[Essentials] TurboGrafx-16 aka PC Engine

gumgod

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yuyuyup said:
Where the hell is Bravoman ? ? ? ? ?

added.
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edit:
Cleaned up the first post a little. Removed some extra line breaks and added the games that I voted for in a spoiler. Also added titles to the spoilers to make it just a little shorter.
 

Recorderdude

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TG16 had the definitive port of pac-land, for sure. Also had a great port of DaiMakaiMura (Ghouls N' Ghosts) for the supergrafx.

I still consider Gekisha Boy and Ai Cho Aniki to be the weirdest games on the system.
 

PolloDiablo

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Rondo Of Blood
Fighting Street (not because the game itself.... its sucks. but hey... its the 1st Street Fighter)
 

gumgod

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Theconejo

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Spending more and more time looking at these forums. I come across this thread while looking for good games to check out on my new dstwo. No one listed Keith Courage? I played the shit out of back in the early 90's. I even tracked down a working tgfx in high school(2000's) to get my fix again. Found a working console with controller and arcade stick dirt cheap. Sad now it's just sitting in a box in my parents house.

tl;dr Keith Courage
Wiki: http://bit.ly/QRYs8V

From what I remember it had to worlds half as a man then half in a robot. It was kind of brutal, maybe I just wasn't good then. This and splaterhouse were staples at my cousins when I went over there.
 

gumgod

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Blazing Lazers is one of my favorite retro games. I need to try again to beat it. In the past I've only gotten to area nine. I understand there's some debug screen or something where you can get extra lives, but that's lame.
 

XDel

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Alight, my contribution:


Ys I - III (CD)
Castlevania (CD)
Valis II and III (CD)
Legendary Axe I and II
Strider (CD)
Ninja Gaiden
Bonk I - III
Dragon's Curse (aka Monster World II)
Dynastic Hero (CD) (aka Monster World III)
Xak III (CD)
 
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