebrew scene. He should be treated with respect -- even if his game had been a paid app (& its not).
Maybe it would help with the downloads, having an app not actually work for its first two weeks doesn't help much :(
 

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