It's normal. One of the drawbacks of having 400Mhz CPU built in ... its continues to draw power whenever its in the slot.i have problem. when i play 3ds with dstwo, my battery is running low faster than i expected. is this normal or not?
hmm. intersting.. thanks.As far as I know, the DSTwo's processor is scalable - scaling it down to the lowest possible stepping for everyday operations and increasing it only when needed will greatly increase your battery life.
I believe you'll need BAGPlug to access CPU frequency settings from the menu, as shown here:hmm. intersting.. thanks.As far as I know, the DSTwo's processor is scalable - scaling it down to the lowest possible stepping for everyday operations and increasing it only when needed will greatly increase your battery life.
omg, thanks now a lot...I believe you'll need BAGPlug to access CPU frequency settings from the menu, as shown here:hmm. intersting.. thanks.As far as I know, the DSTwo's processor is scalable - scaling it down to the lowest possible stepping for everyday operations and increasing it only when needed will greatly increase your battery life.
http://gbatemp.net/topic/285447-bagplug-scds2-entry/
It's a menu replacement plugin by BassAceGold, increasing the already impressive capabilities of the DSTwo.
Yes.So there is no possible way to stop the DStwo from draining besides making sure it's not in the slot while in sleep mode?
Since you mentioned the CPU is set to the lowest clocks when in a NDS game, if you're sleeping the DS while in a NDS game, does it still drain like crazy or is it safe at that point?
The DSTwo is more than just SNES/GBA emulation, it also has cheat toggle in-game, save/load-state (RTS), slow-motion, reading text files in-game, and more. I don't know why the only thing people mention is the emulators...
But yeah if you don't want that stuff another flash cart works just fine.
there's also the fact that it's theoretically unpatchable.The DSTwo is more than just SNES/GBA emulation, it also has cheat toggle in-game, save/load-state (RTS), slow-motion, reading text files in-game, and more. I don't know why the only thing people mention is the emulators...
But yeah if you don't want that stuff another flash cart works just fine.
If you aren't using your 3DS and have it in sleep mode, make sure the Supercard is ejected so it won't draw any power.
Probably a dumb question, but what about when turning off the system? Should you eject then as well, or is that okay to leave it in without worrying about it draining the battery? I don't know how "off" a 3DS (XL in my case if it makes a difference) actually is when you turn it off.