Emulation Emulator Dolphin - GC/Wii Emulator - Switch Port

  • Thread starter Thread starter Nagaa
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1.0.1 is available : https://github.com/NaGaa95/dolphin-nx/releases/tag/1.0.1
  • Fixed sound in Wind Waker when using DSP HLE.
  • Added an in-app updater to the SDL launcher.
    • Added optional automatic update checks and a notification at boot.
  • Fixed per-game HOME Menu shortcuts crashing during boot.
  • Fixed per-game controller remapping.
  • Added Triforce arcade controls and expanded Wii Remote motion mapping.
  • Added a VBI Skip toggle to the in-game overlay.
  • Moved the SteamGridDB API key to Launcher settings, where it can be edited or removed.
  • Invalid SteamGridDB keys can now be corrected without editing the configuration file.
  • Existing covers can now be replaced using Change cover.
  • Moved save management, installed Wii content and WAD installation into Library & Storage.
  • Replaced plain button labels in settings with graphical Switch button icons.
  • Removed the redundant Audio Backend option.
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Just did a small shadow update to fix a crash when the GameCube controller is selected in a Wii game, redownload it if you already updated to 1.0.1 previously

Another shadow update to fix audio/launcher regression hopefully this is good now :cry:
Dunno what may be causing it, but booting a game through a forwarder generated by Dolphin makes it run far worse than from title redirection or using the website to create a forwarder.
 
A native Xenia port would be more appropriate, but it performs very poorly on Switch, even on L4T.
So porting Xbox emulators isn't a priority, they're not as well optimized as emulators like RPCS3 and people will complain that it's an unoptimized AI port
On Android this new Xbox 360 emulator https://github.com/rfandango/XenDroid seems to be doing really well;


The same guy also has a XEMU fork https://github.com/rfandango/hakuX
dunno if any of this would be salvaged for the Switch.
 

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