Tutorial  Updated

PS5 Exploit Guide

PS5 Hack Status:


FW Ranges:
2.XX = KEX+HV: PS4/5 backups, possible keys exploit (WK: 2.50 best / 2.7X max)
3.XX = KEX+HV+Linux: PS4/5 backups, possible keys exploit (WK/BD/LUA: 3.20 best / 3.21 max)
4.XX = KEX+HV+Linux: PS4/5 backups (WK/BD/LUA (Y2/NF/YARPE 4.03+): 4.50 best / 4.51 max)
5.XX = KEX+HV+Linux: PS4/5 backups (
WK/BD/Y2/NF/LUA/YARPE: 5.50 best + max)

6.XX = KEX: PS4/5 backups (KEX+HV+Linux: 6.02 max) (BD/Y2/NF/LUA/YARPE: 6.02 for Linux / 6.50 max)
7.XX = KEX: PS4/5 backups, no HV (
BD/Y2/NF/LUA/YARPE: 7.61 best + max)
8.XX-10.00 = KEX: PS4/5 backups, no HV (Y2/NF/LUA/YARPE)
10.01-12.70 = KEX: PS4/5 backups, no HV (
Y2/NF/LUA/YARPE)
13.XX = No KEX/UL only (Y2/LUA/YARPE)

NOTE 1: Recommended firmware is subjective. Staying low is always recommended.
NOTE 2: Do not update too many major versions (e.g., 4.xx to 5.xx or 7.xx to 8.xx). Remain low unless all you want is backups.
NOTE 3: Do not update past 12.00. P2JB can take over an hour to exploit on FW up to 12.70.


Hypervisor (HV):
Highest known HV exploit: 6.02
Highest theoretical HV exploit: 7.XX
Highest HV exploit: 1.00-4.51 (Cragson/Jordy) / 3.00-6.02 (TheFlow)
*unreleased/unimplemented

Kernel (KEX):
Highest public Release:
12.70
Highest known: 12.70 (P2JB)
UMTX2:
1.00-7.61 (*WK to 5.50 / BDJB to 7.61)
Lapse: 1.00-10.01
Poopsploit: 4.03-12.00
P2JB: 9.00-12.70 (*Use Lapse up to 10.01)

Userland (UL):
LUA (Artemis): 2.00-LATEST (LUA exploit, + Lapse up to 10.01)
Y2JB: 4.03-13.40 (YouTube exploit, + Lapse: 10.01 / P2JB: 12.70)
NFNH: 4.03-12.XX (Netflix exploit, + Lapse: 10.01)
YARPE: 4.03-12.XX (Ren'Py exploit, + Lapse: 10.01 / P2JB: 12.70)
BD-JB: 1.00-7.61 (Blu-Ray exploit + UMTX2, *8.00-13.20 via UN BD-JB + Poops to 12.00)
Webkit: 1.00-5.50 (PSFREE +UMTX2) (*up to 13.XX coming soon)
Mast1C0re: 1.00-7.61 (Depreciated for LuaC0re)
LuaC0re: 1.00-12.70 (Poops: 4.03-12.00/P2JB: 9.00-12.70)

NOTE 1: A userland entry point (UL) chained to kernel exploit (KEX) is required to exploit your console.
NOTE 2: Digital consoles can now use Y2JB+Poops (4.03-12.00) / Y2JB+P2JB (9.00-12.70).


Useful Applications:
Kstuff Lite: 3.00-12.70
HERE
Kstuff Toggle: 3.00-12.00 HERE
PS5 App Dumper: 3.00-12.00 HERE
Dump Runner: 3.00-12.00 HERE
Dump Installer: 3.00-12.00 HERE
Backporting: Possible (backpork / Porkfolio)
PS4/PS5 DLC: Work with Kstuff Lite
Trophies: Work with Kstuff Lite
Compression: Works with Kstuff Lite
Homebrew Enabler: etaHEN (3.00-10.01) latest HERE
PS5 Backup manager: ItemzFlow Compatibility list: HERE
PS4 Backup Loading: Works (rest mode & backports work, can crash).
PS5 Debug NG: 3.XX-13.XX
HERE
PS5 Remote Play: Works HERE & HERE
PS5 Trainers/Cheats: Work

