Hardware Wii U GPU outed?

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Read the entirety of the thread, I already mentioned that. Moreover, limitations do make a toll on the resulting software - when a company is unable to make a "good" game due to the limitations of the platform, they'll make a sh*t game instead. But yes, you have a good point (which I already mentioned), a weak CPU means worse *capacity* for good AI.
 
With greater specs comes the feeling of needing to utilize them, which leads to longer production time, higher production costs, and quite frankly, a lot more bugs. Skyrim physics anyone?
At least Skyrim *has* physics, which cannot be said about most Wii games. Plus, Bethesda was never really great at them - Fallout 3/New Vegas, anyone?

Then I guess you havent played the last story. The town your based out of is packed with townsfolk.
You don't get my point, so I will not pursue it.

My point is - better specs allow more wiggle space for programmers and less optimization due to having less restrictions. It's simple as that.

Maybe I'm not getting your point. But I understand what your saying if xenoblade was made on a higher spec console it ''could'' have been margingly better. But lets face facts the developers chose to make the game on wii for a reason. Whatever that reason was. And even with the lower specs they turned out a phenomenal game and that is what counts. Specs of a system doesnt make the game great, its the developer that uses what they have to churn out the best game they can. Its like saying the original metal gear solid and final fantasy 7 is crap because of the lower specs which is not the case. Even with the twin snakes remake a lot of people still prefer the low spec original.
 
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Maybe I'm not getting your point. But I understand what your saying if xenoblade was made on a higher spec console it ''could'' have been margingly better. But lets face facts the developers chose to make the game on wii for a reason. Whatever that reason was. And even with the lower specs they turned out a phenomenal game and that is what counts.
Definitely. I'm not bashing Xenoblade, not by a long shot. I'm merely stating the theory - better specs allow for, theoretically, bigger, more complex games. That's my point. I'm putting the talent of the developer involved aside - that's the human factor. I'm focusing on the specs factor. The same developers would be perfectly capable of creating great games on any platform.

Specs of a system doesnt make the game great, its the developer that uses what they have to churn out the best game they can. Its like saying the original metal gear solid and final fantasy 7 is crap because of the lower specs which is not the case. Even with the twin snakes remake a lot of people still prefer the low spec original.
I personally think that Twin Snakes was a huge improvement, but that's a matter of taste. As I said - I focus on the hardware factor. I'm merely saying that stronger hardware allows for more complex code, fun factor and human factors aside entirely. :) I'm not bashing any games, I'm drawing (crude) comparisons to make a point.
 
The problem i see coming from having system specs only slightly above our current gen is the same the wii had. The new systems after a year or so will be running games that the wii U cant, thus making thigns that would normally be on all 3 systems, only on the stronger 2 (at best getting a lesser port version). For a while what it has will be all fine, but you already know at some point it wont be able to have all the third party stuff, most devs will want games on 2 systems over one.
It seems you got everything figure out ...except all the facts that point to the wii u being more than just "only slightly above our current gen".

isnt that the point of some of these threads that are popping up? Multiple sources saying the CPU isnt much of an improvement (if not the same or worse then what we have now) and the GPU not being a big leap either. We all know that its the half step compared to what the other 2 will do (Nintendo has said it themselves that they worry less about graphical power and more about innovation). A couple to a few years into the new xbox/ps i can bet you it will play out like i said, wii-u getting either lesser ports or skipped over for some big third party games.

Will it have plenty of unique games and be the cheaper of the new gen...very likely, but will it be the weaker one by a decent amount...thats almost a guarantee.
 
Okay, slow down now. The CPU is not an issue as long as it's a step-up from the 360 or the PS3. Heck, it wouldn't be a problem if it was comparable (which it isn't - it's better) - the PS3 and the 360 don't have CPU issues as of today, they have RAM/GPU issues as far as multiplats with the PC are concerned.

The problem with the Wii was that its CPU was *grossly underpowered* - the PS3 and the 360 currently have *sufficient* CPU's, what they're lacking is GPU power and RAM - both of which the WiiU supplies.

Gaming nowadays does not focus on the CPU as much as it used to, and as long as the CPU is not *grossly underpowered*, it's not an issue. Most physics calculations are handled by the GPU nowadays - the CPU is limited to AI and such, and the one in the WiiU is, as said previously, sufficient for that purpose.
 
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Maybe I'm not getting your point. But I understand what your saying if xenoblade was made on a higher spec console it ''could'' have been margingly better. But lets face facts the developers chose to make the game on wii for a reason. Whatever that reason was. And even with the lower specs they turned out a phenomenal game and that is what counts.
Definitely. I'm not bashing Xenoblade, not by a long shot. I'm merely stating the theory - better specs allow for, theoretically, bigger, more complex games. That's my point. I'm putting the talent of the developer involved aside - that's the human factor. I'm focusing on the specs factor. The same developers would be perfectly capable of creating great games on any platform.

