Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

I tried out MH4U and the performance hovers around 30 - 40FPS on Val Habar and around 30FPS avg. on demanding maps. I ran native (1x) resolution. Right eye rendering disabled, i ran the OC @1785MHz CPU/921MHz GPU/2133MHz RAM. TBF it runs much better than expected given that this game is one of the most demanding titles on the 3DS
 
Excuse can you be more explicit?

Ive 3ds eu rom and i want italian language.
which files and where i have to put?
have i to create some folders? have i to rename language folder, i.e. 08_EU_ITALIAN, and others files with no folder in UI FOLDER?

you don't need to do anything like choosing what country is your game. it will automatically be loaded base on your region.

just put the these 3 from the file you downloaded.
-exefs
-romfs
-exheader.bin
inside dekopon/load/mods/[GAMEID]

same with the "UI" folder.
inside dekopon/load/textures/[GAMEID]
-UI

idk what title/game id is yours, because im using USA version with id ....33500

@PalindromicBreadLoaf
just a request, can you also add in the option/quick menu the ability to choose which one to disable left or right eye rendering? tnx.
 
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you don't need to do anything like choosing what country is your game. it will automatically be loaded base on your region.

just put the these 3 from the file you downloaded.
-exefs
-romfs
-exheader.bin
inside dekopon/load/mods/[GAMEID]

same with the "UI" folder.
inside dekopon/load/textures/[GAMEID]
-UI

idk what title/game id is yours, because im using USA version with id ....33500

@PalindromicBreadLoaf
just a request, can you also add in the option/quick menu the ability to choose which one to disable left or right eye rendering? tnx.
I don't believe disabling the left eye is helpful really ever since almost every (if not every) game renders to the left eye with something. Unless there's some use-case for it, then I could look into it.
 
View attachment 582351
Credit goes to StickyMangoRice for the logo.

Dekopon is a port of Azahar to the Nintendo Switch.

Hey, why you don't want to add an anaglyph 3D mode for the top screen? The 3DS main feature is the 3D depth on games and there are players who truly enjoy the 3DS's 3D with no issues.
 
I've noticed that in games that have the option to enable circle pad pro, enabling it causes the emulator to freeze completely. not even crash, loud crackling before a hard freeze.
 
Fire Emblem Awakening crashes on Chapter 3, starting cutscene. Used different roms and tweaking different settings. Still no fix. It works on Tico/Azahar though, but I prefer dekopon for compiling shaders
 
Fire Emblem Awakening crashes on Chapter 3, starting cutscene. Used different roms and tweaking different settings. Still no fix. It works on Tico/Azahar though, but I prefer dekopon for compiling shaders
Upload the save file for Chapter 3; I'll give it a try.
 
Fire Emblem Awakening crashes on Chapter 3, starting cutscene. Used different roms and tweaking different settings. Still no fix. It works on Tico/Azahar though, but I prefer dekopon for compiling shaders
Do you happen to have the atmopshere crash log and the dekopon.log file? Also what settings did you try? Be sure new3DS mode is off.
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I've noticed that in games that have the option to enable circle pad pro, enabling it causes the emulator to freeze completely. not even crash, loud crackling before a hard freeze.
If you don't enable that option does the right stick do anything at all?
 

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