UART:
HERE
Linux: (3.00-6.02) HERE
Kldload (wip): 3.00-6.50 HERE
Full chain exploit: 1.00-4.51 (byepervisor) HERE (also built into etaHEN up to 2.7X)
PSN access: NEVER
Latest OFW: 13.40 (04/06/26)
Summarised OFW/Model guide: HERE
1.XX-7.61 compatibility list:
HERE
PS5 SDK Repo: HERE
Legit PKG Updates: HERE or HERE
OFW Updates: HERE (history HERE)

Preparing Your Console:


It is recommended to either self-host offline or block these addresses in your router to avoid accidental updates or getting an update nag. Using the DNS method is no longer failsafe, as these are not guaranteed to be running 24/7.


dau01.ps5.update.playstation.net
dbr01.ps5.update.playstation.net
dcn01.ps5.update.playstation.net
deu01.ps5.update.playstation.net
dhk01.ps5.update.playstation.net
djp01.ps5.update.playstation.net
dkr01.ps5.update.playstation.net
dmx01.ps5.update.playstation.net
dru01.ps5.update.playstation.net
dsa01.ps5.update.playstation.net
dtw01.ps5.update.playstation.net
duk01.ps5.update.playstation.net
dus01.ps5.update.playstation.net
fau01.ps5.update.playstation.net
fbr01.ps5.update.playstation.net
fcn01.ps5.update.playstation.net
feu01.ps5.update.playstation.net
fhk01.ps5.update.playstation.net
fjp01.ps5.update.playstation.net
fkr01.ps5.update.playstation.net
fmx01.ps5.update.playstation.net
fru01.ps5.update.playstation.net
fsa01.ps5.update.playstation.net
ftw01.ps5.update.playstation.net
fuk01.ps5.update.playstation.net
fus01.ps5.update.playstation.net
hau01.ps5.update.playstation.net
hbr01.ps5.update.playstation.net
hcn01.ps5.update.playstation.net
heu01.ps5.update.playstation.net
hhk01.ps5.update.playstation.net
hjp01.ps5.update.playstation.net
hkr01.ps5.update.playstation.net
hmx01.ps5.update.playstation.net
hru01.ps5.update.playstation.net
hsa01.ps5.update.playstation.net
htw01.ps5.update.playstation.net
huk01.ps5.update.playstation.net
hus01.ps5.update.playstation.net
sgst.prod.dl.playstation.net
gs2.ww.prod.dl.playstation.net

Alternative DNS IP:
DNS 1: 172.245.146.114
(Leave DNS 2 blank)

To determine your OFW version:
Go to settings > system > console information.

Version string info:
Year.Half (1st/2nd half of the year)-Major Version No.Minor Version No.Extended info-Further Info.Retail/Debug

21.02-04.03.00.00-00.00.00.0.1

It is recommended to keep your console as low as possible to have access to better jailbreak stability and features. Stay as low as possible within the "Golden" firmware brackets that apply to your current firmware, see the top of this page.

(No jailbreak is ever guaranteed. No developer is obliged to release anything publicly)

WARNING:

Only update OFW manually via USB by getting the firmware file from HERE and installing from <USB>:/PS5/UPDATE/PS5UPDATE.PUP
(Updating with RECOVERY PUP will perform a factory format and will wipe your internal HDD)

KEY SYSTEM UPDATES:

12.70 SYS MD5: 707B15B07085500EB90205565751ECC3 (Exploited + KEX)
10.01 SYS MD5: 68A31944C1867BF9643798FD1C14998E (Exploited + KEX)
7.61 SYS MD5: D5ECA8B171A8D7DF7BA225167F77E645 (Exploited + KEX)
6.02 SYS MD5: 17b271DE081EB6EB25DBF70CB73EF9E8 (Exploited + KEX/HV/Linux)
5.50 SYS MD5: EDB3513EC531B2BD28F3A0B52A82A54F (Exploited + KEX/HV/Linux)
4.51 SYS MD5: 1330B7BF63BF5C93D809B1EB1F4E1F01 (Exploited + KEX/HV/Linux)
4.03 SYS MD5: 3716E4E6E0D223CD94CD4A8E5BD4FB94 (Exploited + KEX/HV/Linux)
3.20 SYS MD5: (F62F0D595D3F00C213D674D4DB2A7E44 (Exploited + KEX/HV/Linux)

PS5 factory mode PUP installation path:

