
Read the entirety of the thread, I already mentioned that. Moreover, limitations do make a toll on the resulting software - when a company is unable to make a "good" game due to the limitations of the platform, they'll make a sh*t game instead. But yes, you have a good point (which I already mentioned), a weak CPU means worse *capacity* for good AI.-snip-
At least Skyrim *has* physics, which cannot be said about most Wii games. Plus, Bethesda was never really great at them - Fallout 3/New Vegas, anyone?With greater specs comes the feeling of needing to utilize them, which leads to longer production time, higher production costs, and quite frankly, a lot more bugs. Skyrim physics anyone?
You don't get my point, so I will not pursue it.Then I guess you havent played the last story. The town your based out of is packed with townsfolk.
My point is - better specs allow more wiggle space for programmers and less optimization due to having less restrictions. It's simple as that.

Definitely. I'm not bashing Xenoblade, not by a long shot. I'm merely stating the theory - better specs allow for, theoretically, bigger, more complex games. That's my point. I'm putting the talent of the developer involved aside - that's the human factor. I'm focusing on the specs factor. The same developers would be perfectly capable of creating great games on any platform.Maybe I'm not getting your point. But I understand what your saying if xenoblade was made on a higher spec console it ''could'' have been margingly better. But lets face facts the developers chose to make the game on wii for a reason. Whatever that reason was. And even with the lower specs they turned out a phenomenal game and that is what counts.
I personally think that Twin Snakes was a huge improvement, but that's a matter of taste. As I said - I focus on the hardware factor. I'm merely saying that stronger hardware allows for more complex code, fun factor and human factors aside entirely.Specs of a system doesnt make the game great, its the developer that uses what they have to churn out the best game they can. Its like saying the original metal gear solid and final fantasy 7 is crap because of the lower specs which is not the case. Even with the twin snakes remake a lot of people still prefer the low spec original.
It seems you got everything figure out ...except all the facts that point to the wii u being more than just "only slightly above our current gen".The problem i see coming from having system specs only slightly above our current gen is the same the wii had. The new systems after a year or so will be running games that the wii U cant, thus making thigns that would normally be on all 3 systems, only on the stronger 2 (at best getting a lesser port version). For a while what it has will be all fine, but you already know at some point it wont be able to have all the third party stuff, most devs will want games on 2 systems over one.

Definitely. I'm not bashing Xenoblade, not by a long shot. I'm merely stating the theory - better specs allow for, theoretically, bigger, more complex games. That's my point. I'm putting the talent of the developer involved aside - that's the human factor. I'm focusing on the specs factor. The same developers would be perfectly capable of creating great games on any platform.Maybe I'm not getting your point. But I understand what your saying if xenoblade was made on a higher spec console it ''could'' have been margingly better. But lets face facts the developers chose to make the game on wii for a reason. Whatever that reason was. And even with the lower specs they turned out a phenomenal game and that is what counts.
I personally think that Twin Snakes was a huge improvement, but that's a matter of taste. As I said - I focus on the hardware factor. I'm merely saying that stronger hardware allows for more complex code, fun factor and human factors aside entirely.Specs of a system doesnt make the game great, its the developer that uses what they have to churn out the best game they can. Its like saying the original metal gear solid and final fantasy 7 is crap because of the lower specs which is not the case. Even with the twin snakes remake a lot of people still prefer the low spec original.I'm not bashing any games, I'm drawing (crude) comparisons to make a point.

That's entirely possible. If it manages to build up a sufficient game library like the PS2 did and has features that will attract the crowds to it, it may very well be the dominant platform. The other players are not entering the field yet - Sony just released the Super Slim and as far as I remember, they plan on releasing the PS4 somewhere around 2014. Microsoft is working on their nextgen, but I don't think we'll hear much about it before 2013. If the WiiU will have a powerful start, it just may be the return of Nintendo to the mainstream we've been waiting for since the Gamecube.As I said before I can see wii u potentially being the ps2 of its generation.
That's entirely possible. If it manages to build up a sufficient game library like the PS2 did and has features that will attract the crowds to it, it may very well be the dominant platform. The other players are not entering the field yet - Sony just released the Super Slim and as far as I remember, they plan on releasing the PS4 somewhere around 2014. Microsoft is working on their nextgen, but I don't think we'll hear much about it before 2013. If the WiiU will have a powerful start, it just may be the return of Nintendo to the mainstream we've been waiting for since the Gamecube.As I said before I can see wii u potentially being the ps2 of its generation.

I won't lie, I'm no fan of making formerly multiplatform franchises exclusive, but seeing that there would be no Bayonetta 2 if not for Nintendo, I suppose Bayonetta fans should be quite glad that it actually exists. As for Rayman Legends, it's a shame that it's not multiplatform, but we have to live with that.Absolutely, I mean Nintendo has kind of made a stamp already with getting exclusivity of bayonetta 2 and rayman legends (which has pissed alot of non-nintendo players off lol) And I commend Nintendo for that. That's what they need to do, dig deep into their wallet and theses 3rd party exclusives. It may piss alot of people off, but it may force them to buy the console and the more consumers there are the more 3rd party dev will run in that direction. Nintys got a head start on this and they need to take advantage of it early which they have begun doing.



The specs of the consoles back in the 80's were sufficient in the 80's. That proves nothing, sir.@Foxi4 Your "theory" has been proven wrong by games from back in the 80s. Bad specs of the system the game is run at doesn't equal a bad game.
No, if this email is true, it means the Wii U's GPU is actually quite powerful.*Reads about the GPU being "underpowered" from an "official" email from AMD, and then reads peoples' comments about how the Wii U will fail*
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No, if this email is true, it means the Wii U's GPU is actually quite powerful.*Reads about the GPU being "underpowered" from an "official" email from AMD, and then reads peoples' comments about how the Wii U will fail*
~

Yes. Your fault. *points and laughs*Oops. Thought "outed" said "outdated".

Yes. Your fault. *points and laughs*Oops. Thought "outed" said "outdated".
...seriously though, I'm quite happy with their GPU choice. Not suprising, given their long-term relationship with AMD... but good none the less.![]()