Corrupted Cartridge Fixer Release

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Some hashes can take a very long time. 1000+ retries isn't actually uncommon.
If it is really every hash though then, yeah, probably too far gone, though...
 
Hello, I'm currently going through my 3DS collection to verify them and I got to Omega Ruby and, of course, it didn't pass verification.

I've run the fixer 4 times total, and it found 0 unfixable chunks every time it finished, yet it still didn't pass verification.

So earlier in the thread I ran across the following post:

You're correct, the tool only goes over actual files so the padding area is not touched.

You can attempt to stabilise the padding area by holding SELECT while going to calculate SHA-1 of the entire cartridge (without dumping it).

I personally wouldn't, though; straining the cart further really doesn't seem like a good idea.

As for what the padding should be, it appears it's usually 0xFFs.

After doing this, it passed verification multiple times.

I just have a few questions regarding this feature.

Is this feature specific to your version of GodMode9 or is it also in the base version?

And how exactly do I ensure it calculates hashes for the entire cartridge?

I just clicked on the .3ds file, held SELECT and clicked on Calculate SHA-1.

Is that correct or do I need to somehow select all the files from the cartridge?
 
This feature is only in the fork.

What you did is correct, but shouldn't be necessary.

The padding area isn't getting verified. I imagine another pass over the cartridge just caused it to finally fully stabilise.
 
Okay thank you for the response.

Well, whatever it was, my copy of Omega Ruby is fixed now and verifies consistently, so thank you very much for this program.

So far, this has been the only game in my collection that didn't verify on the first try and I hope it stays that way.

How often do you think I should verify my games to keep them in good shape?

I was thinking of something like every 5 years or so.
 
No clue. I personally would do it every couple of years, but it could be longer as you suggest. Don't have any data on how long the degradation takes to happen again now that the cart's been refreshed.
 
Hello Guys,

im trying to fix my Omega Ruby. Even the icon of the game is corrupted in GM9 idk if that means anything or if the cardridge is dirty. Ive tried to dump the save to my PC but it cant be loaded into PKHeX and on Emulator it says that the savefile is corrupted. In GM9 verification didnt work and im now letting it run in the fixer.
WhatsApp Image 2026-08-28 at 10.49.06.jpeg
 
Hi, I'm trying to recover my Pokemon Omega Ruby, but when I choose "fix cartridge corruption," the percentage always stays at 0%. I also have 41,000 refreshes.
Post automatically merged:

Hi, I'm trying to recover my Pokemon Omega Ruby, but when I choose "fix cartridge corruption," the percentage always stays at 0%. I also have 41,000 refreshes.
Help me Please and thank you
 
Last edited by Maikel510,
Well, unfortunately that might mean the cartridge is too far gone at this point to be repaired. The amount of time it takes to repair the cartridge depends on how corrupted it starts out.
 
Well, unfortunately that might mean the cartridge is too far gone at this point to be repaired. The amount of time it takes to repair the cartridge depends on how corrupted it starts out.
So there's nothing I can do to fix it?
 

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