/usb/PROSPERO/UPDATE/PROSPEROUPDATE.PUP

NOTE: Make a system back up before attempting any modifications.
On console: go to [Settings] > [System] > [System Software] > [Back Up and Restore] > [Back Up Your PS5]

Select Your Jailbreak:


WEBKIT:BD-JB:LUA:Y2JB:NFNH:YARPE:LuaC0re:BD-UN-JB:


  1. Information:
    Firmware 1.00-5.50 is required for webkit exploit.

    Enabling web browser:
    Open [Settings] > select [Users & Accounts] > select [YouTube] > click "Link" > click "use browser" > click "terms" (bottom right) > click google apps icon (top right) > select Google Search.

    Exploiting:
    Enter https://zecoxao.github.io/luasauce/ or https://github.com/kmeps4/PSFree into google > "Click Jailbreak" or wait for it to complete.

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  2. Important:
    You will need a BD dive paired to your Slim/Pro console or an OG Phat model . Consoles must be on 1.00-7.61 to run this exploit.


    Recommended ISO: Viktorious AIO Auto BD-JB ISO for 4.XX-7.61

    Exploiting:
    1, Burn ISO to a blank BD-R or BD-RE > Insert into console > click on the [DISC PLAYER] icon.

    2, Highlight [PIPELINE RUNNER] > click option 2 [Normaljailbreak-etaHEN-UMTX1.pipe] to auto load etaHEN ready for ItemzFlow.

    ELF Loader uses PS5 IP: port 9021 / BIN loader uses 9020 / Jar loader uses port 9025

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  3. Important:
    LUA entry point works from 2.00 to the latest OFW, but there is no KEX above 12.70 yet.
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Your PS5 console must be activated to use save copying for PS4 games.
    1. Insert your game disc and, as soon as possible, make a save file within it.
    2. Copy the save files to USB, go to [SETTINGS] > [STORAGE] > [CONSOLE STORAGE] > [SAVE DATA] > [PS4 GAMES] > select the game save and copy to a USB drive.
    3. On PC, using a Google Drive account, make a new folder with the GAME ID of your game, and upload the savedata & savedata.bin files to that folder.
    4. Share the folder, set it to editor mode, share with anyone, and click "copy the link".
    5. Join the HTOS Discord group: HERE type "/decrypt", select "FALSE" for including SCE_SYS, paste or type in the Google Drive link, and press enter. The bot should begin mounting your save. (If it doesn't, paste in the link again.)
    6. Click "ENCRYPTED" to remove the Sony PFS layer. Download the generated files and extract the folder to your desktop (you should have 4 files in there and be named dec_savedata_CUSA[GAME ID]).
    7. Using REMOTE LUA LOADER, open the savedata folder, copy the 20 files within into your encrypted save folder on your desktop.
    8. Upload the encrypted save folder (now with 24 files in) to your Google Drive. It should be named "dec_savedata_CUSA[GAME ID]" where GAME ID is your games 5 digit number, and set it to editor mode, share with anyone, and then click "copy the link".
    9. Go back to the HTOS discord server, and type "/encrypt", hit "FALSE" for uploading individually, and "FALSE" to include SCE_SYS. Finally, hit shared_gd_link and paste in your link to the original save (4 files) folder. (If it doesn't, paste in the link again.)
    10. When this is done, paste the link to the decrypted save (24 files) folder, and the bot will encrypt the files.
    11. Resign the files by typing "/resign" followed by your account name on the console, or PSN ID associated with that account if using the latest OFW.
    12. Download the resigned files, extract the files to your USB drive and overwrite them into the savedata folder on your USB or external drive.
    13. Copy the saves back to your console [SETTINGS] > [SAVE DATA AND GAME/APP SETTINGS] > [SAVE DATA PS4] > [COPY OR DELETE FROM USB] > [COPY TO CONSOLE STORAGE] > select your game save folder from the USB drive and copy/overwrite old save data.
    14. Load LUA game again, and you should see the LUA LOADER screen.
    15. You can use "SEND_LUA.PY" to send the UMTX files to the loader.
    (NOTE: Some games require manual loading of save game)

    On firmware up to 7.61, you can now load UMTX/2 followed by etaHEN by sending the files to your console IP on PORT 9026.
    On firmware 8.00-LATEST, you can connect with the REMOTE LUA LOADER APP to send debug notifications or FTP on port 1337.