Specs of a system doesnt make the game great, its the developer that uses what they have to churn out the best game they can. Its like saying the original metal gear solid and final fantasy 7 is crap because of the lower specs which is not the case. Even with the twin snakes remake a lot of people still prefer the low spec original.
I personally think that Twin Snakes was a huge improvement, but that's a matter of taste. As I said - I focus on the hardware factor. I'm merely saying that stronger hardware allows for more complex code, fun factor and human factors aside entirely. :) I'm not bashing any games, I'm drawing (crude) comparisons to make a point.

I believe i'm getting your point, with a higher specs it gives the developer more freedom to work with.

But why are even discussing this when we dont know officially what wii u's specs are. And nobody know how much of a leap the other 2 will be compared to wii u. As I said before I can see wii u potentially being the ps2 of its generation. Side note, twin snakes is far superior to the original in my eyes. But ive seen there are people out there that dispise it.
 
As I said before I can see wii u potentially being the ps2 of its generation.
That's entirely possible. If it manages to build up a sufficient game library like the PS2 did and has features that will attract the crowds to it, it may very well be the dominant platform. The other players are not entering the field yet - Sony just released the Super Slim and as far as I remember, they plan on releasing the PS4 somewhere around 2014. Microsoft is working on their nextgen, but I don't think we'll hear much about it before 2013. If the WiiU will have a powerful start, it just may be the return of Nintendo to the mainstream we've been waiting for since the Gamecube.
 
As I said before I can see wii u potentially being the ps2 of its generation.
That's entirely possible. If it manages to build up a sufficient game library like the PS2 did and has features that will attract the crowds to it, it may very well be the dominant platform. The other players are not entering the field yet - Sony just released the Super Slim and as far as I remember, they plan on releasing the PS4 somewhere around 2014. Microsoft is working on their nextgen, but I don't think we'll hear much about it before 2013. If the WiiU will have a powerful start, it just may be the return of Nintendo to the mainstream we've been waiting for since the Gamecube.

Absolutely, I mean Nintendo has kind of made a stamp already with getting exclusivity of bayonetta 2 and rayman legends (which has pissed alot of non-nintendo players off lol) And I commend Nintendo for that. That's what they need to do, dig deep into their wallet and theses 3rd party exclusives. It may piss alot of people off, but it may force them to buy the console and the more consumers there are the more 3rd party dev will run in that direction. Nintys got a head start on this and they need to take advantage of it early which they have begun doing.
 
Absolutely, I mean Nintendo has kind of made a stamp already with getting exclusivity of bayonetta 2 and rayman legends (which has pissed alot of non-nintendo players off lol) And I commend Nintendo for that. That's what they need to do, dig deep into their wallet and theses 3rd party exclusives. It may piss alot of people off, but it may force them to buy the console and the more consumers there are the more 3rd party dev will run in that direction. Nintys got a head start on this and they need to take advantage of it early which they have begun doing.
I won't lie, I'm no fan of making formerly multiplatform franchises exclusive, but seeing that there would be no Bayonetta 2 if not for Nintendo, I suppose Bayonetta fans should be quite glad that it actually exists. As for Rayman Legends, it's a shame that it's not multiplatform, but we have to live with that.

I'm glad that Nintendo stepped up their game - they needed the money after the Gamecube fiasco and they got the money by being innovative with the DS and the Wii. Now they can get back in the game and show us what they can really do, which is what I'm waiting for. Good luck to them, really.
 
*Reads about the GPU being "underpowered" from an "official" email from AMD, and then reads peoples' comments about how the Wii U will fail*


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@Foxi4 Your "theory" has been proven wrong by games from back in the 80s. Bad specs of the system the game is run at doesn't equal a bad game.
 
I'm with you on that, I'm not a fan of exclusives that were once multiplatform because it alienates your fans of that franchise. Take hitman as an example. GC got hitman 2 but didnt get contracts or blood money that pissed me off, fair dues I played them on my ps2 but thats gone to heaven now (may god rest it soul) but it'd be nice to play them along side silent assassin on my wii. Also to a developer it is a risky investment. However from a business standpoint on the console manufactuers side its smart because if you want to play that certain sequel you have to buy that certain console.
 
@Foxi4 Your "theory" has been proven wrong by games from back in the 80s. Bad specs of the system the game is run at doesn't equal a bad game.
The specs of the consoles back in the 80's were sufficient in the 80's. That proves nothing, sir.
 
*Reads about the GPU being "underpowered" from an "official" email from AMD, and then reads peoples' comments about how the Wii U will fail*


~
No, if this email is true, it means the Wii U's GPU is actually quite powerful.

Then why the misleading thread title?

Oops. Thought "outed" said "outdated".
 
Oops. Thought "outed" said "outdated".
Yes. Your fault. *points and laughs*

...seriously though, I'm quite happy with their GPU choice. Not suprising, given their long-term relationship with AMD... but good none the less. :P


How powerful are we talking, hopefully exponentially more so than the Xbox360 and PS3 GPUs...?
 
You know what, I thought it said outdated lol. I'm so used to seeing negative threads about wii u specs that I expect them with every new thread.
 

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