Homebrew game Project Remaking Oracle of Ages

SecureBoot

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Hey all, trying to get out of the corporate grind and learn to do something actually cool with my life. As a beginner game dev project, I've decided to try and remake the Gameboy Zelda game "Oracle of Ages" from the ground up in Unity. So far, I only have very basic mechanics (movement, enemy behavior, basic combat, basic inventory system), but I am hoping to use this thread to post updates over time. I am also teaching myself video editing so you can see full details of everything done so far in this video. That is all. Goodbye.

 
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That's very nice, are you going in a style of Link's Awakening DX HD ?
Not in the scope of this project. I talk about it a little bit in the video but art is something I have 0 experience with, so I am using all original assets from the spriters resource (or recreated by hand if I can't find a rip somewhere). Now that you say this, I probably should've mentioned before that there are currently no plans for a release because I am using assets that do not belong to me. I'm open to the idea of collaborating with someone to replace the assets, or otherwise decompile original assets into the game, but I don't know if I will bother with that unless there is demand
 
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