    LUA Loader: HERE or HERE

    Auto LUA Loader Fork: HERE

    Compatible LUA games:
    Aerial Life (CUSA17122)
    Aibeya (CUSA17068)
    Aikagi 2 (CUSA19556)
    Aikagi Kimi to Issho ni Pack (CUSA16229)
    Aikano Yukizora no Triangle (CUSA19370)
    Boku to Nurse no Kenshuu Nisshi (CUSA12049)
    Boku to Joi no Shinsatsu Nisshi (CUSA18107)
    Fuyu Kiss (CUSA29745)
    Hamidashi Creative (CUSA27389)
    Hamidashi Creative Demo (CUSA27390 requires the latest OFW to download from PSN)
    Haruoto Alice (CUSA14324)
    IxSHE Tell (CUSA17112)
    IxSHE Tell Demo (CUSA17126)
    Jinki Resurrection (CUSA25179)
    Jinki Resurrection Demo (CUSA25180 requires the latest OFW to download from PSN)
    Maid-san no Iru Kurashi (CUSA18106)
    Nora Princess and Stray Cat Heart HD (CUSA13303: Rename save9999.dat into nora_01.dat)
    Nora Princess and Strat Cat Heart 2 (CUSA13586)
    Raspberry Cube (CUSA16074)
    Winter Guest (CUSA11977)

    WARNING: using demos is free but can become corrupt, and you cannot upgrade your internal HDD either. If you lose the demo you can no longer use the exploit. Disc recommended.

    Incompatible LUA games:

    Dokyusei Remake Csver (CUSA47117)
    Dōkyūsei: Bangin' Summer - Home Edition Demo (CUSA47132)
    Kiss Trilogy (CUSA19341)
    Love Clear Demo (CUSA18109)
    Mikagami Sumika no Seifuku Katsudou (CUSA11481)
    Sen no Hatou, Arazone no Hime (CUSA09647)
    Tonari ni Kanojo no Iru Shiawase: Two Farce (CUSA09825)
    Tonari ni Kanojo no Iru Shiawase Summer Surprise (CUSA18998)

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  4. Requirements:
    PS5 console must be on 4.30-12.70 and previously activated through PSN or fake activated to use the YouTube app, unless you're restoring a backup.
    (Note: restoring a backup will factory reset your console).

    Information:
    If updating and older installation, download the latest download0.dat > use FTP or PS5 Explorer to place it in the user/download/PPSA01650 folder.

    Preparation:
    Download the Y2JB_backup_X.X(4.03) if you're on 4.03-12.40, or the Y2JB_backup_X.X(12.20) if you're on 12.60 or higher from HERE
    On PC: format a USB 3.0 HDD to exFAT, and copy the PS5 folder from the backup to the root, and put the latest nanodnf.efl from nanoDNS to the root too.
    On console: go to [Settings] > [System] > [System Software] > [Back up and Restore] > [Restore] > select the y2JB back up & let it install (the console will reboot when complete).
    (Note: The exploit will now be accessible under the [MEDIA] tab)

    Exploiting:
    Going to [Settings] > [Network] > [Settings] > [Set up Internet Connection] > [Set up Manually] > set up a wireless or LAN connection > change [DNS Settings] to manual > change [Primary DNS] to 127.0.0.1 > click [Done] > open the [YouTube App].
    (Note: Ignore and internet connection issue warnings)

    Firmware up to 10.01 will use Lapse Kernel Exploit. Firmware 10.20-12.70 and above will use P2JB and could take up to an hour.

    You can send payloads using netcat GUI to PS5's IP Address & port 9021.

    You can swap the download0.dat to itzPLK version for auto loading and payload manager in future (payload manager accessible through browser on 127.0.0.1:8084)

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  5. Requirements:
    PS5 console must be on 4.30-10.01 and previously activated through PSN or fake activated. You will need a 256GB external HDD (minimum).

