Bots tend to be pretty easy to distinguish from human players; either they're laughably stupid (Hello, meat sims!) or impossibly perfect ubermensch. But what if that changed? What if these bots could imitate human behavior perfectly? What if they appeared more like humans than actual human players?
What if I stopped asking questions and got right to the article?
Ars Technica
Now this was just a small team of programmers going after a $7,000 dollar prize. With further development time and greater resources, imagine how much more a developer might be capable of.
It looks like bot play is only going to get more and desirable over time. I mean, the experience of interacting with human-like players without the verbal barrage of profanity and insults? Sign up me up for that!
What if I stopped asking questions and got right to the article?
Two programming teams have created intelligent virtual gamers—or "bots— that have not only beaten the Turing test, but managed to be appear more human than human gamers.
The UT^2 bot, programmed by a team from the University of Texas, and MirrorBot, programmed by Romanian computer scientist Mihai Polceanu, split a top prize of $7,000 (£4,300) at The 2K BotPrize—a contest that has been challenging programmers since 2008 to create game bots that appear to be as human as possible, playing like fallible human gamers rather than near-perfect computer AI.
In the competition, computer-controlled bots created by programming teams from all over the world face off alongside human players, who act as judges, in the virtual battle zone of Unreal Tournament 2004. Any combatant a judge meets which they believe to be human is tagged with a "judging gun." After several rounds of combat, the bot that has received the most human tags wins the contest.
While the human players managed to gain an average "humanness" rating of 40 per cent, the UT^2 Bot and Mirror Bot both achieved a rating of 52 percent. This is the first time since the contest has been run that a bot has achieved the target score of 50 percent "humanness."
Now this was just a small team of programmers going after a $7,000 dollar prize. With further development time and greater resources, imagine how much more a developer might be capable of.
It looks like bot play is only going to get more and desirable over time. I mean, the experience of interacting with human-like players without the verbal barrage of profanity and insults? Sign up me up for that!