    Preparation:
    Download balenaEtcher
    Download the latest Extended Storage or M.2 Image (select your m.2's capacity)

    EXTERNAL DRIVE METHOD (Netflix_PS5_EU_Ext.7z):
    1a, On PC: connect your 256GB (min) USB drive to your Windows/Mac/Linux PC > extract the image to your computer > open Etcher > click [Flash From File] & select the extracted image *.zip > click [Select Target] & choose the external drive > Click [Flash!] & allow it to complete.
    (Note: 256GB is the smallest drive you can use)

    2a, On console: click [Settings] > [Storage] > [USB Extended Storage] > [Games and Apps] > press X on [Netflix] > select [NETFLIX] under items to move > select [Move] > move to internal storage & allow it to complete.
    (Note: The exploit will now be accessible under the [MEDIA] tab)

    INTERNAL DRIVE METHOD (Netflix.XXXXGB.7z):
    1b, On PC: connect the M.2 to your Windows/Mac/Linux PC > extract the image to your computer > open Etcher > click [Flash From File] & select the extracted image *.zip > click [Select Target] & choose the external drive > Click [Flash!] & allow it to complete.
    (Note: 4TB will take 80 mins, 2TB 45 mins, 256GB 10 mins)

    2b, On console: Power off the console > insert the M.2 SSD > power on the console > click [Settings] > [Storage] > press X on [Netflix] > select [NETFLIX] under items to move > select [Move] > move to internal storage & allow it to complete.
    (Note: The exploit will now be accessible under the [MEDIA] tab).

    Exploiting:
    1a, for consoles 10.01 and below, on console: go to [Settings] > [Network] > [Settings] > [Set up Internet Connection] > [Set up Manually] > set up a wireless or LAN connection. Go to Proxy > change [Automatic] to [Manual] > enter Address: 172.105.156.37 & port: 42069 > click [Done] > open the [Netflix App].
    (Note: Ignore and internet connection issue warnings)

    1b, for consoles 10.20-12.70, COMING SOON.

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  6. Important:
    YARPE works from 4.30 to 12.70 (9.00 - 12.07 via P2JB)
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Requirements:
    PS5 console must be on 4.30-10.01 to use this exploit.

    Exploiting:
    coming soon

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  7. Requirements:
    PS5 console must be on 4.30-12.70 to use this exploit. SWRR

    Exploiting:
    coming soon

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  8. Important:
    This method modifies the BD-J stack to allows BD-JB entry point to be re-enabled on consoles up to 13.40, for conveninece only.

    Very Important:
    This method requires your console to be jailbroken by another method first to gain access to alter the files.

    https://github.com/Gezine/BD-UN-JB

    Preparation:
    Burn the ISO to a blank Blu Ray, insert it into the jailbroken console. Send the bdj_unpatch.elf to elfldr using netcat GUI to PS5's IP Address & port 9021 to unpatch BD-J.

    (NOTE: DO NOT REINSTALL/UPDATE FW, IT WILL WIPE THE PATCH AND LOSE BD-JB)


Once jailbroken it is recommended to run KSTUFF LITE and SHADOWMOUNTPLUS at minimum to get you up and running.
(ShadowMountPlus: is an automated background auto-mounter payload for jailbroken PS5 consoles. Detects, mounts, and installs game dumps from internal or external storage, with support for UFS, exFAT, PFS, and nested compressed PFS containers)

Additional Information:


Blocking Updated with nanoDNS:
Set primary DNS manually to 127.0.0.1. Send latest elf to BIN LOADER using netcat GUI to PS5's IP Address & port 9021.

PS4 GAME INFORMATION:
OFW 1.xx cannot run PS4 games.
OFW 2.xx runs PS4 games up to 8.03

OFW 3.xx runs PS4 games up to 8.52
OFW 4.xx runs PS4 games up to 9.04
OFW 5.xx runs PS4 games up to 9.60
OFW 6.xx runs PS4 games up to 10.50

OFW 7.xx runs PS4 games up to 11.00
OFW 8.xx/9.xx runs PS4 games up to 11.50
OFW 10.xx runs PS4 games up to 12.00

OFW 11.xx runs PS4 games up to 12.50
OFW 12.xx runs PS4 games up to 13.00


(Note: PS4 backported FPKGs also work perfectly on an exploited PS5 with Kstuff)


You can install free/demo PKGS (legit pkgs) via the debug pkg installer, provided you have all the files/json/licences required.
(Astro’s Playroom has no licences and can be installed and played from official pkgs and updated inline with your firmware)

Warnings:


1: Never enable IDU mode.
If you do, you will need to enter staff mode by holding L1 + L2 and tapping this combo: circle, cross, square, triangle, right D-Pad. Release L1 + L2, and you can access settings to exit IDU.

2: Try to stay on the lowest FW possible and wait for hacks on that firmware.

3: PS5 FPKGs do not work. A hack for the A53 processor does not publicly exist to enable installing PS5 content as FPKG/PKG.

4: Installing legit game PKGs you do not own will never work, even if spoofed.

5: If you get stuck in a boot loop at the PS logo, the SNVS is corrupted (if the hash check fails on boot, this causes a “soft brick”). It’s not “bricked”. Simply reinstall your current firmware RECOVERY PUP in safe mode from USB: PS5 > UPDATE > PS5UPDATE.PUP.

Archived Information


 
Last edited by KiiWii,
Alright, so some tests with the latest Y2JB 1.6.
Link: https://github.com/Gezine/Y2JB/releases/tag/1.6

I did not to have make use of a back-up because I can already JB my console via Yarpe. So I did that first.

After that I downloaded the YT app > loaded it and replaced the download0.dat after that.
Be sure to enter 127.0.0.2 as your DNS. If not when you start your YT app it will try to update and you are soft locked.

After setting your network settings, start the YT app. See image below.

1.jpg


So obviously when you send p2jb.js via Netcat GUI > port 50000 you will get this message.
It's already jailbroken due to Yarpe. Next stop > reboot.

2.jpg


After a reboot, start the YT again. Mind the DNS settings: 127.0.0.2
Send p2jb.js again via Netcat GUI and use port 50000.

3.jpg


I'll have to wait 50 minutes. But if that works you won't have to use Yarpe (Arcade Spirits) anymore.
In my case not needed, because Yarpe is faster and gives better feedback.

For virgin consoles (so if you don't have a JB console already) you will have to use the back provided by Gezine if you are on 12.60 ~ 12.70. Link: https://github.com/Gezine/Y2JB/releases/download/1.6/Y2JB_backup_1.6.12.20.zip

But at least you don't need a disc drive and / or the Arcade Spirits game.

Another disclaimer:

  • Do not try this on firmwares 13.00 ~ 13.40. This is NOT a KEX, but a userland Exploit.
  • For FW 12.60 ~ 12.70 you can use the YT patch: 01.000.030
  • For FW 13.00 ~ 13.40 you can use the YT patch: 01.009.202. You can access the Remote JS loader via your local IP, so PS5 IP and port 50000 on those higher firmwares but that's about it.
  • Unless Gezine releases his private 13.20 exploit or somebody else has a KEX this is it (for now).
A few moments later....

So this is the end result. After the elfldr has spawned close the YT app.
Use Netcat GUI > port 9021 and I send pldmgr_v0.3.1.elf
We have no autoloader (yet) for this build. So I have to send payloads manually. But now I've got a back-up in case YT breaks or Yarpe.

4.jpg


"This is Ripley, last survivor of the PS5 JB era, signing off."
 
Last edited by HS2005,
Hi everyone. I was hoping to get some quick guidance. I have a 1.01 PS5 I’ve kept low to help people dump for keys and stuff. But I’d like to start actually using it for game backups and such.

Expectedly such a low firmware is basically unable to play anything. I can see there is a bunch of backports for 4.xx firmware. Is there a guide someone can point me to on how I could try and backport games to this firmware? I’ve read about APR EMU and BackPork but from what I gather this isn’t compatible on the firmware. I’m willing to do things myself just struggling to find resources that seem appropriate.

Thank you!
Welcome, in 3.x you can play few games if you want to wait a little bit longer...
With umtx you can load ETA hen and then shadowmount. Bestpig is also there but I didn't manage to make use of it.
The returnal, hitman & plague tale work with 3.x in external ssd.
 
1781030939810.png


I already saw many posts on the internet thinking that they can run 1.6 on 13.00 ~ 13.40, BUT also thinking it's a KEX.
Imagine the disappointment when they get a port 50000 screen and have no clue how to handle it :rofl:

Anyway, I finished my little easy-peasy tutorial for the newest Y2JB.
 
Alright, so some tests with the latest Y2JB 1.6.
Link: https://github.com/Gezine/Y2JB/releases/tag/1.6

I did not to have make use of a back-up because I can already JB my console via Yarpe. So I did that first.

After that I downloaded the YT app > loaded it and replaced the download0.dat after that.
Be sure to enter 127.0.0.2 as your DNS. If not when you start your YT app it will try to update and you are soft locked.

After setting your network settings, start the YT app. See image below.

View attachment 577252

So obviously when you send p2jb.js via Netcat GUI > port 50000 you will get this message.
It's already jailbroken due to Yarpe. Next stop > reboot.

View attachment 577253

After a reboot, start the YT again. Mind the DNS settings: 127.0.0.2
Send p2jb.js again via Netcat GUI and use port 50000.

View attachment 577254

I'll have to wait 50 minutes. But if that works you won't have to use Yarpe (Arcade Spirits) anymore.
In my case not needed, because Yarpe is faster and gives better feedback.

For virgin consoles (so if you don't have a JB console already) you will have to use the back provided by Gezine if you are on 12.60 ~ 12.70. Link: https://github.com/Gezine/Y2JB/releases/download/1.6/Y2JB_backup_1.6.12.20.zip

But at least you don't need a disc drive and / or the Arcade Spirits game.

Another disclaimer:

  • Do not try this on firmwares 13.00 ~ 13.40. This is NOT a KEX, but a userland Exploit.
  • For FW 12.60 ~ 12.70 you can use the YT patch: 01.000.030
  • For FW 13.00 ~ 13.40 you can use the YT patch: 01.009.202. You can access the Remote JS loader via your local IP, so PS5 IP and port 50000 on those higher firmwares but that's about it.
  • Unless Gezine releases his private 13.20 exploit or somebody else has a KEX this is it (for now).
A few moments later....

So this is the end result. After the elfldr has spawned close the YT app.
Use Netcat GUI > port 9021 and I send pldmgr_v0.3.1.elf
We have no autoloader (yet) for this build. So I have to send payloads manually. But now I've got a back-up in case YT breaks or Yarpe.

View attachment 577268

"This is Ripley, last survivor of the PS5 JB era, signing off."
So witch yt app I need 1.03? I'm on 12.70fw and I have swrr/yarpe/lua .
Btw swrr works every time compared to yarpe/lua.
 
So witch yt app I need 1.03? I'm on 12.70fw and I have swrr/yarpe/lua .
Btw swrr works every time compared to yarpe/lua.
Well if you already have swrr/yarpe/lua, so same as I do and you want to use YT as well you will have to update the YT app. So you will have a disc based version JB and a digital JB.

This is what you need: https://prosperopatches.com/PPSA01650 > merge and create a PKG. The rest of the info is in my tut.

1781031728166.png
 
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Need a disclaimer before posting anything that remotely look like an updated full jailbreak on current firmware. The uninformed will update thinking it's okay to find out they have to pack they system away and wait.

Update: Moe already update and currently playing Fortnite
 
We should be seeing a itsPLK y2jb autoloader V0.8 out in the next day or two i guess now?
Next day? https://github.com/itsPLK/ps5-y2jb-autoloader/releases/tag/v0.8-dev-a1b152e
Developers don't sleep man.

I think that now the Gezine method works I will tinker with this release. Also due to an major elfdlr update: https://github.com/itsPLK/ps5-elfldr/releases/tag/v0.23.2-148b71c

Got some spare time so if it fails it fails. Like Drago says:

1781032293547.png

Post automatically merged:

Alright so let's test out:

v0.8-dev-a1b152e​

Pre-release

Changelog:​

  • added P2JB support for firmwares above 10.01 up to 12.70 (lower firmwares use Lapse)
  • added estimated progress overlay during the P2JB exploit loading phase (shifts position randomly to prevent OLED burn-in)
  • updated elfldr (rebuilt with latest sdk)
  • updated Payload Manager to v0.3.1
Full Changelog (since last stable release): v0.7-530a4ce...v0.8-dev-a1b152e

So first boot when opening the YT app.

1.jpg


After that the first loading screen indicator. A huge improvement:

2.jpg


The loadbar gives the proper feedback:

loading.jpg
 
Last edited by HS2005,
Well if you already have swrr/yarpe/lua, so same as I do and you want to use YT as well you will have to update the YT app. So you will have a disc based version JB and a digital JB.

This is what you need: https://prosperopatches.com/PPSA01650 > merge and create a PKG. The rest of the info is in my tut.

View attachment 577272
So I downloaded 1.003 version from modded warfare video link copy download0.dat but app not working/staring.
 
So I downloaded 1.003 version from modded warfare video link copy download0.dat but app not working/staring.
Do you mean patch 01.000.030 or 01.000.003? As Gezine states in his readme:

  • For firmware 4.03 to 12.40 get YouTube app (PPSA01650) version 01.000.003 PKG
  • For firmware 12.60 and up get YouTube app (PPSA01650) version 01.000.030 PKG
Asuming you are on FW 12.60 or 12.70 or else this would be pointless for you as you have other options.
 
Do you mean patch 01.000.030 or 01.000.003? As Gezine states in his readme:

  • For firmware 4.03 to 12.40 get YouTube app (PPSA01650) version 01.000.003 PKG
  • For firmware 12.60 and up get YouTube app (PPSA01650) version 01.000.030 PKG
Asuming you are on FW 12.60 or 12.70 or else this would be pointless for you as you have other options.
Now I noticed difference
Thanks
Anyone have link for full pkg?
 
Hi, i am on 12.70 and i saw that y2jb is ready, but i am confused about elf files and other stuffs. i dont know what should i do!
y2jb auto loader, gezine backup, elfld, shadowmountplus, kstuff, elf arsenal, voidshell,.... can someone explain a little? i am new.
 
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Does anyone know how to stop elf-arsenal from auto updating and replacing itself? It seems like no matter what, even if I don't manually tell it to update the payload, it still does it anyway.

Updates get pushed regularly, which is great, but often end up breaking something, especially if there's a big change. Right now it's got the voidshell ui lol.
 
Last edited by Rasa39,
A couple of questions after these anouncements.

I am in 13.00 on a PRO, PSN activated, SWRR digital downloaded, PS Portal and Disc Drive Paired in April and never opened the box again. Should I stay there or wipe everything and going for one of the Youtube backups?

If I restore one of those backups, I understand I won't lose the drive pairing, it is the same with the portal?
 
Okay so now all ps5 games fail to launch suddenly.

I tried with elf-arsenal, etahen with shadowmount+ but it's still the same. PS4 works fine, but now every single ps5 game says "Can't start the app" whenever I click the game. I tried with webman but it does the same thing or sometimes crashes the console. I tried deleting the apps and re-mounting, tried using internal and USB, all results in the same thing.

I have one compressed game, the rest are loose folders, I used exfat and ffpkg before.

Wtf is going on?
 
Okay so now all ps5 games fail to launch suddenly.

I tried with elf-arsenal, etahen with shadowmount+ but it's still the same. PS4 works fine, but now every single ps5 game says "Can't start the app" whenever I click the game. I tried with webman but it does the same thing or sometimes crashes the console. I tried deleting the apps and re-mounting, tried using internal and USB, all results in the same thing.

I have one compressed game, the rest are loose folders, I used exfat and ffpkg before.

Wtf is going on?
Stick with external, whats your autoloader saying also is it internal /data/autoloader or usb?
Only load...
pldmgr.elf (from USB)
then id suggest loading an ftp payload or etaHEN then checking your internal autoloader, pldmgr/payloads, and elf-arsenals config
if in doubt remove elf-arsenal completely (ftp) and restart ps5
autoload pldmgr (as above)
#1 - nanodns
#2 - backpork
#3 - shadowmountplus
#4 - +5 secs
#5 - etaHEN

or
autoload pldmgr
#1 - elf-arsenal

configure what you want in the settings eg (replace kstuff & smp in default locations) autoload backpork & nanodns

Finally your PS5 will more than likely crash and turn off 1/2/3 times before successfully jb and load your NEW config - It has a little temper tantrum but you should notice progression each time then should stabilize (speaking from my experience)

Remove your backup games ssd's and delete all the install game titles on your ps5 then replug ssd so when smp re-installs them they should work
 
Last edited by bn2soldier,
Okay so now all ps5 games fail to launch suddenly.

I tried with elf-arsenal, etahen with shadowmount+ but it's still the same. PS4 works fine, but now every single ps5 game says "Can't start the app" whenever I click the game. I tried with webman but it does the same thing or sometimes crashes the console. I tried deleting the apps and re-mounting, tried using internal and USB, all results in the same thing.

I have one compressed game, the rest are loose folders, I used exfat and ffpkg before.

Wtf is going on?
I have the same issue PS5 games stopped working out of no ware PS4 games and DLC still works all homebrew works this sucks. Are you using kstuff lite i am?
 
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